1
lAf
litM
W&
770954 867004
X til/ il
Nol
FOR
CBM 64!
NEWSFIELD PUBLICATION
No.64 AUGUST 1990
PLUS
AMIGA GAMES!
PREVIEWED!
■raSHpa
T«f n
■ interactive scenic backdrops. The secrets
■ of the Ninjitsu assassination techniques
■ have been handed down since the
f Mediaeval wars.. now they live on in the
jungle of the American metropolis. A thousand
years of the Ninjitsu secrets at your fingertips...
Take your techniques to the streets
Natural and responsive player movement and
■ ine-touch joystick
I ensures exciting
authentic soccer
action. Realistic
:lose-ball control,
computer aided
team control
and the micro’s
constant "flow
adidas^l
monitoring all
add up to make
this the easiest
and the most
m soccer game
W ever devised for
' the home computer.
TAKE ON THE WORLD!
, . <
jjfWs
*•>1
mm
mm
pcfV g gjj
Wk-* jTw #38^ .
4 . W
l-i-l u,j
w'
Sbmm 1
.4 -j ]
The hit coin-op game bringing espionage
and action with 9 levels ot thrills and
excitement. Innovative game features with
a host of differing scenarios from high-
powered sports cars to underwater guerilla
warfare. Rescue a beleaguered nation
from the oppressive regime of the 'Council
for World Domination’. "
t
The "POWER UP" coin-op hit from Data East
brings super-action to your micro ^
screen. Join the
resistance
crusade against
the awesome ""
powers of King / ' 'fj if
Crimson - the manic ; > ”W
scientist, and his \‘ l W
Crimson Corps - jf
mere earthlings W
transmuted into I
treacherous f iji |
fighting machines- 1 f
giant armoured % J
tanks, lethal circular % f
saws, airborne \ X
fighters, mechanized \ X^
snakes and many more.\\
6 Central Street • Manchester • M2 5NS
Telephone: 061 832 6633 • Telex: 669977
OCEANS G • Fax: 061 834 0650
t
Some always push their luck, looking for the
edge and beyond...
After many an adventure you've found the ultimate. This one is
different, very different. Many brave men before you have tried to beat
the challenge, all with dreams of enormous wealth.
And success was theirs — but so great was the reward, the wealth
crazed their very being and turned them into guardians of the four
fortresses.
You're different —
a tough warrior not out for money, just kicks!
Can you handle four gargantuan levels of the wildest blasting action
ever created? Tackle horrific creatures — freaks of nature, decapitated
souls, weaponry of the future and beyond...!
AMIGA £ 19.99
Thalamus Limited, 1 Saturn House, Calleva Park, Aldermaston, Berkshire RG7 4QW Tel 0734-81 7261
From Moscow To Mars!
CHRONOLOGICAL
COMP
FREQUENT FEATURES
38 IN THE PALM OF YOUR HAND
Ed Stu gets his grubby mitts on the latest handheld video games.
41 MUSIC MAESTRO
Robin Candy reveals the wonderful world of MIDI music
sound like Kylie!
your computer can
54 GOOD AS GOLD
Previewed: all the new stuff from US Gold, courtesy of roving reporter, Robin
GENERATION
L
GAMES
A
10KLAX
The best Tengen coin-op conversion
yet Sizzles on C64 and Amiga.
72 TURRICAN
editor
Stuart wynne
sub-editor
phil king
staff writers
robin hogg
lloyd mangram
editorial assistant
viv vickress
photography
michael parkinson
production manager
jonathan rignall
art editor
mark kendrick
production supervisor
matthew uffindell
reprographics
tim morris
rob millichamp
robb the rev' hamilton
jeni reddard
systems supervisor
ian (i'm a man)chubb
systems operator
paul (Charlie) chuub
editorial director
Oliver frey
group advertisement
manager
neil dyson
advertisement sales
executive
sarah chapman
assistants
jackie morris
joanne lewis
mail order
carol kinsey
all departments
newsfield ltd zzap
ludlow Shropshire
sy8 Ijw
typesetting
newsfield using apple
macintosh II computers
running quark xpress
and adobe illustrator 88,
with system support
from digital paint
reprographics, wirral
business centre,
merseyside.
colour origination
scan studios islington
green london nl
printing
bpcc business
magazines (Carlisle) ltd
newtown trading estate
Carlisle cumbria ca2 7nr
distribution
comag tavistock road
west drayton middlesex
no material may be
reproduced in part or in
whole without the
6 THE WORD
19 NORMAN NUTZ
28 SCORELORD
33 RRAP
44 CLASSIFIEDS
46 BUDGET
50 ZZUPERSTORE
57 PIG IN A POKE
68 CREATURE FEATURE
79 PREVIEWS
26 STICK WITH IT! 29 TIME FOR KLAX!
The second part of Phil’s smashing joystick round-up. Domark are giving away ten Swatch
watches!!
written consent of the
copyright-holders, we
cannot undertake to
return anything sent into
zzap! — including
written and
photographic material,
hardware or software —
unless it is
accompanied by a
suitably stamped,
addressed envelope,
unsolicited written or
photographic material is
welcome, and if
used in the magazine is
paid for at our current
rates.
issn 0954-867x
©zzap! 64 ltd 1990
cover by
ron smith
UK Subscriptions and
Back Issues enquiries
Robert Edwards, Newsfield
‘Ltd, Ludlow, Shropshire, SY8
IJW. Tel: 0584 875851 . Fax:
0584 876044. Yearly
subscription rates UK $13,
Europe $22, Air Mail
Overseas $35.
US/Canada Subscriptions
and Back issues enquiries
Barry Hatcher, British
Magazine Distributors Ltd,
598 Durham Crescent, Unit
14, Woodstock, Ontario N4S
5X3, Canada. Tel: 519 421
1285. Fax: 519 421 1873.
Yearly Subscriptions Rates
US $45, Canada CAN$54.
Hogg.
The ultimate shoot-’em-up arcade
adventure leaps onto the Amiga.
71 UNREAL
Can boy save girl and live happily
ever after? Find out in Ubi Soft’s
epic arcade adventure.
76 KICK OFF 2
If you haven’t had enough football
lately, Dino Dini’s Sizzling sequel will
send you ‘over the moon’.
3D PINBALL
46
FANTASTIC SOCCER
46
KLAX (S)
10 SKI OR DIE
18
ADIDAS CHAMPIONSHIP
FIRE AND BRIMSTONE
KLAX (Amiga) (S)
10 SONIC BOOM
14
FOOTBALL
12 (Amiga)
16
LITTLE PUFF
46 SONIC BOOM (Amiga)
14
AMC
12
GHOSTS ‘N’ GOBLINS
LIVE AND LET DIE
46 SUPERTRUX
46
A QUESTION OF SPORT
46
(Amiga)
16
MANHUNTER 2 (Amiga)
19 SWORD OF ARAGON
ARCADE FRUIT
GRIMBLOOD (Amiga)
MATCHDAY II
46 (Amiga)
19
MACHINE
46
GUARDIAN ANGEL
46
MICRO MOUSE
46 TIE BREAK (Amiga)
74
DALEY THOMPSON’S
HEAVY METAL
17
OVERLANDER
46 TURRICAN (Amiga) (S)
72
SUPERTEST
46
HEAVY METAL (Amiga)
17
PHOTON STORM (Amiga) 15 UNREAL (Amiga)
71
ESCAPE FROM SINGE’S
HERO’S QUEST (Amiga)
19
RASTER RUNNER
46 VENOM WING (Amiga)
15
CASTLE
46
KICK OFF 2 (Amiga) (S)
76
SKIDZ (Amiga)
74 YOGI’S GREAT ESCAPE
4
0
DAYS OF THUNDER
ami
This month’s £20 software voucher goes to Robert
Bennett of Walthamstow. We’re not getting quite as many
entries as we’d like, so keep Robin (the current charts
minion) counting — send those votes (your fave top three for
each chart) to The Charts , ZZAPl, Newsfield, The Case
Mills, Temeside, Ludlow, Shropshire, SY8 1JW.
TOP lO C64 GAMES
1. Rainbow Islands (Ocean)
2. Turrican (Rainbow Arts)
3. The Untouchables (Ocean)
4. International 3-D Tennis (Palace)
5. Stunt Car Racer (MicroStyle)
6. Project: Stealth Fighter (MicroProse)
I‘ (Tengen/Domark)
8. Ghouls N’ Ghosts (Capcom/US Gold)
*■ I ur | J0 Out Run (US Gold)
10. Emlyn Hughes’ International Soccer (Audiogenic)
AMIGA GAMES
1 . Kick Off (Anco)
2. F-29 Retaliator (Ocean)
„® non ^ (Imageworks)
4. Player Manager (Anco)
5. Blood Money (Psygnosis)
6. Operation Thunderbolt (Ocean)
7. Rainbow Islands (Oceans
8. Their Finest Hour:
The Battle of Britain (Lucasfilm/US Gold)
9. Midwinter (Rainbird)
10. Speedball (Imageworks)
C64 MUSIC
*
1- Gh <>uls ‘N’ Ghosts (Tim Follin)
2. Turbo Out Run (Maniacs of Noise)
3. The Untouchables (Matthew Cannon)
4. Batman: The Movie (Matthew Cannon)
5. Hot Rod (Maniacs of Noise)
AMIGA MUSIC
Batman: The Movie (Jonathan Dunn)
Xenon 2 (David Whittaker)
Shadow Of The Beast (David Whittaker)
Blood Mohey (Ray Norrish)
Double Dragon 2 (Tomas Dahlgren/
S Barratt/R Aplin)
COIN-OPS
Special Criminal Investigation (Taito)
Teenage Mutant Hero Turtles (Konami)
Turbo Out Run (Sega)
Chase HQ .(Taito)
Operation Thunderbolt (Taito)
Tom Cruise’s latest movie is widely expected to the summer’s
biggest movie in the States. Produced by the people responsible
for Top Gun, Days Of Thunder follows Cruise’s campaign to win
the NASCAR championship. Mindscape have the computer game
licence, but are specifically prohibited from using Cruise’s face
anywhere in the game! The Amiga version is due out in
September, programmed by Creative Rotox Materials, with the
C64 version following a few months later.
Needless to say Ocean have an extremely impressive movie
line-up, including RoboCop 2 — directed by Irvin The Empire
Strikes Back Kershner from a script by Frank Miller, the man who
revitalized Batman in The Dark Knight Returns graphic novel. His
plot has Robo fighting would be replacement, Robo 2, a dramatic
creation by the ED 209 animator. Shots have already appeared in
European magazines of the 16-bit version, looking not unlike the
original game. The C64 version is in the hands of Richard New
Zealand Story Palmer.
The RoboCop 2 movie cost twice as much as the original to
make, but that’s still peanuts compared to Total Recall. Starring
Arnold Schwarzenegger and directed by Paul RoboCop
Verhoeven, this action adventure flick is loosely based on a Philip
Blade Runner Dick short story. Much of the action is based on
Mars and, like RoboCop, there’s plenty of gore.
Back in the Top Gun vein Ocean probably have the rights to
Firebird, which has some brave American pilots proving
i themselves in combat. In this case it’s set in South America with
Apache gunship helicopters taking on the drug runners. The US
Army loaned up to 1 00 helicopters in the expectation of boosting
recruitment. Get your Army haircut now! Yet more military action is
in Navy SEALs, American Sea, Air and Land marines take on
terrorists in Lebanon. Starring Charlie Sheen, it’s being pixelated
by John Untouchables Meegan.
Yet more expensive hardware is featured in Flight Of The
Intruder, Top Gun goes to Vietnam basically. It’s based on Stephen
Coonts’s bestseller novel, currently being turned into a movie, and
Mirrorsoft have the Falcon people writing the 16-bit only computer
game version. Other Mirrorsoft products include Back To The
Future II, coming very soon to coincide with the video release, and
III which has Fox and co. zooming back to the Wild West.
Nostalgia buffs should also enjoy Disney’s epic Dick Tracy
starring Warren Beatty as Dick, and Madonna as night club moll
Breathless Mahoney. The highly stylized film was shot to resemble
the comic strip, supposedly using just seven colours. Titus have
the European and Australian rights to both Dick and the
loathesome Arachnophobia movie (starring Big Bob, a massive
bird-eating spider). There will also be some educational and utility
releases using the Disney name. Expect Tracy to be released
across all formats around September time.
SUMMER SHAKEOUT
This month sadly sees two
software houses and one
hardware company crash.
Grandslam went into
receivership when Barclays
bank pulled the plug, calling
in their loans after a
prolonged attempt to find a
rescuer failed. The long-
delayed Liverpool FC now
looks to be in limbo, as does
a new Hunt For Red October
game to tie-in with the highly
successful film. The two-and-
a-half-year-old Grandslam
label was established by
Stephen Hall, who bought
Argus Press Software in
1 987. The new label owned
such famous names as
Bugbyte and Quicksilva, as
well as having a sales and
marketing deal with German
software house Thalion —
now with US Gold. Probably
Grandslam’s most famous
release was the much hyped
Running Man, which wasn’t
that good. But there were
good conversions of
Pacmania and Pacland, while
Thunderbirds was a first-
rate arcade adventure which
might have begun a series of
Gerry Anderson conversions.
On a new, Shades label there
was also a good Mario Bros-
type game called Terry’s Big
Adventure. But releases were
irregular and they never really
hit the big time.
The other software house
to go under is the North
East’s Tynesoft, a real
industry veteran which had
one of the first licence-based
products with Auf
Wiedersehen Pet. Other tie-
ins include Supergran,
Superman and most recently
Beverly Hills Cop. Sadly
gameplay rarely matched the
packaging, and its best game
was probably Buffalo Bill’s
Rodeo Games. But a form of
life after death ensures the
survival of Northeast software
with programming house
Horrorsoft, whose Elvira
adventure was to be
published by Tynesoft.
Horrorsoft is still afloat and
AMIGA
CD ROM
CONSOLE
Commodore’s CD ROM
Amiga, reported in Issue 59,
has finally been launched in
America. Called the CDTV, or
Commodore Dynamic Total
Vision, it looks like a standard
CD player and would fit into
anyone’s hifi set-up. The
machine will get its official UK
launch at the EMAP show on
September 13, with
shipments to the high street
following soonish. The price
should be £699 and is
unsurprisingly being pushed
as ‘for all the family’. DIY,
cooking and encyclopedia
products are included among
the 100 non-game titles which
should be available by Xmas
time. By contrast only 15-20
games are planned, with such
software houses as Ocean,
Domark, Mindscape, Virgin
and Activision working on
CDTV releases. Commodore
talk about the machine
emulating the massive, ‘every
home should have one’
success of video recorders.
Deals with rental chains are
being considered, and a
multi-million autumn
Commodore advertising
offensive should ensure most
people know about it.
But what, precisely is it?
The heart of the machine is a
standard one megabyte
Amiga. Peripherals styled to
match the CDTV include an
external 3.5 inch disk drive
and infra-red keyboard which
would allow you to use it like
negotiating with other
publishers for the game’s
eventual release.
This month sees the end of an
era with Oli Frey, whose
paintings have graced all 63 of
the previous issues, taking time
off to spend more time
administering the Newsfield
empire.
But from now on the ZZAP!
covers will be painted by a
variety of artists, with Ron
Smith making his Newsfield
debut on Issue 64 of ZZAP! 64.
Ron has had a long and
distinguished career, working
on the first UK Marvel comics
in 1974, drawing Judge Dredd
for eight years and even doing
the Green Cross Code Man!
He’s also painted covers for
Iron Maiden, Sigue Sigue
Sputnik and most recently
Rock Machine. While still
contributing to 2000AD, he’s
found time to immortalize
Professor Potts for this issue.
the software, which remains
firmly under wraps at the
moment. On the positive side
CDTV offers an Amiga and
CD player at a very
reasonable price. Lots of
software houses are
interested and the potential is
high for good value
compilations and incredible
software. However, it’s pricey
and its flexibility is limited
without an external 3.5" disk
drive and keyboard. Another
drawback is the lack of plans
for a CD-ROM drive upgrade
for A500 owners, nor is it CD-
I. Compact Disk Interactive is
the new format being
developed by Philips. This
allows film sequences to be
shown directly on-screen with
computer graphic overlays, a
£700 price point is being
suggested for that too, but its
launch date is at least a year
away. Nevertheless
Commodore have taken a
a
a normal Amiga. Similarly, the
CD-ROM unit can be used as
a straightforward CD player,
which can be connected to
your amplifier or listened to
through its headphone
socket. The exciting bit is its
storage potential, a single CD
ROM disk has a capacity
equivalent to 720 floppy disks
or over 660 megabytes. This
information is Read-Only, but
there’s a smart card facility
which allows users to save
64K on them. This would be
perfect for save-games, of
course. The machine is also
compatible with CD-G, the
limited computer generated
graphics which are now
appearing on some CD
albums such as Lou Reed’s
New York. These consist
mainly of displaying the lyrics
to go with the music.
Prices for the CD ROM
discs are likely to be less than
£50, as Commodore definitely
intend it to be a mass market
machine. Whether it
succeeds in this obviously
depends on the strength of
Rumours of a C64 console, first mentioned in Issue 60, have finally
been confirmed by Commodore UK president, Steve Franklin. The
C64GS will be intended to take on the Nintendo console with
predicted sales figures in the region of 1 00,000. American
company Mindscape have already announced they’ll be releasing
Fiendish Freddy’s Big Top O’ Fun on cartridge, and are very
enthusiastic about it. They believe it’ll reduce one of the biggest
problems with the European market, namely piracy, and offer them
a bigger market for titles which could previously only be done on
disk. The Gold Medal-winning Space Rogue is one obvious
candidate for conversion, while even more excitingly they’ve
already started development on two games written for the cartridge
from scratch.
Considering the depth of most Mindscape games they’re not too
worried about the cartridge price tag — £24.95. This is obviously
pricey for a standard C64 shoot-’em-up, but enhanced versions
and compilations are all likely. The price of the console itself is
likely to be less than £100. Its intended market is first-time buyers,
as C64 owners should be able to use cartridges via the existing
port. By contrast the console won’t have a cassette port, after all
you need a keyboard to load tapes, and is intended to be sold
alongside the standard C64, which will continue to be promoted in
special packs.
^ Pull feature Centronics Printer
Interface.
^ Connect your 64/128 to a range of
full size Centronics Parallel
Printers.
Easy to use - supports Commodore
Graphics Set.
Onboard Microprocessor Chip
means no power programmes to
load.
Works with most applications.
^ No more to buy!
ONLY £29.99
^ The new sampler allows you to
record any sound digitally into
memory & then replay it with
astounding effects.
Y Playback forwards/backwards with
echo/reverb/ring modulation.
Y Now with full sound editing module
to produce outstanding effects.
Y Full 8 bit D to A & ADC conversion.
Y MIDI compatible with suitable
interface, (i.e. Datel unit for
£29.99, see ad.).
Y Live effects menu includes real
time display of waveforms.
Y Line in/mic in/line out/feedback
controls.
Powerfull sequencer with editing
features.
Y Load/save sample. Up to 8 samples
in memory at one time.
W Complete software/hardware
T package. Tape or Disk (please
state).
ONLY £49.99
ONLY
£ 129.99
INCLUDING FREE
The Oceanic 1 1 8N is a^superb quality Disk Drive
specially designed for the Commodore 64/1 28.
Just look at these features...
Slimline design - very compact.
External Power Pack so no
overheating problems (unlike some
types).
Direct drive motor for super quiet
▼
▼
▼
Now probably the best selling
replacement Disk Drive for the
64/128.
Comes complete with manuals,
connecting leads etc.
Ready to go - no more to buy.
ADVANCED
DIGITAL DRUM SYSTEM
W Now you can turn your digital sound
sampler into a digital drum system.
Y 8 digital drum sounds in memory
at one time.
Y Complete with 3 drum kits. Real
drum sounds - not synthesised.
Y Create superb drum rhythms with
real & step time.
Y Full editing. Menu driven. Load/
Save facilities.
Y Output to hi-fi or through TV
speaker.
ONLY £9.99
STATE TAPE OR DISK
PARALLEL
PRINTER CABLE
Y Connects full size printers to the
parallel port of your C64/128.
Many programmes and cartridges
(Action Replay/Final Cartridge etc.)
will drive printers from this port.
ONLY £1 2.99 COMPLETE
FREE COPY OF OOP SES
ADVANCED ART STUDIO
"S
(WORTH £29.99) WHILE STOCKS LAST
. 3
i
l
l
1
1
3 SLOT
MOTHERBOARD
wr 1
mate*
CARTRIDGE
Y Unstoppable reset button.
NOTE:- user port cheaper type
reset buttons offered by others are
not unstoppable.
Y Resets even so called
"unstoppable" programs.
Y Add pokes from magazines etc.
Y Simply plugs in to cartridge port.
ONLY £5.99
SAVE WEAR & TEAR ON
YOUR EXPANSION PORT
Y Will accept three cartridges on it's
high grade PCB.
Y Switch in/out any slot.
Y Fully buffered.
YP Reset button and an onboard
safety fuse.
ONLY £1 6.99
UNBEATABLE
MIDI PACKAGE!!
NO MORE TO BUY - THE
TOTAL MIDI CONNECTION
The Advanced Music System is probably the best MIDI/music package ever produced
for the 64/1 28 offering a huge range of musical composition features plus MIDI
compatibility - add the Datel MIDI Interface and you have the TOTAL MIDI SOLUTION!!
KEYBOARD
MODULE...
allows for entry of
music from the
QWERTY keyboard.
Sequencer works like
digital recorder.
YP EDITOR MODULE...
just like a word processor for music.
All the features you would expect.
Y MIDI MODULE...
this is the module which allows the
full potential of the Music System
and your MIDI keyboard to be
achieved. Using the Datel MIDI 64
Interface any MIDI instrument
(including Yamaha - see below) can
be connected to your 64.
SYNTHESISER MODULE...
probably the most powerfull
module. Create sounds with full
waveform editing, realtime
sequencing etc.
PRINTER MODULE...
allows you to print out your music
to a range of printers including
Commodore and Epson compat-
ibles. Printout can be edited and
can also include lyrics if required!
LINKER MODULE...
allows large musical compositions
to be created from up to 26 files
linked together - offering Tempo
and Time Signature adjustments.
HUGE RANGE OF FEATURES...
Advanced Music System has
literally hundreds of commands
and features - we have only
outlined the main headings - this
is a truly professional package.
DATEL MIDI 64
INTERFACE plus
ADVANCED MUSIC
SYSTEM
ONLY £39.99
COM 5
THE ULTIMATE
GRAPHICS
PACKAGE...
OFFER
PACK!
COMMODORE
1351 MOUSE
mmmmm
COMPLETE
WITH
▼ 1351 Mouse is a high resolution two button mouse featuring optical
counting, teflon guides, microswitches, rubber coated ball and high
▼ When combined with OCR Advanced Art Studio this graphics package
is quite simply the best system available. The features are
unmatched...
^ Create an image - shrink it, expand
it, move it, rotate it, copy it,
colour it etc., etc.
Spray patterns or shades, make
elastic lines - stretch and
manipulate shapes.
^ Zoom in to add detail in fine mode.
y Pulldown/Icon driven menus for
ease of use.
^ Mouse operation, plus joystick and
keyboard control.
^ 16 pens, 8 sprays, 16 brusnes - so
flexible anyone can create superb
graphics easily.
y Full cut and paste facilities plus
excellent printer support.
ALSO GEOS
COMPATIBLE
^JF The 1351 Mouse has two selectable
modes - Mouse or Joystick mode
for maximum compatibility.
Even works with the Best Selling
GEOS utilities.
^ Superb quality.
f
^ Atop quality, easy-to-use EPROM
programer for the 64/128.
V Fully menu driven software/
hardware package makes
programing/reading/verifying/
copying EPROMs simplicity itself.
Will program 2716, 2764. 27128 &
27256 chips, 12.5, 21 or 25 volts.
Fits into user port for maximum
compatibility with cartridges/
Superom Board etc.
We believe Eprommer 64 is the
most comprehensive, most friendly
& best value for money programer
available for the 64/128.
Ideal companion for Superom
Board, Cartridge Development
System, our kemal expanders or
indeed any EPROM base project.
Comes complete with instructions
- plus the cartridge handbook.
ONLY £39.99
▼
COMPLETE
Quality Commodore compatible
data recorder.
^ Pause control, counter, etc.
^F Suitable for 64/128.
^ Send now for quick delivery.
ONLY £24.99
Pixel edit, font editor, flip, invert,
rotate, solid or textured fill and
professional manual make the
Advanced Art Studio simply the
best graphics package.
' V' 1 1 1 1*1
ADVANCED
ART STUDI O
ONLY
£ 34.99
TOTAL PACKAGE
INCLUDES 1351 MOUSE/I
MOUSE MAT/HOLDER
AND OCP ADVANCED
ART STUDIO
TM
MOUSE MAT AND
MOUSE HOLDER
(WORTH Cl 2.99)
WITH EACH PACKAGE
ONLY WHILE STOCKS LAST
ZtLL/JL
OKI
DESPATC
HOW TO ORDER
FAX
0782 744292
UK ORDERS POST FREE 1
EUROPE ADD £1
OVERSEAS ADD £3
PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS
AND SUBJECT TO CHANGE WITHOUT NOTICE
CALLERS WELCOME - Please reserve goods by telephone prior to visit.
BY PHONE
BY POST
Q A
0782 744707
24hr Credit
Card Line
XX
Send cheques/POs made
payable to
"Datel Electronics"
DATEL ELECTRONICS LTD., FENTON INDUSTRIAL ESTATE
GOVAN ROAD, FENTON, STOKE-ON-TRENT, ENGLAND.
SALES ONLY
0782 744707
TECHNICAL ONLY
0782 744324
▼ You need fifteen Klaxes to finish this ievel and everything’s nice and
slow at the moment. (C 64 )
colours.
Fail to catch a tile and it
will drop off-screen
registering on your drop
meter (sort of like lives).
When this is full it’ll cost you
one of several continue-
plays, as will overfilling all
the bins with tiles — they can
only hold five each. To ease
the pressure, up to five tiles
can be stacked onto your
catching paddle’ for later
use.
The game comprises 100
tile waves. These must be
completed in a particular
way: either by scoring
enough points, surviving a
set number tiles, or getting
enough Klaxes (on some
waves only horizontal or
diagonal ones will do). At the
start of the game, and after
every five waves, a warp
screen allows you to choose
which of three levels to
attempt next — harder levels
have a larger drop meter (up
to five drops allowed) and
carry huge points bonuses.
SCORE
0000035
Domark/Tengen, C64 £9.99,
£14.99; Amiga £19.99
J§| night on the tiles’
Mjk could soon have a
new definition. No
longer will it mean a spree of
drinking and debauchery
(shame! — Phil), but instead
a night in playing one of the
most addictive coin-op
conversions ever. Klax's
concept is simple: catch tiles
as they approach and flip
them into one of five bins to
make rows of three or more
of the same colour — Klaxes.
When a Klax is made, the
tiles disappear causing any
tiles above to drop down —
sometimes resulting in a
chain reaction of Klaxes.
Flashing ‘wild’ tiles can
count as any colour and can
even be used to
simultaneously complete two
or more Klaxes of different
ZZAP! AUGUST 1 990
Of the two versions, the C64 is marginally the more impressive
with it all crammed into a single load. The graphics aren’t
astounding, but there’s several different backgrounds and the
tiles move well. At the start of a level the tiles only come one at
a time, the C64 can’t vary the speed and numbers as smoothly
as the Amiga, but pulling down on the joystick speeds them up
very nicely. But watch out! after a couple dozen tiles things are
soon moving at a cracking pace. Now you’ll need to start chuck-
ing tiles back as the speed rivals anything seen on the Amiga.
And while simply getting vertical Klaxes causes stress, but on
later levels you need horizontal Klaxes, diagonals and so on.
Then there are the warps to activate, all of which makes what
seems a very simple idea, in practice complex and extremely
addictive.
The Amiga version doesn’t push the host machine as much
as the C64. The tunes are banal, although there is some
speecfr, and the graphics could’ve been better — the restricted
ST palette is again in evidence. But 16-bit power ensures a
smoother progression from the easy start levels to the manic
overload later on. There’s also a very nice simultaneous two-
player option (although it makes no sense for the continue-
plays to be shared) and a price tag of just $20. All in all, two
extremely playable conversions of one of the most playable
coin-ops around. The only serious flaw I can see, is that the
miserable Phil creature has so much luck with it. Trying to keep
up with him in two-player mode fairly made the old optical cir-
cuits water, but I’m sure some reader will be able to beat his
high score soon enough. Definitely recommended.
This is even better (and,
believe it or not, more addic-
tive) than Tetrisl As well as
being far more visually excit-
ing, it benefits from more var-
ied gameplay with the
different types of wave requir-
ing vastly different tactics —
horizontal and diagonal lines
are particularly difficult to
obtain. Despite the concept’s
simplicity, things are far from
easy — especially when the
bins are almost full and you’re
frantically trying to get Klaxes
to empty them. Somehow you
have to simultaneously watch
five bins of tiles, the
approaching tiles, plus the
ones on your paddle, and
make an immediate decision
on what to do! Things can get
even more frustrating if a
‘friend’ is looking over your
shoulder giving you ‘help’, so
the continue-plays and choice
of levels to warp to are wel-
come features.
The Amiga game isn’t
amazing technically (though
it’s virtually identical to the
coin-op) but the simultaneous
two-player mode is great fun,
especially when you both
compete for the highest
score. However, it’s the
incredibly addictive action that
impresses and, on both
machines, Klax is by far the
best Tengen conversion yet.
It’s so easy to pick up and
play (if you can put it down in
the first place!), this is one
game that definitely won’t be
gathering dust on a shelf in
six months’ time.
As the title screen says, this is the 90s and hopefully Klax will
show the way forward with its simple ideas and yet totally com-
pelling gameplay. There’s something fascinating and very satis-
fying about creating order from putting down blocks. Unlike
clever dick Phil I have enough problems coping with Diagonal
Klax^ waves without contemplating constructing a Big X Klax,
but Klax is immense fun to play with a skill level and learning
curve for all types of player. It’s a great game to just pick up and
play but I found it very difficult to pull myself away from it to
write this comment: ‘rather an addictive game’ is an understate-
ment. Sure, the graphics aren’t awesome but they’re well drawn
and serve their purpose. The ‘klacking’ sound effects also work
well, creating an atmosphere of panic. On the C64 it suffers
somewhat in graphic detail but at least it plays as good as its
16-bit counterpart and that’s what counts.
DROP ME
Amazingly it’s all in one load.
Continue-plays avoid frustration.
Warps allow easy access to later
levels.
GRAPHICS 71%
Several different backgrounds. The
approaching rotating tiles are well
done, ‘enlarging’ realistically as they
get nearer but other than these
there’s little else.
SOUND 69%
Jolly tunelets between waves,
informative FX.
HOOKABILITY 92%
Play it once and you’ll be hooked...
LASTABILITY 91%
...for a very long time!
On certain levels getting a
Big X’ (two crossing
diagonal rows of five!) will
automatically warp you to a
much later level.
The Amiga game boasts a
two-player option which
splits the screen vertically,
allowing two Klaxers to play
simultaneously and
completely independently
from each other.
The best Tengen conversion yet
PRESENTATION 85%
Continue-plays and level warps.
Clever simultaneous two-player
mode. Informative attract mode.
GRAPHICS 74%
Though not really impressive the
graphics work well.
SOUND 80%
Surreal sampled speech between
waves. ‘Klacking’ rotating tile FX
plus little tunelets/sampled speech
for certain Klaxes.
HOOKABILITY 92%
Easy to learn and incredibly
addictive.
LASTABILITY 91%
It’ll take a long time to master with
1 00 progressively harder waves
which wrap round
A superb conversion, great value
for money at under £20.
ZZAP! AUGUST 1990
1 1
Terr
ADIDAS CHAMPIONSHIP
Ocean, C64 £9.99 cassette,
£14.99 disk (Limited Edition
games come with free ‘World
In Motion’ cassette single)
T his imaginary
competition is
between 23 of the
world’s best football teams,
plus Wales. You can pick
which country to control and
whether one or two players
will participate. In the latter
case, players can only play
head-to-head if their teams
meet in the draw.
The actual game is in the
Kick Off style: overhead view,
multi-directional scrolling
and manual dribbling. Rather
than having the ball glued to
your foot, it’s pushed forward
by small kicks. To kick it for a
longer distance, holding
down fire gives the desired
effect; you can also change
the angle of elevation by
pressing fire quickly.
You must be careful not to
tackle from behind, giving
If you thought the
England vs Eire
game was bad,
you ain’t seen
nothing yet! Adidas
is totally unplayable due to its
weird control system with
totally unusable shot power —
a Match Day II - style pulsing
kickometer would have been
far better. Without instinctive
controls it’s impossible to play
skilfully. With a four-part multi-
load and omission of two-
player friendlies Adidas is
parrot-sickeningly bad.
Dinamic, C64 £9.95 cassette, £14.95 disk
T he Astro Marine Corp
demands more of its
members than the ability
to endure an excruciatingly
embarrassing hairstyle. No,
you’ve also got to survive solo
suicide missions such as saving
the planet Dendar from the alien
Deathbringers.
As with most Dinamic
releases, the program consists
of two games, with the latter
accessible only by a codeword
Dinamic don’t
seem to have
advanced after
Game Over, this is
a very repetitive
and dull game. Walking right
and blasting everything in
your path soon becomes bor-
ing, especially as it’s so diffi-
cult. There’s nothing new
here, and even the Maniacs
Of Noise have somehow pro-
duced a poor tune. The best
thing about it are the graphics
which, although Spectrum-
like, work well.
given when you complete the
first. Your objective in the first
game is to fight your way to
Deathbringer’s ship through
eight horizontally-scrolling
zones packed with monsters
such as massive walkers and
carnivorous plants. Capsules
can be picked up to give extra
lives, flamethrower and tempo-
away free kicks. Particularly
nasty fouls result in a yellow
card. There’s also the normal
corner kicks, goal kicks and
penalties plus an option to
save the game.
After all this time
it’s a pity Adidas
has turned out to
be so bad a game.
On the positive
side it’s tried to emulate Kick
Offs superb simulated drib-
bling, but unfortunately failed.
The system’s much too fiddly,
with the gauges too small to
be easily seen. An even more
fundamental mistake is that
while obviously the main aim
of gameplay is blast the ball
up and down the field, the
screen is much wider than it is
long. The large instrument
panel would’ve been better
placed vertically, or made
smaller. And to top it all,
there’s an horrendous multi-
load.
A review next month.
u p d a t
PRESENTATION 45%
Audio cassette, competition entry
form and attractive options screens
cannot compensate for an agonizing
multiload and awkward two-player
option.
GRAPHICS 5?%
Decent overhead-view sprites, but
illogical screen layout.
SOUND 75%
Good intro tune, usual whistle and
kick in-game FX.
HOOK ABILITY 36%
Awkward to get into with fiddly
control system...
LASTABILITY 39%
...so although it’s challenging, most
won’t persevere.
Plays worse than Wales!
Life in the military can be short, dull and over with
abrupt brutality. So AMC may well pass as an
accurate military sim. Yomping ever onwards against
a relentless enemy attack, typically involving just one
new alien endlessly repeated on a level soon gets
tedious. Mixing- up the aliens more, with greater attention to
gameplay could’ve produced a lot better result. Certainly the
graphics are imaginative, with some impressively large baddies,
although a bit Spectrumesque.
rary invulnerability.
The second game has you
arriving on the Deathbringer’s
home planet to battle through
eight more levels.
V About to be stomped on by one of the many walkers in the first half
of AMC!
The Amiga version’s due out any day
now.
PRESENTATION 67%
Password for second game, redefine
keys option.
GRAPHICS 68%
Spectrumesque but imaginative.
SOUND 44%
Dull spot FX or irritating tune.
HOOKABILITY 48%
Difficult with plenty of nasty traps.
LASTABILITY 38%
Action is repetitive.
Could turn even Robin Hogg into a
pacifist.
1 2
ZZAP! AUGUST 1990
ILLUSTRATION: PETER ANDREW JONES COPYRIGHT . SOLARWIND LIMITED
© 1990 CAPCOM CO.,
Ltd. Manufactured under
license from CAPCOM
CO., LTD., JAPAN.
DYNASTY WARS™,
CAPCOM™ and
CAPCOM are
trademarks of Capcom
Co., Ltd.
All Releases available on:
CBM 64/128 Cassette & Disk
Amstrad Cassette & Disk
Spectrum 48/128K Cassette
Atari St. CBM Amiga.
(IBM Pc available only on Dynasty Wars)
Screen shots from various formats
j- : tau i r v r. •
Q|v]
v
U.S. GOLD LTD., UNITS 2/3 HOLFORD WAY, HOLFORD, BIRMINGHAM B6 7AX. TEL: 021 625 3388.
-I
Terr
Activision, C64 £9.99 cassette,
£14.99 disk; Amiga £24.99
—
T his game comes with a
shocking lack of plot to
cover up nakedly
unoriginal gameplay. indeed,
older gamesplayers should
cover their eyes as Sonic
Boom doesn’t even bother with
imaginative graphics to clothe
the bare bones of yet another
vertically scrolling shoot-’em-
up. Why, you only need to
squint and you can see
Xeviousl
Judging from the cover we
have yet another brave
American pilot engaged in a bid
II I can’t understand why Activision have converted this
ancient (1 987) Sega coin-op. If you’re going to release a
vertically shoot-’em-up nowadays it really has to be
something special. This certainly doesn’t apply to Sonic
Boom whose basic ‘shoot everything that comes at you’
action makes Xevious look sophisticated. To perfectly complement
the tedious gameplay the graphics and sound are dull on both
machines, and the whole game resembles a dodgy SEUCK effort.
to save the world. The Enemy
has seized military bases the
world over, and our square-
jawed hero must fight through
Both versions have
attractive and well
moving graphics but
the gameplay is so
tired I frequently
found myself falling asleep.
Especially after the very similar
Scramble Spirits this is an
excellent cure for insomnia. The
Amiga game at least boasts a
two-player option, but
unfortunately it’s only for
alternate play! The C64 game
suffers particularly from high
difficulty, no continue-plays and
the inevitable multiload hassle.
Neither game is really bad, but
neither do they have anything
which is likely to keep you
playing for long.
six multiloaded levels to win. At
the end of each level there’s a
superbaddie and if you don’t
destroy him on the first pass,
the screen scrolls back to let
you have another go. To help
you on your mission extra
equipment can be taken from
red and yellow parachutes. The
former give you mini-planes to
escort you, the latter increases
the power of your shots.
Needless to say that famous
thief Death nicks all these add-
on weapons.
I J 4-T 471 f \ » M :
No continue-plays and no scenario,
multiload levels all on side two for ease
of use.
GRAPHICS 61%
Decent amount of detail on varied
backdrops, sprites repetitive and over-
all lacking imagination.
SOUND 52%
Mediocre in-game tune and poor spot
FX. *
HOOKABILITY 61%
Simplistic gameplay makes it easy to
get into...
INSTABILITY 52%
...but high difficulty level means there’s
a lot of multiloading while lack of origi-
nality and imagination further diminish
Another vertically scrolling
shoot-’em-up... yawn.
amiga
Continue-plays and alternate
two-player option are worthwhile addi-
tions,
GRAPHICS 67%
Again plenty of detail on the backdrops
and some good end-of-ievei monsters.
SOUND 44%
Repetitive console-type in-game tune
plus minimal FX.
1 4
ZZAP! AUGUST 1990
PRESENTATION 68%
‘Fountain’ pause mode, informative
attract mode, infinite continue-plays
and fun high score table.
GRAPHICS 75%
Lots of speed, detail and colour create
a classic arcade feel.
SOUND 67%
Functional beeps and bangs with a
title tune.
HOOKABILITY 74%
A couple of goes allow you to master
the novel but very effective and
friendly control system. Typical blaster
appeal.
LASTABILITY 66%
Not much variety in gameplay, but
high score freaks will love it.
OVERALL
69 %
An innovative blast-’em-up w!
classic arcade appeal.
PHOTON
STORM
Arc, Amiga £19.99
T he computer lightshow
Trip-A-Tron, a Konix
console game and
ogling the Atari Lynx have all
kept Jeff from his mutant
camel blasters. But Photon
Storm represents a return to
the shoot-’em-up format with a
Minteresque mix of Sinistar
and Star Gate.
Your ship is mouse-
controlled, with the left button
for fire, right for thrust. If you
hold down fire you can rotate
the direction of fire
independent from the way
you’re heading. Firing is the
key to the game since to clear
a level you have blast all the
aliens. Help comes from
‘Boost’, a limited resource
which doubles your speed,
smart bombs and plutonium
pods. Collect the latter for
bonus points, but watch out if
the enemies get a pod — once
fuelled up the enemy Battlestar
is an extremely formidable
enemy! Beat the enemies and
transportation to the next level
is via a tunnel — you fly into
the screen struggling with very
sensitive controls.
Minter followers may be disappointed that there aren’t
any furry creatures or Hamas, but that only serves to
remind you of Minter’s ability to add original ideas — as
' well as weird graphics — to classic shoot-’em-ups.
Photon Storm is a homage to such brilliant coin-ops as
Star Gate and I soon found myself completely absorbed. Neither
graphics are sound are amazing; it’s the simple but original
gameplay which grabs.
I can’t say I’m overly impressed by Photon Storm. Sure,
it’s playable enough with some classic shoot-’em-up
action and some groovy psychedelic graphics. But
shooting everything that moves soon gets repetitive and
you soon realise there’s little else to the game. Call me
a llama, but I expect just a bit more sophistication from a 16-bit
product costing £20. It’s got no depth, man!
No plans for a C64 game.
vertically-scrolling level one, complete with falling fireballs and
ill-like mega-guardian that darts forward to attack.
W hy would anyone
try to break into a
heavily defended
citadel? For the lashings of
loot inside, of course. But
you’re different, you’re in it
for the kicks (just as well
considering the low
exchange rate of computer
game money!).
The treasure trove is
protected by four multiloaded
fortresses: levels one and
three are vertically-scrolling,
the others horizontally-
scrolling. All show the ship
side-on.
To help you there’s the
customary power-ups:
collecting one gives you
triple fire, a second gives you
a drone. In team-play mode
player two can control this. A
third power-up briefly
changes you into an
invulnerable eagle.
Thalamus, Amiga £19.99
Venom Wing is a professional production using the
Amiga to its best with impressive mega-guardians,
extensive use of colour and shading, and masses of
smoothly moving aliens swirling in precise forma-
the concept has been done to death before. It
Amiga R-Type and the style of the Konami coin-ops
but it’s even harder than them. Inevitable perhaps, since there’s
only four levels (somewhat disappointing but each level, bar the
first, is reassuringly long). A technically clever reworking of the
traditional shoot-’em-up, Venom Wing should please Amiga
owners eager to show off their machine.
It’s overload time with this one, a shoot-’em-up
which really pushes the Amiga. The blitter is used
almost constantly, with several huge aliens being
thrown around. Then there’s the numerous swirling
alien formations where each alien is intricately
detailed and animated. All this combined with the vivid colour
scheme and good sound FX almost obscures the fact that there
isn’t anything particularly new about the gameplay. But at £20
it’s a good buy and makes programmer/graphic artist Pieter
Opdam someone to watch out for.
PRESENTATION 73%
Two continue-plays, high scores
saved to disk and okay Psygnosis-
style intro.
Alternate and drone two-ptayer
modes.
GRAPHICS 86%
Technically extremely impressive,
parallax scrolling, some impressive
baddies and slick animation.
SOUND 78%
Beautiful intro music, good FX.
HOOKABILITY 75%
Odd vertically scrolling level a bit
tough to begin with, but you soon get
me hang of it...
LASTABILITY 77%
...only four levels, but apart from level
one they’re all big and very tough.
A fierce shoot-’em-up which shows
off the Amiga In fine style for just
£ 20 .
ZZAP! AUGUST 1990
1 5
ir
There’s nothing like
a bit of fire and
brimstone to remind
me of home, but
even I was a little
daunted by the hellish difficulty
of this aardvark. Each level is
packed with nasty traps, many
sprung so fast it’s virtually
impossible to react. This makes
for much frustration at first.
Although working out the
solutions provides plenty of
satisfaction eventually, the
game is never completely
addictive. The graphics are nice
to look at but hardly awesome,
and the FX are mediocre. Four
levels aren’t that much either:
we’ve already completed level
one. At £15 this would be good
fun, but for £25 it’s
disappointing.
Firebird, £24.99
T he Norse kingdom is
under threat from Hel,
the goddess of Nifiheim,
and has a mighty legion of
demons to set traps and hurl
weapons. The gods swiftly
decide this is a job for Thor,
the old hammer-swinger
himself...
The kingdom is split into
four lands, each a single load,
which are completed by
collecting ail the pieces of a
key and going through the
door at the level’s end.
Scrolling is flickscreen,
allowing each screen to have
its own distinct puzzles and
villains.' Thor can carry two
weapons, starting off with
fireballs and a hammer, which
can be swapped for different
ones later on. He can also
carry two potions, which can
This reminds me too much of Film Planning to be
enjoyable! But seriously, despite some attractive,
characterful graphics the gameplay is very 8-bit —
strange then that there won’t be a C64 conversion.
Despite the inclusion of various weapons and potions
there isn’t much to think about: the action is pretty straightforward,
the main difficulty coming in the form of cruel traps. I’m afraid Fire
And Brimstone isn’t half as exciting as the title suggests.
restore energy and create
magical platforms to jump on
— avoiding traps.
There are no plans for a C64
version.
I PRESENTATION 66%
Okay intro section, ability to
continue from a new level once
f reached.
GRAPHICS 70%
Imaginative but unspectacular with
flickscreen scrolling.
SOUND 68%
Good intro tune, but dull in-game
FX.
HOOKABILITY 70%
Tough and frustrating to begin with,
though level one soon becomes
enjoyable as the solution becomes
apparent...
INSTABILITY 64%
...but later levels are more irritating
and there aren't that many of them.
:a
Vo
A competent aardvark, but
lacking anything new.
Elite, Amiga £19.99
ONE MEG MACHINES ONLY!
rthur is a bold knight
and chivalrous
gentleman, so when his
lady love is kidnapped by the
Demon King he instantly
springs into action. Grabbing a
clutch of lances he begins his
challenging quest through six
levels. The first level is fairly
conventional, horizontally-
scrolling with lots of baddies to
shoot — including zombies
rising from the ground. Some
enemies carry sacks with
weapons in them, ranging from
the useless firebomb to the
speedy dagger. More
protection is provided by Art’s
armour, one hit strips him
down to his undies but he can
still carry on until the next hit.
tA] well, with more colours than the 5
background detail than Ghouts
programming is disappointing, the scrolling
horizontally and awful diagonally on level tv
heats up, things slow down. Still, this doe
gameplay and it remains a very good game. W
version and more
Ghosts. But the
somewhat jerky
When the action
: seriously affect
i a look.
Later levels include an ice
palace, a burning bridge and
plenty of moving platforms to
jump on: making for one of the
most imaginative coin-ops
around, which Ghouls W
Ghosts so brilliantly followed
U P-
PRESENTATION 67%
especially the
terrible memory
efficiency resulting
in a 1Mb only game. The
collision detection also seems a
bit dodgy, though thankfully it’s
on the generous side. And for
some reason Arthur can’t turn
around in mid-jump as he could
on both the coin-op and the
C64 version — very odd. The
good news is that the technical
anomalies are made up for by
the classic coin-op’s supreme
T Old Art goes streaking again at the end of level one.
Nice, short intro, alternate two-
player mode, rapid quit option.
GRAPHICS 68%
Generally very good, with plenty of
detail. Diagonal scrolling is poor,
though.
SOUND 70%
Unspectacular, but effective
rendition of melodramatic coin-op
tunes and FX.
HOOKABILITY 78%
Instantly playable, with lots of lives
to allow some progress...
INSTABILITY 72%
...but there’s plenty of levels to be
conquered with lots of variety.
r. Vi
A nice looking and vary playable
I conversion of one of 1986’s best
coin-ops. A pity there are no
plans for a half-Meg version.
1 6
ZZAP! AUGUST 1990
t
Access/US Gold, C64 £9.99
cassette, £14.99 disk; Amiga
£24.99
G eneral E.E. ‘Bud’ Dink
is a mean old coot, and
he means to see you
sweat blood as you make your
way up through the ranks from
trainee to five star general. But
first you must qualify, earning
at least 5,000 points on each of
the ‘combat sims’.
There are three arcade
games, each based on a piece
of hi-tech military hardware.
The Fast Attack Vehicle is a
beach buggy with guns and
missiles strapped on. Sadly
your buggy lacks brakes or a
throttle: all you can do is move
left or right and press fire.
Apart from dodging the various
obstacles, you’ll have to take
out helicopters and tanks.
With the Air Defence Anti-
Tank (ADAT), you control the
turret as zillions of MiG fighters
and TR-80 tanks swarm
towards your position. Aircraft
can be totalled with both
missiles and cannons, while
tanks can only be destroyed by
cannon fire. Missiles are fired
by pressing ‘space bar’ when
brackets appear around a
target indicating lock-on. The
joystick is used to control a
cursor aiming the cannon.
The most expensive weapon
is the Ml A1 Abrams Main
Battle Tank (MBT). You’re in
sole command with plenty of
sensors above the small
window showing the battlefield
with its vector graphic enemy
vehicles. All these targets are
Z- Ll- Kl-
as animated sprites in the
periscope view. You can either
turn the tank to face them, or
just the gun turret. Then you
can set the gun elevation to
match the laser rangefinder’s
suggestion. You can also
dispense smoke to break the
lock of an enemy rangefinder.
Once you’ve scored enough
points on these arcade games
you qualify as a military
commander, going to the
Tactical Command Centre. This
shows a map view of the
battlefield. Your can order your
FAV, MBT and ADAT units to
Engage (enemy unit), Move and
Resupply. But however good
you are at strategy, defeat is
virtually inevitable unless you
participate. This takes you
back into one of the three
arcade games, with enemy
forces calculated from the
TACC game.
'
The strategy here is
fairly simple, which
leaves us with the
three arcade
games. FAV is
left/right fire and soon
es monotonous, as does
the AfAT air defence game.
The tank game is the most
complex, but it’s pretty dull
anyway with crude graphics.
Once all the controls are
mastered it’s fun for a while, but
the repetitiveness soon
becomes irritating.
Ironically the game supplied
free with C64 Heavy Metal is
superior, Beach Head having an
intelligently organized multiioad
and superior sub-games.
amiga
I PRESENTATION 77%
I Okay animated intro, demo, some nice
presentation screens, ten save
positions for service records.
GRAPHICS 60% j
All three arcade games are quite
attractive to look at, with nicely
detailed graphics (except on the MBT)
and fast movement.
SOUND 50% j
Okay intro tune but dull spot FX.
HOOKABILITY 60% j
Again the sub-qames are initially
enjoyable to play...
LASTABILITY 47%
...but the sub-games lack depth and
the strategy is poor.
A disappointing and dated mix of
sub-games.
z:zap! august 1990
111 get the worst bit
over with first and
say that the
multiload (notably
on tape) is just
diabolical. After this things get
better but not by much, there’s
a nice parallax scroll on the
ADAT level and the FAV scene
can be thrilling at first (until you
realise how repetitive it quickly
becomes). The tank scene
sports nice close-up sprites but
it’s all in the Echelon mould for
speed.
The Amiga game isn’t
particularly special, looking very
much like the C64 game, but
what really wound me up was
the delay when you lose a life.
There’s some nice use of colour
in the ADAT sub-game but it
lacks major depth, the FAV
lacks atmosphere or realism
and the tank game is horribly
simplistic. It would be alright if
the wargame was great but it’s
so very, very simple. Save that
£25 and get some real Heavy
Metal, a touch of Faith No More
perhaps.
PRESENTATION 85%
Multiload is very bad on cassette, but
Beach Head is free and pretty good.
GRAPHICS 70%
Impressive parallax scroll on ADAT,
speedy FAV and not bad MBT section
provide a good overall impression.
SOUND 60%
Standard spot FX.
HOOKABILITY 65%
Three arcade sections are fun to begin
with...
LASTABILITY 53%
...but they’re not that good.
A dated game-style which lacks
depth.
Terr
u h k e me m h e n
V »:» U GET -J. E F; I O U
The Snowboard Half Pipe, complete with sarcy comments from
Rodney.
Electronic Arts, C64 £14.95
disk only
A fter becoming the
world’s best
skateboarder in Skate
Or Die, you’ve decided to
take up a sport with a bit
more challenge to such an
amazing sportsman as
yourself. So it’s off to
Rodney’s Winter Wonderland
to prove yourself the ultimate
on skis...
The game begins with that
entrepreneurial genius
Rodney: once again he’s got
the hippest shop around and
it’s here you choose which
event to compete in. There
are five events in all, which
can be entered individually
or, once you think you’re
ready, as one massive
competition with five points
T The Aero Aerials have some of the
for first place down to one
point for third. Up to eight
players can participate,
taking turns, although one
event allows simultaneous
two-player action.
One of the most fun events
is Snow Blast, an Operation
Wolf-type game with
snowballs instead of bullets.
It’s first-person perspective
and you’ve got a cursor to
aim your snowballs with.
There are two fronts to
defend on, north and south:
different screens, neither of
which scroll. You flick
between the screens by
pressing space according to
where the most targets are.
The enemy are the
loathesome ‘Snotheads’, who
run left and right while
best graphics in the game.
throwing snowballs at you.
Hits cover you with snow,
which can be scraped away if
you collect a spade by
shooting that icon. Other
icons include penguins (extra \
points), snowballs (extra
snowballs) and stars
(unlimited snowballs for a
short time).
After this you might go for
an Innertube Thrash, a sort of
Arctic version of Toobin’.
One or two players can slide
downhill in innertubes.
Left/right rotates your tube,
fire allows you to jab at your
opponent with a fork or knife
— if you’ve picked them up.
This causes the punctured
tube to slow down, but can
you reflate by running over
an air pump.
There’s more downward,
vertically-scrolling action in
the Downhill Blitz. An
individual skier has to make
his way down a mountain
side. There are various paths,
most interrupted by deep
ravines which have to be
jumped. You can also do
tricks, but speed is most
important here.
But tricks are all there is in
Aero Aerial: you zoom down
a ramp, waggling a joystick
for speed then lift off for
stunts. The screen flips right,
then scrolls upwards as you
do your stuff. You can also
do tricks in the Snowboard
Half-Pipe where you ‘ski’ into
the screen. The lengthy
curved half-pipe has logs to
avoid, plus stars to collect
for extra points. You can also
get points by executing tricks
such as leaping over bumps
and doing aerials — zooming
up off the side of the Half-
Pipe.
h i «:
Judges-’ 5carss
S C *:• F; E
..I U li F*
to . □
a
This is more than a
bit disappointing
for an Epyx game.
Most of the events
are very simplistic
and dull with only mediocre
presentation and little sense
of fun. And unfortunately
there’s only one simultaneous
two-player event (Innertube
Thrash) — more of the same
would have increased the
sense of competition between
the players. As it is, the game
still provides good variety if lit-
tle quality. But all that snow’s
a bit depressing in the middle
of summer — what a strange
time to release such a wintry
game!
ROBIN
What surprised me
more than the fact
that this is a rather
limited package of
snow events was
the fact that Rob Hubbard has
come up with some unimagi-
native music, and this after
hearing the marvellous PC
tunes (the Downhill Blitz is an
‘off-the-wall’ but particularly
grating piece). I’m a little wor-
ried about the minimal pres-
ence of simultaneous play in
the game — one out five
events offering the two-player
option is not a good sign and
should have offered good
scope for some wild and very
funny events (the Snowball
Blast shows promise and the
Aero Aerials could have been
fun if it had a little more
depth). Instead, the limited
events just come out dull.
Epyx, what went wrong?
PRESENTATION 65%
Amusing instructions, multi-player
games but only one simultaneous
two-player event.
GRAPHICS 64%
Good variation, but the Downhill
Blitz is very poor and the Innertube
Thrash is dull. The other events are
only okay, but you expect more of
Epyx.
SOUND 72%
Unremarkable Rob Hubbard tunes.
HOOKABILITY 70%
Ability to enter any event means
there’s plenty to get you going...
LASTABILITY 57%
...but none of the events are really
first-class and some are very poor.
A disappointing game from the
masters of sports sims.
One two three.
With Boots computer games you just can’t lose. Buy any three during the period of July 9th to
September 1st and you can select another one free. Keep hold of this Collect Card (if you do lose
it just ask a sales assistant for another one) and we’ll stamp it every time you buy a game from
our large selection of titles. With three stamps on your card, all you have to do is return to your
local Boots store. And then we’ll give the game away.
A better buy at
All titles must cost £9.95 or more and be for the same computer. The free offer does not apply to compilations.
Subject to availability in larger stores only.
CH PROJECT: Binary code addiction as
a means of controlling the world.
HEAD SCIENTIST: Prof NORMAN NUTZ Phd,
Bsc, KP.
RESEARCH EQUIPMENT: C64, Amiga A500,
Cray-2.
LAB ASSISTANT: The Geek
A-
(Hot one, not five But tzvo Sierra On-Line
games reviewed this montfi. One — (Hero’s
Quest — is particuCarly Brilliant while the
other — Manhunter 2 — isn’t. (Josh, what a
contrast! Lhen MH(e Singleton raises his
(oops, nearly said ugCy then) head, B(inf(s
‘ cause he’s not §* and provides
an unusuaf ufu)dmm.t graphic adventure in a
style reminiscewt ipB He Home Offhe 'Rose
you /(now, the film where James (Bond wore a
frock G Bfus SSI produce the goods yet again
with a strategic delve into a world of Magic,
Mayhem many other things
Beginning J in Sword Of Aragon. And
to give my monitbr-weary eyes a Bit of rest I
turn over a new leaf and tal(e a Coohjit a
Booh^
Rorschach
Scientific Stationary
HERO’S s ’p*P
QUEST: SO
YOU WANT TO
BE A HERO?
Sierra On-Line, Amjga (1 Mb only) £34-99
OSt
adventurers
dream of one
day
becoming a
hero and
drinking in
the adoration
and respect associated with such a
title. Hero's Quest allows you to at
least attempt to reach the dizzy
heights of hero in the inimitable, 3-D
animated adventure style of Sierra
iDn-Line.
* The little town of Spielburg and its
surrounding valley is having a spot of
bother with trolls, ogres, goblins,
witches, warlocks, zombies, ghosts,
dragons, lizards, minotaurs^ bears,
griffins thieves and b?tg|mds... and
they need a hero to cle^p up. Having
just graduated from the famous
adventurers’ correspondence school
for heroes you feel cocky enough to
take up the challenge and so head off
to Spielburg seeking fame and
fortune.
Before play commences, option
screens are displayed through which
you choose whether to help Spielburg
1 of
W pt a a gsmminw rfianfM jag i vuTf i tjm ' ' ii . -;i » " i<(l'il | i n , u mi m ■iMii ni wwt w . i i m
You limn * ....Jo .lie II He
which you may either try to run from
(a good idea in early stages of play)
or engage in battle. Fights are
undertaken at a distance or close up
(depending on the type of foe you
face). The more you fight the better
your character’s skills in weapon-use
or magic become. However, should
you get yourself into a no-win
situation you have the option to
escape (sometimes).
As with most Sierra games it’s not
all hard work, there aregnany |
amusing moments to break the
tension sulh as when asked by the
fairies to dance, your character struts
his stuff Saturday-Night-Fever style.
And there’s an atheist’s grave in the
cemetery bearing the legend ‘All
dressed up and nowhere to go’... well
it made me laugh.
All graphics are well drawn,
animation is good — if a little slow
in places — and sound effects and
music are brilliant. The atmosphere
created, especially when wandering
around the forest at night (not
recommended for beginners) is
outstanding. The only drawback with
Hero's Qugst (as with ail Sierra
animated adventures) is the amount
of disk access/swapping involve#
But, as always, the good poftits ;
render these niggles almost
unnoticeable.
Hero’s Quest II: Tt la / By Fire is
tc^be released and the character
you create in the first game can be
loaded into the sequel giving you a
slight advantage' over a cold start.
Hero’s Quest may be pricey but
you can play using three different
characters and fhe game is tougher
than most recent Sierra titles, so it’s
certainly wdfth forking out for. A
marvellous romp through a
wonderous land of sword and
sorcery. %
ATMOSPHERE
PUZZLE FACTOR
INTERACTION
LASTABIUTY
OVERALL
Do you play computer adventures?
Have you ever been faced with a
seemingly impossible situation ?
WE CAN HELP
Our adventure rescue
team work 7 days and 7
evenings a week and will
be pleased to answer
your queries. Open
noon till midnight.
We offer help with any
games or any computer
- so if you are tearing
your hair out ring this
number now !
TM E.PIc I Oh Hulmc Hall Road. Manchester MIS 4LY
as a fighter, a thief or a magician.
You are then shown your character’s,
ability and skill points. You’re given
an extra 50 points to assign to certain
skills — such as throwing, stealth or
climbing — which should be used
wisely: magic powers might be
considered less important to a thief
than the ability to pick locks. Once
happy with your adventurer it’s time
to show the inhabitants of Spielburg
what you’re made of.
You enter the quiet town on the
morning of day one. The sheriff and
his aid are relaxing on a porch near
the town gates. They are fairly
amicable and thus useful for trying
out the frequently required ‘Ask
About...’ command. This input is the .
key to successful questing as answers
given provide clues to other
questions, places or people. %
The sheriff tells you of the guild in
the town where quests are displayed
for budding heroes to undertake.
They range from finding a lost ring
(a good one to begin with) to
rescuing the baron’s missing «
daughter. Rewards are offered for
success. . ... .«•
Spielburg ’s monetary system is a
simple one consisting of Golds and
Silvers, ten Silvers make one Gold.
You need money for supplies — food
rations for example — - tools of your
trade (lock picks for a thief, scrolls
for a magic user and weapons for a
fighter^ and potions for healing,
breaking enchantments or warding
off enemies.
As you progress you should
practise your skills frequently, the
more you use them the more adept
you become at them. An initially
unclimbable trie outside the healer’s
hut is quite soon scalable with 4
practice, and throwing the occasional
rock soon results in an accurate «rm
for a user of daggers.
Exploring the forest around the
town, you encounter many monsters
Vru i Llanf To Be 44 Hero (score IBB of * > fcYIrli
* . ■ nr , mi mi !■ II II III i w rii i i i 'i i~TT-»-7-nr ill ' i II II II
aur 5 top 5 raKmfl as
4k-
CtppI UCtt >i
» s
< % '' ' '
old, Amiga £29.99
ad’s popped his
clogs! He was
m the Duke of
■ Aladda and his
will dictates
, ' W that you are to
^ extend his *
dominion and
eventually sit on the emperor’s throne
in the city of Tetrada. Easy for him to
say, he’s six foot under.
Anyway, ‘cause your dad’s will is
law — even though he’s pushing up
daisies — you have to obey. This
means raising and equipping an army
so you may venture forth to wipe the
floor with fearsome foes who are
even now threatening Aladda and its
surroundings.
Play takes place on two levels: the
first leans more toward the economic
and political than physical, and , jg
involves your control of factors m
concerned with governing ^
populace, ie tax collecting
wages for soldiers. The secon^fe®'
is where you put your arS^^^^ugh
their paces defending your lands ancP
attempting to conquer new ones.
Your first move is to select a class
for your character from a selection
including knights, rangers, warriors
and mages. Once chosen, data oh
your character is*shown det^ping
weapons, armour,
and combat prowess^ * ?8|:
“S 1 o vi
AutoNV
F as t
ext
*
■
1 O Vi
h o v/
o 1 line
o ve
tit o
3tr%p
You then either select Standard
Unit Setup (computer generated) for
your army or build it from scratch —
the former is recommended for
inexperienced players. Army units
vary, dependent on the class of
character you’ve chosen to play and
include cavalry, bowmen, infantry
and so on.
The game begins with you in the
relative safety of Aladda where you
can survey your armies, city and
income. Frqm here you use funds
raised from looting, rewards or taxes
to train or equip armies. Or you can
invest in your city’s growth by
pumping money into agriculture,
mining, lumber and defence.
Once happy with the economic
side of your hopefully ever-growing
empire you set out to undertake
quests or overthrow unfriendly cities.
In fact your first (unavoidable) task is
to vanquish the ore army that killed
your father — thankfully this is
relatively simple to accomplish and
also quite rewarding.
Combat is fairly extensive with
differing types of battle situations.
Once you’ve selected the units you
wish to be involved in a particular
battle, you’re given move options
such as Supply (load missile
weapons, prepare spells and so on),
becoming emperor is not going to be
easy even for skilled strategists. But
it’s not just a else of attacking and
overthrowing enemy cities — much
of the kingdom is unexplored.
Danger and magic reside in these
areas, testing your leadership abilities
to the full should you venture there.
Sword Of Aragon is a good game,
which is quite exciting in places. The
running of cities combined with
combat, and the opportunity tCh »
undertake quests, gives the game
much depth. It should keep you
playing for v^eeks! ** #
Sierra On-Line, Amiga (1 Mb only) £29.99
Control of ^pur ^raracter is via
keyboard, mjgjW of| oy stick. Moving
the cursor arij|pd screens reveals
options such a^^ake. Enter, Move
and Examine. But tracking people vja
your personal computer is the nub of
the game; once an area of the city has
been revealed to you through
tracking a suspect you’re free to visit
it and take a closer look. People who
interact with your trackee may
themselves be tracked to help you
discover more about ihe city*and the
Orb’s intentions^Track everybody
you can or you may miss a vital clue!
Arcade sequeftce%abound (as in
the prequei) and are abomip&bly slow
and boring to plaf even though you
* have the choice oifpsy, normal or
hard level at which to attempt them.
At one point you come across an old
warehouse which you ha&e to en ter
and traverse in order '
office at the far end, V®w3|i&m
#above, your blpcky character uses
he Orbs have
i landed and
* H 1 there’s
* to Mar but
sphere itself
\ (groanj — Ed).
; After first
Ate overrunning
New York they’ve now turned their
evil intentions on San Francisco,
spreading horror, tyranny and death
as they go.
In the first game you were
enslaved by the Orbs anu used as a
Manhunter to track down humans
resistant to their authoritarian rule.
But you eventually regained jtwr
senses and are plotting against ^ofir
one-time masters. As the game
begins you’re in hot pursuit of a >
ruthless killer as he attempts to
escape in an alien craft. You follow
pM>est«f ou can in a similar machine
but inexperience at flying such a ship
results in your crash-landing in San
Francisco.
Luckily your ship has a relatively
soft landing atop another Manhu ter!
He turns out tone one Peter Brown
whose corpse thoughtfully provides
« .» * 1 •
Mastertronic, Amiga £4.99
* L* proof of their guiltrThey soon become
’ unfriendly. You can also assign
people to go to particular locations to
observe happenings and report back
to you. Not everybody will cooperate
though.
Objects found can be examined
and adjacent rooms described with 4
the pointing of the cursor and click of
the mouse?$ecret passages abound,
making it easy to get lost if you don’t
keep ffack of your whereabouts.
To win you need to accuse the
right person of the murders — and
4 s * with characters such as Ironbrain and
Lockjaw 4o deal with your choice of
suspects is vast. He/she will confess
eventually but don’t forget to get a
witness. Neither should you dawdle
as the murderer will carry on with
his/her devilish doings until everyone
is dead. And while the murders will
whittle down the number of suspects,
you never know when you’ll be the
next victim.
Dave Whittaker (another famous
name) created the milsic in
Grimblood, but while it’s fairly
effective it’s also quite repetitive.
Sound effects are OK but the speech
(thankfully accompanied by text) is
not very good.
Gameplay alt^s each time you
play Grimblood m that different
people get murdered with different
weapons and the guilty party is never
the same guy/girl twice (well, not
very often). While there’s not a lot to
> get excited about in Grimblood , it
F will make you think and it’s an
interesting concept which is good
value for money.
crates to obscure himself from the
sensorsidf patrolling robots as he
slowly Jerks his way across the
screen. Interludes such as this destroy
any atmosphere created by the more
adventure-orientated sequences of th<
game and, for me, serve no purpose ,
but to frustrate: if I wanted to waggle
a joystick I’d buy Hammerfist,
Both music and graphics are basic
compared to the likes of Hero’s
Quest, Space Quest /// or Leisure
Suit Larry III And there has been no
attempt to improve on the IBM-PC
you with a personal computer. This
enables you to track down suspected
Orb enemies and glean info from
them. Your aim inf his sequel is
feign being a loyal Manhunter in fact
trying to find the killer who led you
here. You also might want to discover
what the Orbs are doing in San
Francisco.
ATMOSPHERE
PliZZLE FACTOR
INTERACTION
LASTABIUTY
OVERALL
Attack, Cast, Force or Entrench. You
may also select an automatic-move
option which gives your computer
control of the move.
Although combat takes place in
realtime, results of your non-conflict
decisions are only seen once you
advance time one month. This feature
also provides information on
happenings throughout the rest of the
realm — it’s also at this stage that
quests are made known to you.
Success breeds success and the
better you are at taking over the
kingdom the more people will be
drawn to you to add to your forces.
Sound in Sword OfAragdH% odd
and the theme music is particularly
naff but, taking into account the
strategic bent of the game, graphics
are certainly adequate. There is,
however, a lot to do in the game, and
ATMOSPHERE
PUZZLE FACTOR
INTERACTION
LASTABIUTY
OVERALL
% m
ay the name Mike
Singleton and what
inftantly springs to
mind? Well, in my
case it was nothing
(what’s new?) but
to many people the
name is
synonymous with a
strategy /adventure game called The
Lords Of Midnight: an innovative and
highly successful game that’s still
remembered by many with a sense of
awe. And more* recently there was the
epic arcade/strategy game Midwin ter.
In fact, innovatidft seems to be
Singleton’s forte as Grimblood if
definitely not of your run-of-the-mill
game design.
There you are minding your own
business, wondering how you were
going to fill another day amid the
cold corridors of Castle Grimblood
when a scream echoes through the
hallways. Someone’s been murdered
and it’s your job to find the killer
before hejtrikef again. Cue music.
Grimblood opens by showing you
its Castle Screen — through which *
the Interrogation and Exploration
screens are accessed — clicking on
castle windows identifies the rooms
behind them and gives you the option
to travel there. While travelling to a
chosen location you may stop at any
time to explore other areas along the
way or to interrogate anyone you
meet.
The main graphic window alters to
suit your current activity: a portrait of
the person you’re questioning, a
picture of the room you’reburrently
in and so on.
Function keys are assigned to
particular questions you may ask of
people, instructions you may give
and accusations you can make — - but
don’t go accusing someone of the
murders unless you have positive
3
!
•
I
:
i
{
brown robe to be
game isn’t exaett’
ATMOSPHERE
PUZZLE FACTOR
INTERACTION
INSTABILITY
OVERALL
Amazon Systems, £7.95
' X-Y >-X.
- • w
• v 'W*' v-
version of this game — released last
year — thus it looks and sounds
dated.
If you have a lot of patience and
enjoyed the first Manhunter game
you may warm to this follow up,
otherwise have a look at it (if your
friendly neighbourhood computer
store will let you) before you invest.
Even though you have to wear a
V etting little
* glisters on
** your pinkies
from all the
typing and
clicking
involved in
rescuing yet
another princess? Eyes mimicking
the shape of your computer screen?
Then give your delicate body a rest
from the strains of computer
interaction and power down for a few
hours to curl up in front of the cat
with a good book.
Author Gil Williamson has
managed to stop developing software
just long enough to write about his
(favourite subject: adventures. The
publication — - although claimed as a ,
must for all adventurers — is chiefly
aimed at those with an urge to write
their own games.
From presentation through plot
ideas to how to publish and copy-
protect your game, Computer
Adventures rolls along quite nicely
providing interesting info on a
myriad of adventure-related subjects
and, although it sometimes states the
obvious, it should make a good read
even for those who wish to remain
players rather than creators.
The one negative aspect to this
overall absorbing and illuminating
book is the price: eight quid for a *
paperback?
Computer Adventures is available
from Sherratt & Hughes, Dillons,
University Bookshops and a few WH
Smith outlets or via mail order from
Amazon Systems, Merlewood, Lodge
Hill Road, Famham, Surrey, GU10
3RD.
screen and press the button to
lower the claw. When the claw
brings the motivator up, drive as
far right as you can and come to
the front of the screen. From
the right-hand side of this
screen, lower the motivator into
the ship below. Take the
grabber back where you found
it and climb on to the chute
(again, don't hang about) and
walk into it.
Walk to the left of the debris-
filled hollow and look in the
hole to find a reactor; take it.
Climb out via the ladder.
Walk north and east to inside
the space tanker. Take the wires
and continue through until you
get mugged. To retrieve what
the rat nicked, return to the
chute. Walk into it and check
out the hole again. Take all you
find (reactor and wire). This
time when you leave the hollow
take the ladder with you. Go
back to the space tanker where
you were mugged and continue
east to the Battlebot's head.
Climb through the eye socket.
Walk to the left of the nearest
of the ship's engines and use
the ladder to climb on. Open
the hatch. When in the ship, use
reactor then use wire to get the
craft in ship shape. Sit and look
at the computer screen in the
cockpit. Click on Engine, Radar
and Takeoff. When your ascent
is halted click on Weapon
System, Front Shields and then
Fire. You're now out of the junk
freighter. Look at the screen and
click on Navigation System.
Select Planet Phleebhut, Select A
Course and choose Light Speed.
Land on Phleebhut. Stand up
and press the red button to
open the ramp and leave the
ship. Go north a couple of
screens then west to the World
O' Wonders. Go inside and sell
your glowing gem to Fester
Blatz; hold out for 425
buckazoids. Buy some
ThermoWeave Underwear and
leave the store.
After being threatened by the
Terminator don't go back to
your ship but head west to the
door in the metal beast's foot.
Enter and use the lift. Climb the
steps to the second level
platform and walk over to the
lower of the two rope pulleys.
Wait until the Terminator arrives
and gets close to the grinding
gears then push the pulley. Go
to his remains and pick up the
invisibility belt. Return to your
ship and take off.
The universe is now your
bivalve mollusc...
LEISURE SUIT
LARRY III TIPS
If you can resist looking through
the binoculars at the start of the
game go straight to your home
(the way is well signposted),
discover what you wife has to
say then go east twice for a
quick change.
Return west and pick up the
wood then go back to your ex-
mansion and open the mailbox.
Take the card. Go east to the
fountain by the casino and
follow the pointing finger to
your place of work.
After you've been thrown
out, go back to the fountain
and head south to the beach.
Look at the girl then talk to her
and give her your credit card.
Go to the casino steps and
sharpen your knife on them. Go
west into the jungle, walk half-
way up the screen and go east
to Chip 'N' Dale's strip joint.
Cut the grass with your knife
and make a skirt from it.
Go back to the casino and
walk east, behind the steps, to
the cabana. Enter the left-hand
cubicle and wear the skirt. Take
the soap-on-a-rope from the
sink to the left of the cabana.
Carve the wood you picked up
in the jungle and go back to the
beach.
After selling the girl your
souvenir return to the cabana
and get changed. Go back to
the beach and pick up the
towel. THROW TOWEL to do a
spot of sunbathing but don't
linger too long.
Enter the casino and walk
through the lobby, up the stairs
and turn left. Talk to the Maitre
D'. Show him your pass, tell him
the pass number and give him
twenty bucks. When you come
out of the show look at the girl
when she comes out of the
dressing room and ta(k to her.
Give her land. Now go and find
the solicitor's.
SPACE QUEST III
TIPS
Go south ther ast to the
bucket conveyor. Stand on it,
wait, 'till you're on the belt
above and (quickly) Stand then
Jump. Walk carefully west to the
grabber and get in it — don't
hang about or the robot takes a
pot shot at you. Now drive the
grabber to the back of the
screen then right to the next
screen. Travel to the right of this
amazon systems
SCIENTIFIC SUGGESTIONS
WITH THE GEEK!
i
it
<L
G
VV
V.
II
<(
ft
&>
WHO IS YOUR IDEAL GIRL?
Find out exactly which girl
is your perfect partner I!
0898 |
664
301 |
HOW DO YOU SCORE AT SNOGGING?
So do you think you’re hot stuff
when it comes to tongue sarnies?
0898 S
664 1
303 |
HOW TO TELL IF A GIRL FANCIES YOU!
We know you’re just dying to
find out the answer to this one!
0898 1
664 1
302 ' |
ARE YOU A SUPREME LOVE MACHINE?
Put your passion power to the
test against our computer! !
0898 S
664 1
307 |
HOW TO GET THAT GIRL TO FANCY YOU!
Learn the tricks to be
slick with the ’chicks’!!
0898 1
664 1
308 1
Voiceline Ltd., P.O.Box 1640, London NW1 8NP.
Video Fast Loader
The VFL is a revolutionary, fast loading,
linking your video to
LOADING SPEEDS
* Video: 64K in 3.5 secs (any game)
* Disk: 200 blocks in 4 secs - the
world's fastest disk serial loader.
* Tape: 10 times faster.
MASS STORAGE
Store over 64 Mbytes on an E240
video tape (over 1000 games).
DISK COPY
save a complete copy of a disk to
video tape or disk, in less than a
minute.
Va
C9o
mass storage device
your Commodore 64.
FREEZE BUTTON
Save any program and
reload in just a few seconds.
RESET BUTTON
Enter 'pokes' from magazines etc.
RELIABILITY
The VFL has a triple error correction
system, which guarantees
consistency in saving and loading.
-X
BACKUP AND LOAD 64K IN 3.5 SECS
WITHOUT A DISK DRIVE
Tick the illustration below that corresponds to the Video (not Audio)
socket/s on your video recorder. Or, send details of the ma'ke" and
model, to ensure supply of the correct connectors. Cut out then
post with your name, address and your cheque/P.O. for £49.99 to
DACOL ELECTRONICS, No. 20 Holden House, Deptford Church Street,
London SE8 4SQ. Tel. 081 297 1049
COMPATIBILITY
Compatible with any video recorder. Supplied
with one metre of lead and connectors to
suit your video.
Under the 1988 Copyright Act it is illegal to make copies of
copyright material without the consent of the copyright
owner. DACOL ELECTRONICS does not authorise or condone
the use of the VFL for the above purpose.
WICO ERGOSTICK
(Suncom, £18.99)
This ‘unique, ergonomically advanced design
remarkably like the Konix Speedking. But the
moulded body is made out of a weird rubbery
It’s joystick round-up time again. PHIL
KING waggles his way through the
latest batch of game controllers in
this stick spectacular. After last
month’s sticky moment (unfortunately
Robin survived having a joystick fall
on his head and arose from his
premature grave!) the hazardous
‘window drop’ test has been
abandoned, but Phil sticks around to
make sure the sticks get plenty of
stick!
WICO SUPER THREE-WAY
(Stincom, £24.99)
This adaptable stick comes with three handles: a red
ball, a thin ‘bat handle' and moulded pistol grip.
These simply slide onto the long steel shaft, each
having a hole at the jop to accommodate the small
top fire button. There are also two interchangeable
gatelock rings which fit around the bottom of the
shaft for 8-way or 4-way directional control (the latter
designed for games requiring no diagonals, such as
Pipe Mania). Another larger fire button is located on
the square base along with a small switch to disable
it.
The stick has a nice springy feel, centring very
quickly on release of a direction. Surprisingly there
are no microswitches for either directions or fire, but
this doesn’t seem to lessen responsiveness. Though
the handle is very long it has only a medium-length
travel so the stick is suitable for all types of game,
especially with the three different grips. The tiny top
fire button is a bit naff but the base one seems okay.
Another minor irritation is the lack of base suckers:
pulling back hard on the stick results in it lifting up
from the tabletop — even with your other hand on the
base.
The Super Three-way is a solidly built stick,
though, which should prove very durable.
Phil’s Verdict: ■■■ — A bit on the expensive side,
but it’s got a nice feel and is built to last.
’ looks
white
material which feels like the ‘dead flesh’ of an old
Speccy keyboard!
It fits in the hand fairly well, though, and the
directions and fire button are microswitched for good
responsiveness. With the short handle (and shortish
travel) quick changes of direction are easy to make,
so it’s good for Kick Off — even Stu managed to beat
me by using it! The microswitches seem quieter than
usual giving a hardly audible click, but the small hole
around the bottom of the steel shaft stops movement
with a nice ‘clunk’ sound.
Although smaller, the fire button is much more
responsive than the Speedking’s rather cumbersome
one and less tiring on your trigger finger. Even so,
just like the Speedking, you can get hand cramp after
prolonged use — especially as there’s no autofire.
The stick seems durable enough — and if we’d done
the ‘window drop test’ (see last ish) on it I’m sure with
its rubbery body it would have bounced back!
Phil’s Verdict: ■ ■ ■ — A good stick, though it’s quite
a bit more expensive than the similar Speedking
which also boasts an optional autofire.
PROFESSIONAL 9000 DELUXE
(Euromax, £24.95)
26
ZZAP! AUG
A classic design (ball handle and twin base fire
buttons), the original 9000 has been around for eight
years (see ‘Best Of The Rest’), the Deluxe replaces
its predecessor’s ball-type handle with a slightly
Ergostick
JOYSTICKS part
Rapidfire
when fire is pressed) and a short ball-type handle.
The rapid-fire rate can be adjusted (or turned off) by
turning a small knob on the base. Suction cups
secure the base to a tabletop, although being so
large it can be held on your lap without any loss of
stability.
The short handle is very springy with a short travel
so quick changes in direction are easily made. The
microswitched directions are accurately obtained.
The fire buttons, although leaf-switch, seem springier
than the ones on the other Euromax sticks and have
a slightly convex (rather than concave) shape which I
prefer. The ‘dial-a-speed’ rapid-fire gives a good
stream of fire, the LEDs flashing to indicate the rate
of fire, I: ■■ ■' jk '
Turbo Pedal
Phil’s Verdict: ■■■■■—! really like this one.
Well designed and solidly built it’s definitely the best
of the big mega-sticks.
TURBO PEDAL
(Euromax, £24.95)
Not really a joystick this one, but a pair of pedals!
Designed mainly for driving games (and flight sims!)
the pedals control up/down movement (ie
acceleration and braking). Of course this would be be
pretty useless (hard to go round corners!) without
other directions and fire, so the latter are accessed
by plugging any joystick into the Turbo Pedal’s own
joystick port (the Pedal’s lead in turn being plugged
into the computer).
The red pedals are large enough for most feet but
personally I found them a bit uncomfortable to use,
as unlike real car pedals you can’t rest your feet on
them without pushing them down and going out of
control!
As for how useful they are, they really only work on
driving games (I did try playing Kick Off, but it wasn’t
a good idea!): on these they’re very responsive,
making driving far more realistic and fun.
A bit expensive, and limited in
longer one with a top fire button. The main addition,
though, is that of rapid-fire: this works when any fire
button is held down — the rate of fire is adjusted by
rotating one of the base buttons. A switch under the
base selects either top or base buttons. Four suction
cups secure the stick to a tabletop.
Like the Dynamics Pro sticks which it resembles
the 9000 Deluxe has responsive, microswitched
directional control but the soggy leaf-switch fire
buttons let it down a bit. The short-travel stick has a
nice springy feel and it’s easy to obtain accurate
directions.
The adjustable rapid-fire is a good idea, though,
allowing you to get a solid stream of fire on most
games. And thankfully it can also be turned off for
games where you need to keep fire held down (/?-
type, TV Sports Football, Kick Off etc).
Apart from the flimsy fire buttons the stick is very
solidly built with microswitches which are guaranteed
for two years and a strong steel shaft.
Phil’s Verdict: ■ ■ ■ ■ — The rapid-fire’s great, the
microswitched, short travel handle’s great. If only
Euromax would microswitch the fire
buttons this would be a stick t0 rival the
classic Cruiser.
Phil's Verdict: m ■
its use, but if you’re a fan of driving games the Turbo
Pedal is a fun device.
PROFESSIONAL 9000
(Euromax,£1 4.95)
■ ■ ■ — Predecessor to Pro 9000 Deluxe with a
ball-type handle and no top fire button or rapid fire
Like it’s successor it’s solidly built with a springy,
short-travel handle and very responsive
microswitched directions. Again, the soggy leaf-
switch fire buttons let it down slightly.
9000 Deluxe
THE ARCADE
(Euromax, £1 7.95 Standard
£19.95 Turbo)
■ III- Euromax claim this has been Europe’s
leading selling joystick for nine years. Apart from the
triangular base it resembles and performs identically
to the Pro 9000. Very comfortable to hold, it’s very
responsive with the microswitched, short-travel
handle. Again, the single leaf-switch fire button is a
bit soggy. The Turbo version comes with autofire and
a Pro 9000 type handle with a fire button on top.
All the joysticks have a one year guarantee.
ULTIMATE RAPIDFIRE
(Euromax, £22.95)
This is another of those ‘mega-sticks’ with a huge
base, housing four fire buttons (and LEDs which light
ft
K
4TH DIMENSION (Hewson)
Cyberdyne Warrior
32,120 Alex Duke, Hemel Hempstead, Herts
26,695 Darryll Gould, Horsell, Surrey
24,265 Scott Wooldridge, Cheltenham. Glos
Head The Ball
33,660 Rob H, Stalag ZZAP!
32.990 Scott Wooldridge, Cheltenham, Glos
32,290 Alex Duke, Hemel Hempstead, Herts
Mission Impossibubble
82.500 Stuart Wynne, Home For Sick Eds
73.500 Alex Duke, Hemel Hempstead, Herts
57,000 Rob H, Stalag ZZAP!
Insects In Space
224,490 Rob H, Stalag ZZAP!
46,590 Marcos Moret, Whetstone, London
34,730 Stuart Wynne, Home For Sick Eds
ALIEN SYNDROME (Ace)
362.500 Bret 'Cool' Crossley, Rothwell, Leeds
259.500 Martin Lindsay, Geraldton, Australia
223,610 D Emmins, Stratford, London El 5
APB (Tengen/Domark)
75,890 (Day 18) Len Logg, Warley, W Mids
56.570 (Day 16) John ‘G.O.D.’ Canter, Welwyn
Garden City
(Amiga)
92,450 (Day 20) Ian 'Stoat' Perryman, Plymouth
Devon
76,540 (Day 17) Steven Packer, Chelmsford,
Essex
72,505 (Day 12) Richard Fowler, Biggin Hill,
Kent
ARMALYTE (Thalamus)
60.927.900 Rob Ellis, Transmission Software
59,672,200 Col & Grinny, Rochdale, Lancs
35.477.900 Andrew Rawley, Billericay, Essex
BARBARIAN II (Palace)
671 ,006 Greg Macdonald, Glasgow
575.000 Lee Tanner, Basildon, Essex
486,790 (Completed) Simon Phillips, Greenfield,
Beds
BATMAN: THE MOVIE (Ocean)
1,580,120 Karl Green, Acklam, Cleveland
1 ,479,500 Paul Berry ‘the cool dude’, Rochdale
1 ,478,700 Marcos 'The Muke’ Simpson,
Northwood, Middx
(Amiga)
769,400 Chris (Megablaster), Rijswijk, Holland
624,342 Ian Perryman, Plymouth, Devon
61 5.570 (Completed) Craig and Jason
BATTLE SQUADRON (Electronic Zoo) (Amiga)
2,645,645 Ian ‘Stoat’ Perryman, Plymouth,
Devon
2,440,600 Lucifer, Deal, Kent
2,235,075 Liam Asher, Belper, Derbys
BLOOD MONEY (Psygnosis)
127,450 Rob H, Stalag ZZAP!
(Amiga)
351,150 Ian Perryman, Plymouth, Devon
349,880 Chris (Megablaster), Rijswijk, Holland
340.000 (Completed — Again!) C Hall,
Houghton-le-Spring, Tyne and Wear
BUBBLE BOBBLE (Firebird)
12,312,260 Simon Phillips, Greenfield, Beds
Ah, happy times. It’s World Cup time again and the entire male half of
Newsfield are pathetically trying to believe England can win, or Scotland
survive the first round. I mean one goalie is due for an OAP home, and
the other is Scottish. The England captain is held together with Blu-tak,
and Mo Johnston hasn’t decided which side he’s on. Ho ho. It’s very
profitable provoking people into arguments about how rubbish the
national sides are, once they’re in full stream saying how good Bobby
Robson is at getting results (especially with redheads!) I challenge them
to a bet on their team winning. I stand to win a crate of Domestos bottles
at the end of the Cup. My only sorrow is that Wales never qualified, I
know it would have required an Act Of God (and everyone else in their
group getting Black Death), but at least I could torment the Welshman
about his team. As it is, all he does is argue that rugby is the best sport
— even though Wales are rubbish at that too, nowadays. Ah well, time to
trap Phil into another bet. He’s in debt up to his eyeballs already, and
what’s worse our half dead Ed keeps beating him at Kick Off. I’m going to
be rich!
9,390,340 James Chan, Walton, Liverpool
9,384,260 Ian Moglan, Somewhere
CABAL (Ocean)
208,615 (Completed) Chris Campbell,
Nottingham
166,720 ‘Mad Man Mark’ Ashton, Manchester
150,491 (Completed) Ronald ‘Radical’ Pettit,
Banstead, Surrey
CASTLE MASTER (Incentive/Domark)
8,367,500 (Completed) Graham Cole, Tadley,
Hants
8,201,250 (Completed) Kev ‘Magister’ Bowley,
Barnsley, S Yorks
CHASE HQ (Ocean)
18,860,520 (Completed) Michael ‘Ens’ Nicol,
East Kilbride, Scotland
15,195,819 (Completed) Michael Bather,
Bromborough, Wirral, Merseyside
11 ,091 ,969 (Completed) Brian Leahy, Co Cork,
Ireland
(Amiga)
9,999,999 (Completed) Martin ‘The Mittin’
Calladine, Reading
7,498,980 Glenn Paterson, Plymouth, Devon
7,240,560 (Completed) Casey Gallacher,
Reading
CRACKDOWN (US Gold)
601 ,350 Matthew ‘Nole’ Allen, West Ewell,
Surrey
E-MOTION (US Gold) (Amiga)
Completed (156,400) Steve Packer, Chelmsford,
Essex
Completed (140,250) Rob Sadler, Halesowen, W
Mids
Level 37 (127,650) Lucifer, Deal, Kent
GHOULS N’ GHOSTS (US Gold)
4,364,900 Nathan Rees, Cyncoed, Cardiff
4.171.800 (Completed) Simon Hudson,
Hillingdon, Middx
4.125.100 (Completed) Rab Paul, East Kilbride,
Scotland
HARD DRIVIN’ (Tengen/Domark) (Amiga)
70,576 (Time — 1 :37.99) Andrew Rowley,
Billericay, Essex
41,445 (1:49.58) Stu Lindsell, Brentwood, Essex
30,280 (2:08) Rob H, Stalag ZZAP!
INTERNATIONAL KARATE + (System 3)
588,000 Ste Markey, Bootle, Merseyside
565.100 Martin Smith, Ashbrooke, Sunderland
543,300 John Farrow, Barrowford, Lancs
(Amiga)
183.100 John de Vugt, Roosendaal, Holland
124,500 John Farrow, Barrowford, Lancs
IVANHOE
63,015 Stuart Wynne, Home For Sick Eds
JUMPING JACKSON (Infogrames) (Amiga)
28,750 Steve Packer, Chelmsford, Essex
KLAX (Tengen/Domark) (Amiga)
1 ,069,225 Phil King
397.100 Stuart Wynne, Home For Sick Eds
288.800 Rob H, Stalag ZZAP!
MYTH (System 3)
79,451 Peter Hills, Gravesend, Kent
59,126 (Completed) Graeme ‘Tensed-up’
Fairchild, Brentwood, Essex
53.000 (Completed) Paul Cranner, Millfield,
Sunderland
NINJA WARRIORS (Virgin)
204,880 (Completed) Marcos ‘The Muke’
Simpson, Northwood, Middx
203,540 (Completed) Edward Fletcher, Ashton-
Under-Lyme, Manchester
1 77,320 Luke Povey, Wandsworth, London
(Amiga)
144,430 Ian Perryman, Plymouth, Devon
143,050 Jimmy Gustafsson, Sweden
120,600 Marcos The Muke’ Simpson,
Northwood, Middx
OPERATION THUNDERBOLT (Amiga)
4,095,120 (Completed) Alan Mitchell, Radcliffe,
Manchester
2.856.800 (Completed) Casey Gallacher,
Reading
2.798.300 Glenn Paterson, Plymouth, Devon
P-47 FREEDOM FIGHTER (Firebird) (Amiga)
1 .328.000 Steven Delory, Hailsham, E Sussex
799.800 Peter ‘Yeager’ Andersen, Denmark
242,764 Phil King, Stalag ZZAP!
PIPE MANIA (Empire)
2,270,850 (Level ‘108’) Mike ‘26 Crossovers’
Vine, Dagenham, Essex
86,070 (Level 22) Thomas Matthews,
Eastbourne
(Amiga)
154.300 Rob Sadler, Halesowen, W Mids
109.000 Jimmy Gustafsson, Sweden
POWER DRIFT (Activision)
902,340 P Ano, Douglas, Isle Of Man
884,960 Phil Halliwell, Shotton Colliery, Co
Durham
884,640 Ian ‘Tiger’ Gough, Gorseinon, Swansea
(Hello once again from Penllergaer resident,
Rob H!)
(Amiga)
1,972,382 ‘Andy’s Mum’, Seaford, Essex
1 ,969.393 Steve St Ivel’ Gee, Wakefield, W
Yorks
1,943,628 Philip Sutcliffe, Nottingham
RAINBOW ISLANDS
3,659,380 Gary Thom, Eastcote, Middx
1 ,905,140 Brendan ‘Wiz’ Wyse, Allenwood
North, Co Kildare, Eire
1 ,836,900 Kev Branch, Bromborough, Wirral,
Merseyside
(Amiga)
4,799,600 Simon Jacobs, Anonyville 0
3,335,180 Simon Clark, Watford, Herts
2,993,980 Stuart Wynne, Home For Sick Eds
RETROGRADE (Thalamus)
1 ,574,315 (Completed) Gary Thom, Eastcote,
Middx
1,558,730 (Completed) Dave Pawson, Crayford,
Kent
1 ,448,475 (Completed) Wouter Okhuysen,
Holland
RICK DANGEROUS (Firebird)
317.400 (Completed) Chris (Megablaster),
Rijswijk, Holland
311,190 Simon Phillips, Greenfield, Beds
257.300 (Completed) Casey Gallacher, Reading
(Amiga)
744,550 (Completed) Casey Gallacher, Reading
564,250 Ian ‘Stoat’ Perryman, Plymouth, Devon
14.000 Daniel Besser, Bletchley, Bucks
R-TYPE (Electric Dreams) (Amiga)
305.000 (Completed) Lee Ellershaw, Blackpool,
Lancs
259.900 (Completed) Andrew Rowley, Billericay,
Essex
255.700 Pintel Tomer, Ramat-Gan, Israel
SILKWORM (Virgin)
1 .664.200 Stephen ‘Blaster’ Blidgeon, Newall
Green, Manchester
1 .658.200 Geoff Holgate, Dalton, Australia
1 .348.400 P Ano, Douglas, Isle Of Man
(Amiga)
2.543.000 Andrew Maunder, Marple, Cheshire
2.041.300 (Completed) Steve ‘Rad’ Adkins,
Munster, W Germany
1.138.200 Neil Head, Stourbridge, W Mids
STRIDER (Capcom)
23.500 (Completed) John Tyrrell, Drogheda, Eire
11 ,850 James Jack, Grypskerk, Holland
(Amiga)
1 .077.500 Rafe Ball, Acton, London
724.900 (Completed) ‘Spike’, Shelley, W Yorks
307.000 (Completed) Daniel Purbrick, Bodmin,
Cornwall
TEST DRIVE 2 (Accolade)
367,800 (Completed) Mark van Geijtenbeek,
Leersum, Holland
289.700 (Completed) Mike Vine, Dagenham,
Essex
135,993 (Completed) Shane Elliott, Elizabeth
East, South Australia
(Amiga)
392,432 (Completed) Matt Heaton,
Berkhamsted, Herts
327,296 (Completed) Sami Jussila, Jyvaskyla,
Finland
304.900 (Completed) Stuart (F40) Jehan,
Guernsey
TURBO OUT RUN (US Gold)
28.750.000 Graham Pert, Clackmannan,
Scotland
20,675,640 Paul Cranner, Millfield, Sunderland
19,775,970 James Mason, Eaton Socon, Cambs
%
(Amiga)
48,669,257 Steven Bates, Askett, Bucks
35,754,346 Glenn Paterson, Plymouth, Devon
33,630,273 Ian Stoat’ Perryman, Plymouth,
Devon
THE UNTOUCHABLES (Ocean)
206,310 Marcos The Muke’ Simpson,
Northwood, Middx
205,775 Steve Mundy, Askern, Doncaster
201,680 Paul Girdlestone, Upperthong, W Yorks
VENDETTA (System 3)
30:27
(time left) Jonathan Davis, Buckhurst Hill, Essex
29:45 (time left) Rob H, Stalag ZZAP!
1 . What are the names of the two heroes in Xybots?
2. Who is the professor you're trying to rescue in Escape From
The Planet Of The Robot Monsters ?
3. What's the name of the computer controlled car you race
against in Hard Driving
4. What is a klax?
Write the answers down on an old tile (or postcard) and send it
to THERE'S ALWAYS TIME FOR KLAX COMP, Stalag ZZAP\,
News field , The Case Mills, Temeside, Ludlow, Shropshire SY8
1JW. Usual competition rules apply and entries must oe received
in time: by August 28 at the latest.
he 1 890s may have been known as the 'Naughty Nineties'
TH but the present decade may well go down as being 'nice'.
E And what could be nicer than playing Klax ? Tengen's
I Sizzling arcade puzzle game requires great strategy and
split-second decisions to create like-coloured rows of the
tiles which continually approach your catching paddle. There's
no time to pause and think though; time is of the essence.
game is so addictive you may well forget how
Ut course, the game is so aaaicnve you may wen rorger now
long you've been playing it and lose all traclc of time. So the
prizes for this competition will make sure you always know
what time of day it is. Trendy Swatch watches will go to the first
ten entries pulled out of the hat in this chronological comp. All
you have to do is answer the three easy questions about Tengen.
; :
;
■
\
■ •
DIAMOND PACK 1A
DIAMOND DIRTY DOZEN
ALL OUR AMIGA A500 PACKS CONTAIN MACHINES
WITH THE FOLLOWINGSTANDARD FEATURES
• 51 2K RAM • Built-in Speech Synthesis
• 1 Meg Disk Drive# Two Operation Manuals
• 4096 Colours # Operating System Disks
• Multi Tasking • All Appropriate Connecting Cables
• Mouse
Batman The Movie, New Zealand Story, F18
Interceptor, Netherworld, Star Wars, Bombuzal,
Clownomania, Saint & Greavsie, Table Tennis,
Paperboy, Mike Reid’s Pop Quiz, Baal, Menace,
BloodMoney, Deluxe Paint II, Microswitch
Joystick, 10 Blank 3 1/2” Disks, Disk Library Case,
Mouse Mat, Amiga Dust Cover, TutorialDisk, TV
Modulator + 23 PD Programs.
£399.00
Including VAT
^ > v ' S
CLASS OF
90’s PACK
£499.00
1 1 11
DIAMOND PACK 1 B
FLIGHT OF FANTASY
51 2K RAM • Built-in Speech Synthesis
1 Meg Disk Drive# Two Operation Manuals
4096 Colours # Operating Systems Disks
Multi Tasking # All Appropriate Connecting Cables
Mouse
F29 Retaliator, Rainbow Islands, Escape From
The Planet of theMonster Robot, Netherworld,
Star Wars, Bombuzal, Clownomania, Saint &
Greavsie, Table Tennis, Paperboy, Mike Reid’s
Pop Quiz, Baal, Menace, Blood Money, Deluxe
Paint II, Microswitch Joystick, 10 Blank 3 1/2”
Disks, Disk Library Case, Mouse Mat, Amiga
DustCover, Tutorial Disk, TV Modulator + 23 PD
Programs.
£399.00
Including VAT.
i, ■■■■■■■ —
.
•- ..
.
m
■■NMi ii
Rnllil
i -
MM» 1 . ■
■Viv;' ^ ' ;
• y* * |
■■ ■ .
' ' 'c -V v
I
H i
-
DIAMOND Z501
★ TWO YEAR WARRANTY
★ BATTERY BACKED
CLOCK/CALENDAR
★ FREE UTILITIES DISK
(RRP £49.95)
★ ON-OFF SWITCH
D501 + FANTAVISION + SPRITZ
+ COMIC SETTER £79.95
£44.95 INC VAT
£59.95 INC VAT: “IT CAME
FROM THE DESERT”
+ FREE DELIVERY IN EUROPE
OR £59.95 WITH PHOTON
PAINT 2
DIAMOND PACK 2
If you thought the above
Diamond Packs were good
V
value just lookat our
Diamond Pack 2!
SAME AS PACK 1A BUT
WITH PHILIPS COLOUR
VISION MONITOR (U.K)
WITH 1084/S £599.00
•
WITH 8833 £619.00
only £589 .00
.
INCLUDING VAT
DIAMOND PACK 3
WORD PROCESSING PACK
SAME AS PACK 2 BUT WITH PHILIPS VISION
MONITOR BUT INCLUDES PHILIPS NMS1432
PRINTER
INCLUDES WORD PROCESSING SOFTWARE.
ONLY £699.00
INC VAT
DIAMOND PACK 4
BATPACK, CONSISTS OF: A500, NEW
ZEALAND STORY, BATMAN 2,
FI 8INTERCEPTOR, DELUXE PAINT II +
FREE MONO MONITOR
ONLY
£399.00
INC VAT
■■pM ills
•v.
DIAMOND - THE NAME YOU CAN TRUST MXNoio^fsIllla 5
' -
I' ■ ;
»
1 ii i
mmm
'f & s ■'
1^— II
1
■■■ ' IMMMI
Diamond Computer Systems Ltd
406 Ashley Rd, Upper Park Stone,
Poole. BH14.
84 Lodge Road, Southampton.
LAN Computer Systems Ltd,
1045 High Road, Chadwell Heath,
Romford.
LHC Microsales, 121 Regents St.,
Leamington Spa, Warwickshire.
Diamond Computer Systems Ltd
227 Filton Avenue, Bristol.
Diamond Computer Systems Ltd,
Ballina, County Clare, S. Ireland.
CHIP SHOP PRICES
WE ONLY SELL NEW CHIPS
A590 CHIPS
0.5 MB £29.95 INC VAT 1 .0 MB £58.95
INC VAT
2.0 MB £115.00 INC VAT
A590 £319 + VAT
A590 2 MB POPULATED £399 + VAT
8 UP BOARD CHIPS
2 MB £109 + VAT 6 MB £319 + VAT
•• .
4 MB £219 + VAT 8 MB £429 + VAT
8 UP BOARD/SUPRA ONLY £160 + VAT
8 UP BOARD 2 MB POP £279 + VAT
■
....
★ SPECIAL ★
DIAMOND DRIVE
THRU PORT
ON/OFF SWITCH
ONLY £49.95 INC VAT
WITH 10 BLANK DISKS
£53.95 INC VAT
WITH METAL CASE £64.95
■
illlli
re ■
Kill
. . :■ '■ ■■■::: ' : ,.
s-lli . ■ re:k,:,k - : v :.■■■
III 1 - § tgif# * - ; 1 Ml i | ifl 1 pmBHI
A
^ JrV ^
■
WE ARE PARTICIPATING IN THE
COMMODORE UPGRADE OFFER AND WE
AREGIVING AWAY 1 FREE MEGA DYTE. IF
YOU HAVEN’T RECEIVED YOUR MAILSHOT
OR REQUIRE OTHER DETAILS
PLEASE CALL.
:
YOUR AMIGA 500
IS WORTH OVER
£800!!
When you part exchange it for
a B2000 with an autoboot hard
disk!
Phone or call in to a Diamond
store for details!
—
; :
9
C
‘ 1 ” .
-
<' ■' s \.s
, ,jv/. k,v're-~
ilSEiliiiiilHIi
■ 1 ■■ i- ■■■■■:■ i II
'
fiMMBM
■
VII
■
7
* ■
■mmM¥
l|
' \
iliisfes
iiiiiiiij
! ' i
: .
■ ’ ' ■■ L'- : J.S.
'! . - '' - ^ , V '- ' '
reiiisiiire
. .
g&x;.
•jy - • swsw.'-. .■.v.vAv.j-.w
-- , r- ' * '
- ■ ' : ... . ..■ ■ ■■
■ y > a?
. • ’ i
Vy V v
■
\<YS ' y>-
MUSIC X
The Ultimate
Music Package
Full Blown
Version £69.00
inc VAT
S0NIX V2
£24.95
>n 7 yp
47MB Autoboot, Fast File System Hard Disk
for B2000 - only E39540MS £395 - 28MS
£435-111 MB, 23MS £695
: \ k"
v
i .x v - i\
>* i - i
0KIMATE 20
FANTASTIC QUALITY 24
PIN COLOUR PRINTER
£149 incVAT
itiliiilwpi
: : : i ’;
!
■Ill
! ; X:f ' ■■■':
. >' .
1
r
M ",
INC VAT
10
HIGH QUALITY 3.5” BULK DISKS
INC VAT
5.00
25 12.00
50 23.00
100 45.00
200 80.00
Add £4.95 for 80 capacity box
AUTOBOOT 20MB HD & CONTROLLER FOR UPTO 7
DEVICES ONLY £199.00 + VAT
SOFTWARE CLUB
For just £20 a year you can obtain 30%
discounts on software!
Call with your credit card handy to
obtain your free mouse mat!
DIAMOND
CONFIGURED
PACKS:
AT System
Amiga B2000
AT Bridgeboard
2090A 20 MB Autoboot HD
Colour Monitor
XT System
Amiga B2000
XT Bridgeboard
2090A 20MB Autoboot HD
Colour Monitor
Basic System
Amiga B2000
2090A 20MB Autoboot HD
Colour Monitor
Audio System
Amiga B2000 + 2090A
Colour Monitor
Music X & Midi Interface
Visual System
Amiga B2000 + 2090A
A2300 Genlock
Deluxe Video’s
Phone for our
incredibly low prices
on the above
systems!
| " *pps®
wsmmmmM
Ifl
-
imixt
. J
,
wsk
mi a
iSIlilPSI
-1
' >v
Mi
..."
m. •
•v a,:.--
COLOURPIC
Real Time Frame
Grabber
£489inc VAT
■
: :
liili
A: :
Comic Setter, Fantavision & Spritz
Netherworld
Star Wars
Bombuzai
Clownomania
Saint & Greavsie
Table Tennis
Paperboy
Mike Reid’s Pop Quiz
Baal
Menace
Bloodmoney
Amegas
The Art of Chess
Barbarian
Buggy Boy
Ikari Warriors
Insanity Fight
Mercenary
Terrorpods
Thunder Cats
Sonix
£34.99
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£199
£159
lilliilWIll
£5.00
£5.00
£5.00
£5.00
£5.00
£5.00
£24.95
PRINTERS
All printers in our range are dot matrix and include
thefollowing features...
Standard centronics parallel port for direct connection to
Amiga, PC’s, ST, Archimedes etc. Tractor and friction
paper feeds.
PANASONIC KXP-1124
24-PIN D. MATRIX PRINTER
OKIMATE 20
24-PIN COLOUR THERMAL
DOT MATRIX PRINTER
STAR LC-10 MONO
Multiple font options from front panel, excellent paper
handlingC64/1 28 version available. £1 25
STAR LC-10 COLOUR
Colour version of the popular LC-10, allowing the effect
of fullcolour on screen dumps (requires colour printer
drivingsoftware). C64/128 version available.
STAR LC-24-1 0
24 Pin version of the popular LC series with exceptional
letterprint quality £199
STAR XB 24-10
24 PIN COLOUR PRINTER
(INCLUDES COLOUR OPTION)
CITIZEN SWIFT
COLOUR 24 PIN PRINTER
CITIZEN SWIFT
MONO 24 PIN PRINTER
£439
MONITORS
PHILIPS COLOUR VISION
MONITOR
£179
PHILIPS 8833 (U.K)
COLOUR MONITOR WITH
STEREO SOUND
ONLY £199
DIAMOND MULTISYNCH
MONITOR
ONLY £295
COMMODORE 1 084/S MONITOR
ONLY £199
DIAMOND 3D MONITOR
£379
: : : '
V "
:
*
t k I akaiH
MB
■
Hi
MU
l- i jm
■
vS v>
■
I H y
1 '
; p
1 _
VliPI
, ■ "
KICK OFF
The award winning, chart topping and
international best selling soccer simulation
of all time!
- Best Arcade game 1 6 bit ‘89
- Europes best soccer simulation ’90
- Elspa game of the year
- 16 bit game of the year!
Emap golden joystick awards
Featuring:- Pixel Perfect passing
Blistering Pace
Superb tacticle play
“Has to be the best football simulation yet”
ST USER
“Most playable soccer simulation in binary
history” C&VG 88%
“Boots the other football simulations over
the cross-bar” Zzap 96%
“Simply the best football sim” New
Computer Express
I TRACKSUIT MANAGER
A management game the way it should be
played. Live the match thrills, as you
compete to qualify for the Nations and World
Cups.
You decide the play and enjoy the victories
and suffer the defeats...
- Play defense, attacking or man to man
marking
- Offside trap, sweeper system or
possession football
- Genuine goal-kicks, corners and throw-ins
- Crunching tackles, fouls, penalties,
bookings and sendings off
- 54 computer managed squads from
around the world all with individual tactics
“The best ever football managerial game
ever, in the history of the World” C & VG 9/10
The ultimate management game” Ace Rated
929
“Easily the best of its type” Zzap 64 89%
“The best ever managerial game” Sinclair
User Classic 93%
GARY LINEKER’S HOT SHOT^
Play in a full scale eleven-a-side football
game complete with sliding tackles, throw-
ins, corners, goal kicks, fouls and even the
dreaded referee with his red card.
Will you have what it takes to match the
shooting skills of England’s Gary Lineker’s
Hot Shot.
International Soccer replaces Gary Lineker’s
Hot Shot on Atari ST and Amiga.
Pack includes:
* 3 Superb Award Winning Games
* Unique Full Colour Wall Chart
With the History of the World Cup
including Amazing Facts & Figures
* Comprehensive User Guide
* Strategy, Management and Red Hot
Action makes this the Ultimate Soccer
Experience
J>TA*V
FARAQUAV V II
irn«l,»VTA V f"
ABLE FOR 1 1 1 1
.TARI ST AMIGA C64 (CASSETTE + I
AMSTRAD CPC (CASSETTE + DISI
SPECTRUM (CASSETTE + DISK)
—iif
4 The Stannetts, Lalndon North Trade Centre,
Basildon, Essex, SS15 6DJ Tel. No. (0268) 541126
**
Sill
m
1
IMS
■
ssy i
■ IsSSkU ■ ■ isMS? wi£
■ '1 ■ : 7
W H|Va
^ i
I a
j 3
■ STAR
i
[ ft %
1 I
'/ n
ssJ m il ™ visited me with eiier about life m *.
say m uch ^ me * with some rock cakes £ the Sta ' a <
kidding, but she did «ii Mkes were interesting ; Gran ny didn ;
, had a file inside to h». ,p me a note S 9 to talk »<>•' Onii
■? ^ [«5aws
Never mind, y OU r letters .. ~~ ,f on, V ' had a
•s no “ners afwat/c
me cakeQ * *atei
Never mind, y OU r letters .. ~~ ,f on, y > had a
expresle^fesp^ " ith a^^onTo vlrs^af nd this month
USUa ' Cr ° P ° f
THIRD TIME LUCKY
Dear Lloyd
Firstly, let me confess that at the age of twenty-eight, the only
game playing experience I ever had was with Space Invaders
in the pub (at least I could blame the beer for my slow
reactions!!). I won’t bore you with the details that followed but
I ended up with three under-ten-year-olds who demanded a
computer! Now I must admit that I thought you had to be a
computer whizz kid to use a computer, even for games!!!
As Christmas 1988 approached I ventured into a local shop
and a very helpful (which reads ‘didn’t laugh too much’)
assistant of about seventeen explained how to load games to
me. Great! I bought a Speccy +2 (no comments please!!).
Everything was well until a couple of months later when one
Saturday morning the kids got up early and plugged the
irfterface in whilst the computer was switched on!! aargh!
About £7D later we started again and guess what happened?
Yes, a repeat performance!
Most people would have given up by now, but I was offered
a C64 this Christmas for peanuts by someone who was
upgrading to an Amiga. Now, I know what you’re thinking but
it’s third time lucky so far!
That’s my brief history, and I hope you’ll understand the
‘simplistic’ questions and points I wish to raise.
1. There will always be a place for Speccies, 64s etc. Could
you imagine the cost if my lads had started with an Amiga or
ST? Or to put it another way, would you give a five-year-old
£400 to play with?
2. I’ve bought games such as: Batman, Op Wolf etc... but
cannot get very far, with the exception of Op Wolf (level four
wow!!). What this boils down to is £10 to potter around on
level one for hours on end!! I purchased a reset cartridge
(Datel £5.99) to enter pokes, problem solved you may say! No
it isn’t! Where am I going wrong? Load up the game, reset,
type in poke, return, type SYS number, return. (No game!) If
my method is ok! then all the pokes for Batman: The Movie
that have appeared in your magazine are wrong!!! How about
a poke, hints, tips book or even pokes on tape (as with
CRASH).
4. What are the numbers in Cartridge Corner? How do you use
them?
5. When and how often do you type in ‘Technique’ on The
Untouchables game?
6. Why can’t software houses add a small note on the game
inserts along the lines of: To further your enjoyment of this
product, you can etc etc to gain extra lives etc... After all, they
expect us to support them by paying £10 or so, so why
shouldn’t they support us?
Thank you for taking the time to read this lengthy letter.
Please print it or reply otherwise I’ll accuse you of:
1 . Not admitting mistakes
2. Ignoring anyone over 17 yrs
3. Not reading anything over 50 words
Alan, Kingstanding B44 9PB.
1. We certainly think there’s plenty of life left in the C64.
2. Your method is correct, but unfortunately the two reset
pokes we’ve printed don’t seem to work. Robin apologizes,
but sometimes there just isn’t the time to check all of them. If
he gets any working ones, they’ll be printed.
3. It’s certainly under consideration, and there are plans to
make available a massive tips publication (published by an
Australian firm) available through Zzuperstore.
4. The cartridge corner numbers are for use with special
cartridges, often used for programming, which have special
commands allowing you to input pokes without the need for
SYS numbers.
5. On the screen where the game tells you who programmed
it.
6. Unfortunately, a great many gamesplayers (myself
included) might not be able to resist the temptation of using
the hints too early, spoiling the game’s lastability. I know
using cheats to play through an entire game, like when
reviewing a game, can destroy any desire to play it again. As
it is, I often get letters from people complaining about Robin
printing cheats in the tips section! Fortunately though,
software houses often send in maps and tips for us a couple
of months after the game has been released.
LM
barmy banter
ssa . - -nans atf-S
D«W
Is there a family history of insanity?
LM
:
w '
ZZUPERSTORE TOO GENEROUS?
Dear Lloyd
I’ve noticed in Issue 60’s Zzuperstore you priced 64 Vendetta at
£7.99 and in the shops it’s £12.99. I know you charge discount for
Zzuperstore but shouldn’t it be more, as £9.99 games usually are
£7.99. Anyway I’m writing this listening to No 7 beats dub mix 0418
on the mega (cool) tape 7. I hope you print this letter as I could win
a bet of £5. I’m a new reader of ZZAP! 64! (I started reading from
ish 57 by a friend who reads it) I’d like to ask a few things.
1 . I’ve ordered Turrican C64 tape but I don’t know which to get
(Turrican or something else).
2. Could you suggest which autofire joystick to get, I’ve got a
Zipstick (I need auto fire for Retrograde (what do you think of the
end-of-game sequence?) as my arm kills after completing it, score
1,457,100.
3. Should I think about getting 4th Dimension by Hewson.
4. Is Aliens the film/game any good as these two kids in my from
always chat about it, saying things like, ‘Name all 12 marines!’
5. ZZAP! 64! is the best mag in the universe for C64 games! long
live ZZAP! 64 etc..
6. Could us 64 owners have another mega tape with more music
on (like no 7) and which game(s) are they from?
7. Why couldn’t 64 Chase HQ have been done like Power
Drift/Turbo Out Run ?
8. Why isn’t Norman Nutz’s section in colour or the Zzuperstore’s
sticks section in colour either?
9. Retrograde deserved a Gold Medal instead of a Sizzler!
10. Speaking of such, the ratings should be like this: Full price 90-
95% Silver Medal, 95-100% Gold Medal; Budget 90-95% Sizzler,
96-100% Bronze Medal. I think this way is a bit better than your
format.
1 1 . Why’s Snare so hard on Area 7?
12. Can we ZZAP! followers have an Oliver Frey centre spread
poster as he’s a good drawer.
R Peacock, Leeds LS10 3SS.
As far as we know Vendetta is £9.99 on cassette, £ 14.99 on disk.
1. Eh?
2. You can get an autofire Zipstick, otherwise look at our ongoing
joystick feature.
3. Definitely, it’s good fun.
4. There are two Aliens games. One was published by Electric
Dreams, a superlative single-load game which had a first-person
perspective of the alien-infested complex. This earned 81% in
Issue 24. The US, Activision game was extremely disk intensive
and got 66% in Issue 25.
5. Of course.
6. The Rowland Bros have got disks full of music, and their music
demo was a compilation of some of their best stuff. Only one track
was from one of their games, namely a Retrograde piece.
7. Everyone’s agreed Speccy Chase HQ was an absolutely
amazing conversion, very fast and packed with detail. Ocean
obviously hoped to replicate it on the C64 with added colour, but
as the release date approached this approach obviously ran into
trouble. The machines are just too different for this approach to
work easily, and C64 Chase failed miserably, especially when
compared to games such as Turbo and Power Drift which were
programmed by C64 specialists. Fortunately you can be assured
the sequel, Special Criminal Investigation is looking a lot better.
We’ve already seen an early graphics routine which looks
spectacular — but the game won’t be out until Xmas!
8. A question of cost, I’m afraid. Mono pages cost less, so most
issues have a mono section. So those features where colour isn’t
vital are put in black and white.
9. Well, it’s certainly an extremely good game with great graphics
but the reviewers felt for a Gold Medal it lacked a little gameplay
variety.
10. Aren’t things complicated enough already?
11. Because Rob Stevens doesn’t believe seven is a lucky
number! Eh, not really — the later levels are much worse. Robin
oarticularly dreads level ten. But fortunately there's a cheat for the
tape version in this issue.
U 34 ■
& w |
12. He’s also overworked doing covers for CRASH and FEAR, as
well as actually editing CRASH. But if he ever has any spare time
he might be able to give us something.
LM —
ZZUPERSTORE TOO SLOW?
services were reliable. At th ^ y be rece ived within 28
*» — - 68 in,0,m8d ' ° r
have the money back. c ^u,,,orw w mv C64 l am writing this
I ordered Vendera ” dining and »as told
£&£ K iSJS .‘STS
not publish this letter, as it is a complaint.
Nigel Newcombe, Kingswinford DY6 9EE.
Vendetta definitely ran '™°*°™ e m <iite frlfurZleading System
the game to miss one release a ' ther s i 0 t As for a letter
3/Activision to further delay J to make m(Sfress Carol
saying when I woM FX Je out when there’s a big delay.
Kinsey usually sends (he , t0 be released ‘in a
Unfortunately Vendetta was co ^ant y g s £r em 3 informed us of
»«* » S ”'-r.Sr«tS f/mycl »no'd order «.
a N e“dSS'^5£SSe‘’de,ey.
LM
THE BOOMERANG CLUB
Are you disabled/handicapped, or do you care for someone who
is? If so, we would like to hear from you — no matter what your
disability we warmly extend a welcome. Our Newsletters contain
contacts with other people such as yourselves, plus news and
views on help aids available, latest publications, features on
hobbies — in fact, something for all.
There is no membership fee or postage costs to pay, so why not
send for more information to The Boomerang Club, 74 Bridge
Road, Oulton Broad, Suffolk, NR32 3LR, or telephone John on
0502 585836 anytime.
ZZUPERSTORE TOO COMPLICATED?
Dear Lloyd
I have written in to your cool radical and happenin’ mag to ask a
few questions. Let the letter commence!
1. Please could you tell me how the Zzuperstore works, how you
order the games, joysticks, back copies and so on. I wouldn’t have
asked this but I’ve just had my brain swapped with the Scorelord’s.
2. Is the statement ‘Best selling Magazine for C64 — and Amiga —
games’ true?
3. I am considering buying a C64 disk drive. Could you please tell
me if it is worth it, seeing as most games are dearer than cassette
games. How many times faster is the drive than the C2N? And
what other advantages are there?
4. Don’t you think Rainbow Islands was underrated?
5. Here is my top 5 C64 games that I own:
Ghouls ‘n’ Ghosts Rainbow Islands The Untouchables Turbo Out
Run Power Drift
6. When you had the bible of games?. some of them were missing.
For instance New Zealand Story which I own and is great, what did
it get?
David Lam, Perivale, London.
ft. Hopefully the new-style Zzuperstore , crammed with lots more
'nfo, including the software price conversion table, makes things
more clear. For example, if you'd like to buy Blood Money on
cassette, find out what it’s recommended retail price is by looking
at the review — £9.99. Then look at the conversion table, which
shows you only have to pay £7.99 if you buy it from us. Now all
you have to do is fill in the order form; the game’s full name, the
software house, the price you pay, your name and full address.
Remember not to send cash, but instead either a cheque, postal
ZZAP! AUGUST 1990
order or Visa/Access number.
2. Of course it is! We wouldn’t print it otherwise. The fact is that
our closest competitor in the C64/ Amiga market used to be CU,
but since going Amiga only their readership has fallen dramatically
leaving us way in the lead. What’s more, at the moment there’s
hardly another magazine in the C64 market. Your Commodore has
closed, as has Commodore Disk User while CCI has gone
bimonthly.
3. See above.
4. Yes, and we said so in Issue 61 ’s Word.
6. C64 New Zealand Story was reviewed is Issue 53 and earned
93%.
LM
COVERTAPES WITHOUT COVERS
HSnound that you |K
sur pns>Bu, M t0 myself my the tape cassette
S^ked but there is one thing w [°|^j W that y0 u stick in an empty
S* SSS- was thinldng U about
i§
gStt ^a^ScenTvr. ^ S ^ntemp.ating my
decision.
S^XS. a ^u*>» mBI282UZ '
M io, your oo^m,
SO are space. At the mome jn(o [fl(S j SSU e. ■
Matures so they probably won t ™* Zj t0 p e £18 when a casset j^_
in%e ^ameZlvTously
fSlt SSiS
went up to £1.50 we decided^ raw Effective iy a savmg of
l " jiriZtinn nrice we would drop it to i. •*> subscription
cfleT* £150 + 12 x 25p (P°fS^selJerZd cheaper to
\ ate) you wouldn't get a free game, b t on es such
Ascribe and we've started dogg spec* 3 b jbers also benef t
as the current Infogrames «op. Scours* 9 ^ ^ effect ,vely
SSsSfSrSSiS!
thought the new low price Moreover there was n
readers might not want the .?*™ er reade rs prefer the >od
| benefit for Amiga owners. B back to it. How st ^' f
system please «•**} £?, “lay su bscriW loo W
LM
OVER DRIVES
Dear Lloyd
I am writing to you as a very confused reader I have had a C64
and used a cassette recorder for 3 years. But I now want to
upgrade my computer so I am thinking about buying a disk drive
but I’m uncertain on a few points:
1 . What is the sort of price that I would have to pay for a new disk
drive?
2. What are the advantages of having a disk drive?
3. Is it worth it in the end after buying a disk drive and then paying
the extra money for disks?
Anyway enough of my problems, and now for some points I would
like to make about ZZAP!.
a. The charts are great, but how about giving the percentage of
votes they got from readers.
b. Megatapes 6 was brill and I didn’t mind paying the extra 50p for
it either, lets hope there is more to come in the future.
c. The competitions are good and there are some great prizes to
be won.
d. The budget bit is brilliant and I hope it gets bigger because I buy
more budget games than full priced.
e. Can you order back issues of ZZAP! other than the ones
printed?,
f. The reviews are brill, they are the best part on the mag, how
about the reviewers giving their own % for the game.
g. Rrap is brill, very interesting and enjoyable to read.
h. I don’t use the pokes much because I like to complete the game
myself but sometimes I have to cheat. Ah!!
i. To all you disloyal readers out there, complaining about the
pages, I would just like to say that it’s the quality not quantity that
matters.
j. How about a list of all the games received by you but not
reviewed with overall percentages and a small description about
each game.
k. I would just like to compliment Mills on there excellent service
concerning the Load-lt cassette recorder.
I do hope this letter gets printed because I haven’t done my
homework so I could write this letter to you.
Keep up the good work and long live the Commodore 64. Well
that’s it folks!
Ian Sherwin, Manchester M31 3L.
l. Prices vary but the Oceanic 118N is a good deal, at £129.99
from Datel Electronics (phone 0782 744707). We plan to do a disk
drive feature very soon, for both Amiga and C64, so any hardware
manufacturers get in touch now!
2. C64 disk drives, being serial, while not particularly fast are still a
lot faster than tape and very useful for multiloads. Sometimes you
get extra features as well: Ocean’s Tfie Untouchables includes
some beautiful interlevel loading screens and Turbo Out Run
shows you the map whenever you die, rather than only if you
complete the game. The most important advantage, though, are
the many games which are only available on disk. For example,
virtually all the superb C64 Infocom adventures, many wargames
and the superb Space Rogue.
3. It has to be your decision, really. If you love adventures and
strategy games then a disk drive is practically indispensible. If not,
then then advantage isn’t quite so great although many multiload
games such as Turbo Out Run are obviously a lot more fun without
lengthy tape loading.
a) Hmm, maybe.
b) Thank you.
c) Thanks again.
d) And again!
e) Yes, see Zzuperstore.
f) I know CRASH do this, but the Scorelord’s against it. Rather
than each reviewer simply putting a percentage at the bottom of
his review, and the overall being a simple average, the review
orocess consists of plenty of argument beforehand. People start
off with marks which can be quite varied, but then everyone listens
to everyone else’s opinions and the marks are gradually agreed
upon. If anyone disagrees with the overall mark they can say so in
their personal comment.
g) You obviously have a very discerning eye, sir.
h) None of us are perfect.
i) Well said.
i) It’s extremely ,are nowadays for us not to review a C64 game.
For the Amiga, it’s unfortunate that there’s a bit more junk about
which we don’t have space to review. Printing short descriptions
might seem fair enough, but as they have to be fairly diabolical
and obscure not to be reviewed I don’t know if there’s much point
to it.
k) Yes, it is very good although the price has just gone up from
£ 39.99 to £44.95.
Just this once then, we wouldn’t like to get a reputation for leading
youngsters astray, now would we?
ZZAP! AUGUST 1990
35
swsa
TOO EASY COMPETITION
Dear Lloyd
After five years, ZZAP! is still there at the top of the crowd. On
behalf of every 64, 128 and Amiga owner, I would honestly like to
say WELL DONE. That ‘other’ commie mag couldn’t cope — but
then, who could?
I read with interest your reply to my letter in ish 58 about ZZAP!
in general. I guess you were right about one thing — the quantity
of the mag may be below par but the quality is for ever going up.
Rummaging through recent back issues I’m amazed at all the stuff
you’ve got crammed in; the mag has never been better! For only
eighty-four pages, you’ve surpassed yourselves!
The main reason why I’ve written in is to complain about the
competitions (original, huh?) which are too easy. ‘So what’s he
bloody well moaning for!’ say the hordes of ZZAPers. Well, Lloyd,
whatever happened to the (good) old days when we had to show
our artistic talents? And what about the short story romps (ho ho)
of no more than 300 words? Some of us actually want to earn a
mega prize, not answer a few poxy questions where all you have
to do is read the appropriate review.
On the subject of competitions, why not run a few a year for
overseas readers? Reading ZZAP! for someone who lives in
Australia, for example, is a privilege but also a little expensive so
why not show some concern? Aussie readers have to pay £35 to
subscribe so it’s only fair to them and to all your other readers to
get a prize, once in a while. It would be a bit of a shame if it weren’t
possible, though understandable.
Ike Anyal, Chorlton, Manchester.
Competitions, well the Scorelord would love to set questions
dealing with the existential nature of modern, trans-spacial warp
drives. But some of our younger readers might not be up to speed
on this fast-moving technology, so we try and do questions which
even our youngest readers can enter. But, taking into account age,
drawing competitions are fine for this. In fact, due to the
overwhelming response we had to the Hewson Fourth Dimension
comp, with a stunning range of high quality entries, we did another
drawing comp with US Gold over Rotox. In fact, the whole editorial
team would like to take this opportunity to thank readers for their
entries. Short story competitions are also under consideration.
As for foreign readers, there’s always a problem over the
lengthy delay needed for their entries. And, of course, some of the
top prizes wouldn’t be much use abroad due to the different mains
voltages overseas. Even some of the games don’t work,
notoriously European games flicker very badly if put on American
computers due to the higher US TV refresh rate. Overseas readers
can still send in tips and win prizes, just in this issue it seems likely
a New Zealand reader will win a software voucher. And where
possible we will be looking into how to do some comps for
overseas readers. ^ „
LM
BRUCIE BONUS?
Dear Lloyd
Me and all my mates reckon Phil is the spitting image of gorgeous
Liverpool goalie, Bruce Grobbelaar. Please show us a picture of
the sporting geniuses together, so everyone can see the striking
similarity.
I also think Robin looks like Aled Jones, who also happens to be a
whining taff. I don’t know who Stu looks like, but I feel sorry for
him!
Linda Lusardi Lookalike (Derek), Page 3 (Hull).
Does ZZAP! really have such a high transvestite readership and
why do they all fancy Phil?
1
MK5-ss5Ss sSSS
rTto Sft sr*J5» "<* me -
c \ues to w" 7jpp\ offices, <*
taking over* nR5 9 OG- Gauntlet?
n “ s ‘
pps ' ^ , ***> "fSTSt **<?£
ol's VYhat’s the Scored on> ^ , Keep ^
j n n a reviewer ^ isn’t dead ( ' oun te
T» saw** 5 wJfSKi «*> « »
game is Space
end!)-
CM
DISK DESIRE
Dear Lloyd
I have been an avid ZZAP! reader since issue one, in the days
when I was a 64 owner, when I was fifteen, right through to now,
and an Amiga owner. I have been here through thick and thin, as
have I’m sure many others, 64 and Amiga owners alike. I even had
a letter printed in your pages, some time back. It was the only time
I ever felt compelled to write until now. There are a couple of points
I wish to make.
One is in reference to a letter from Sean York, Issue 61 . On the
front of the issue was a cassette for 64 owners. This is a great, and
really good value for money idea. 64 owners get what they deserve
for buying your magazine. Now, Mr York asked if it was possible for
a cover disk, and your reply was in the negative, yet I can’t
understand why. Now, before you say the cost for the magazine
would be high, I think this is unfair. Sure it would put up the cover
price, but so do cassettes, and us Amiga owners don’t mind the
extra pennies. So maybe it would cost £3, but I’m sure 64 owners
wouldn’t mind. They are still getting a brilliant mag, and they do get
cassettes. Other magazines put disks on the cover, and still charge
under £3. I think this is unfair on us Amiga owners. At least you
could try it once and give it a shot to see if it works which it will.
A certain other magazine has turned all Amiga. Traitorous. I
bought issue May 1990, with the coverdisk. Disk was okay, but the
mag is utter rubbish. So what if it is all Amiga? I also like 64
reviews, as I still love the machine, and my cousins have 64s. I buy
games for presents. So once again ZZAP! proves its worth.
Commodore User? Hah, with no 64 stuff it ain’t worth the effort. By
the way, I’m not being biased towards ZZAP!: I also buy C&VG,
ACE and Amiga Format (when I can get it). I enjoy them all, and
get all the different opinions on games.
I don’t think your magazine can get any better. Your reviewing
balance is brilliant, news is good, and you include some brilliant
features, (a sensible chat was great). Finally, I know you will read
this letter and reply sensibly, unlike one unmentioned mag. I know
because you have a very rare quality, reader understanding. The
KING is ZZAP! long live the KING!!
Andis Appleton, Liverpool L11 4SY.
PS. Hi to Bazzer, and all Commodore owners the world over.
I don’t know if all this enthusiasm about Phil is healthy, but still on
your other point we hope to balance future Megatapes with some
kind of special offer for Amiga owners. Of course, your best bet to
avoid paying extra is to subscribe! If all you Amiga owners really
do want a coverdisk then blitz editorial director OH Frey with your
letters, but it’ll definitely require plenty of mail!
Well that’s it for another month. Before I go back to my cell I
must thank Graham Dowle for the file he sent me — a nailfile
wasn’t much use as an escape tool but it’s the thought that
counts. Anyway, keep sending your letters to Prisoner Lloyd
Mangram, Stalag ZZAP!, Ludlow, Shropshire SY8 1JW. By the
way, anyone fancy a rock cake?
If we don't stock it
you probably don't need it
At Microsnips, we stock over 3,600
different computers and accessories.
So whatever you’re looking for, look no
further.
Even if all you’re seeking is some
expert free advice.
After all, how else do you think we have
become one of the most respected hardware
and software dealers in Britain?
COMPUTERS
Commodore 64C Light Fantastic Pack
£149.95
Also available Light Fantastic C64C Upgrade & Software
£39.95
AMIGA FLIGHT OF FANTASY PACK
Including ‘Extras’, Workbench 1-3, Manuals, Modulator,
Rainbow Islands, F29 Retaliator, Escape From The Planet of
the Robot Monsters, Deluxe Paint II, Mouse Mat, 5 free disks,
Mouse Holder and Disk Box.
£399.00
Commodore 64 World Cup Pack
£159.95
MONITORS & LEADS
Philips 8833 Medium Res Colour/Stereo
£249.00
(Including Lead)
Commodore 1084 Colour Monitor
(Including Leads)
£239.00
Philips Commodore Mono Monitor
£79.95
CBM to Mono Monitor Lead
£5.49
Amiga to Scart/21 Pin Euro Connector
£13.95
Amiga to Ferguson Lead
£8.95
C64/128 to Colour Monitor
£3.99
TV/Computer Aerial Switching Unit
£2.95
Computer-TV Lead
£1.99
Thingi De-Luxe Copy Holder
£6.99
Philips TV Tuner for 8833 Monitor
£69.95
DISK DRIVES & LEADS
CBM 1541 II Disk Drive
£129.95
Amiga A590 20mg Hard Disk
£399.00
Cumana Img 3W DS Amiga Drive •
£89.95
Q-Tec 1 mg Amiga 3 V 2 " DS Drive
£79.95
3W Disk Cleaner 3W DS Drive
£4.95
TDK 3Vfe" DSDD (World’s No 1) 10 for
£14.50
TDK 51/4" DSDD (World’s No 1) 10 for
£7.95
Lockable Disk Box (Holds 40 3 V 2 ")
£6.50
Lockable Disk Box (Holds 100 5 V 4 ")
£7.50
100 - 5W' Disks plus above Disk Box
£39.95
DATA RECORDERS & ACCESSORIES
Load-lt Datacorder C64/1 28
£39.95
Turbo-Corder for C64/1 28
£29.95
Cl 6 to C64 Tape Lead Converter
£5.95
Cl 5 Data Cassettes 1 0 for
£5.90
PRINTERS & ACCESSORIES
Citizen 120D inc. Parallel I/FACE
£149.95
NEC P2200 24 Pin
£299.00
Panasonic KX-P1081
£179.95
Panasonic KX-P1 124 24 Pin
£299.00
Star LC10 Colour (State CBM/Parallel)
£229.95
Star LC10 Mono (Parallel)
£179.95
Star LC24/1 0 24 Pin
£299.00
Amiga to Centronics Lead
£7.99
C64 Printer Connector for CBM Printers
£3.99
Box 2000 Fanfold Plain Paper 1 1" x 9Vfe"
£15.95
1 000 1 Across Labels
£6.95
Citizen 120-D Ribbons 2 for
£7.95
Panasonic 1081 Ribbons 2 for
£7.95
Star LC10 Black Ribbons (Nylon) 2 for
£7.95
Star LC10 Colour
£7.95
Panasonic 1124 Ribbon
£9.95
MISCELLANEOUS
Amiga Pro-Sound Designer (Complete)
£79.95
Amiga Future Sound
£89.95
Commodore 64C Dust Cover
£6.95
Amiga Dust Cover
£7.95
Amiga Mouse
£29.9S
Mouse Holder
£2.95
SPARES 1
Amiga Replacement Power Supply £49.95
Micromate Commodore 64 PSU £24.95
Bowthorpe Anti Surge Plug £14.95
4-Way Apollo 81 0 RF/Anti Surge T railing Socket £24.95
RING 051-630 3013 TO ORDER
or for FREE CATALOGUE
Answerphone 6.00 p.m. — 9.00 a.m.
OVERSEAS CUSTOMERS NOTE
Postgiro International accepted. NOT
Postbank Postcheque. Books not taxable -
Europe add £5. Non Europe add £10. We
reserve the right to charge carriage at cost.
UK POSTAGE AND PACKING. Items under £50
add £2. Items under £100 add £5. Items over £100
add £10 for Group 4 Courier ensuring delivery the
day after the despatch. Overseas customers
(Europe): Full price shown will normally cover
carriage and free tax. Non Europe add 5% to total.
CHEQUE GUARANTEE NUMBER MUST BE WRITTEN ON THE BACK OF ALL CHEQUES TO AVOID DELAY
Personal Callers Welcomed
37 SEAVIEW ROAD, WALLASEY, MERSEYSIDE L454QN 051-6303013 051-6305396 051-6912008 FAX:051-6392714
t
I
kids the
yjfr blistering English
KS summer has
arrived and it's time to
get a tan. But there's no
need to completely zone
out while soaking up the
rays, the latest in rad hi-
tech are handhelds
designed to be hip at the
beach • ••
mu
Ht V V 1
^ li
msim
X - 5 V . j
Designed by the same geniuses
responsible for the Amiga, the
Atari Lynx is a technological
wonder with some neat new tricks,
such as hardware zoom A mere
six months after being launched in
the US, it's officially available here
through high street stores The only
that Atari can't build
problem i
them fast enouc
fuel buttons are duplicated for when
the screen is flipped over for left
handed players There's also a
volume control, and a standard
J 5mm headphone socket Right
next to that there's a socket for the
Com lynx, a supplied cable which
allows up to eight players to play
linked together each with then
own view of the action
Tor gaming on the move you II
need no less than six A A batteries
which will be
a p p i o x i m a t e I y
Rechargeable batteries can be
used, but these last little more than
two hours. I hank fully, a r n a ms
the ( 54 only it*, been accelerated
to 15 Mhz (compared to / ,t> for
the Amigo) Mote importantly it's
\uppoited with custom chips
designed to make programming
easy Rets )r< five * and size changes
are handed automatically w hile
any number of sprites can be used
the fractal wave on ( ulitoinid
t ki mes would be impressive for an
Amiga while 5/ue lujUtnuuj use's
hardware zoom lot a super
smooth
o you can plug it into a car s
igarette lighter
I he coloui LCD screen isn’t as
an sharp as a Video Walk fin an
angle, Pul ns truly remarkable tor
the price and performs very well
The resolution is 150 x 10/ and
there's no flicker to mat the fluid
animation Up to 15 colouis < an
be displayed bom a palette of
4095
{ lie heart of the mar hme is none
other than the 6509 chip used by
our
Arfrr tun net style gome
>lows nwiiy anything seen
'it nun times
gates of zendocon
A - ' ;
Ninftmdo GAME BOY
irritating and high pitched as you'd
expect After a few minutes left
aione they automatically turn
themselves off.
★ PHYSICAL: Ultra compact, (5.75
x 3.5 x 1 .25 ) and runs off four
AA size batteries. The LCD screen
is a fair size, (1.8 x 1 .6 ), a blocky
and yellow-tinted monochromatic
but still sharp and effective. Control
is via a cross-shaped rocker switch
with two fire buttons, select and
start buttons plus contrast and
volume. There's also ports for
headphones, external power
supply and to connect the
Gameboy with another Gameboy.
Two player Tennis gives each
player their own view of the action
Sound is stereo ( ! ) and surprisingly
good. Four AA batteries
★ GAMEPLAY: Of the fou r we ve
seen. Skate Or Die is the best with
the skater moving left/right at the
bottom of the screen as various
obstacles move toward him in 3-D.
The right control pad controls
speed. While there are just three
positions for the skater to be in,
and success depends on planning
a move ahead rather than arcade
reactions, there's a good feeling of
speed and it plays well. C consists
of stormtroopers and Alien - like
creatures rushing a soldier who
can move between four positions at
the bottom of the screen. It's
pseudo 3-D again but the bullets
are tough to see, movement is
sluggish and it s very repetitive
Gradius shows a side-on view of
your ship as various baddies enter
from stage right. You can move up
and down, fire, and if you do well
enough there's a motner ship to
beat Not bad, but rather fiickery.
Double Dribble is a basketball
game. Your player begins at the
right, he can move vertically (three
positions) and right (across four
ines), aiming to score in the
basket. Two opposing players
move upwards, trying to block you
Dull
★ GAMEPLAY: There's dozens of
games available for £30 or so,
including Tennis , Baseball, Tetris.
Nemesis and Super Mario Land
Playability is as high as you’d
expect of a Nintendo product, and
with so many sold developers are
failing over themselves to bring out
new products. Ocean are the latest
to jump on the bandwagon and
are currently developing a version
ot Batman I he Movie.
★ GAMEPLAY ©ENIUS: The
supplied cart is a cut-down
★ CONCLUSION: Compact and
fairly battery friendly this is a real
handheld There are plenty of
great games too Unfortunately, it s
not officially available here and a
design flaw has emerged w ith a
small portion of the LCD display
screen blanking out after a while.
At £99 it's also a bit pricey
version
of Epyx's California Games with
four events: Surfing, BMX, Footbag
and Halfpipe All the events can be
clayed with two players on screen,
lelping or sabotaging each other.
Othe r games are priced at
£29 99 and £34 99 We've
played Blue Lightning and Gates
Of Ze mdocon Lightning is a nine
stage Afterburner type shoot 'em
up with some superb graphics
roaring through the canyons is
particularly impressive. Gameplay
is good, if simplistic
Gates Of Zen do con is a
horizontally scrolling space shoot-
em up with no less than 51 levels
Gates allow you to choose various
routes through the game. There are
four add-on weapons, a force field
and both lasers and missiles to
blitz the enemy. This is a classic
shoot-'em up which would be
superb on any machine, the variety
of graphics and gameplay is
astounding.
Thoughtfully both Lightning and
Zendocon have an extensive
password system so playing them
in just short bursts can still he fun
Other carts include a 3 D game
where Electrocop shoots his way
through mazes, Chips Challenge (a
puzzle game}, and Gauntlet III (a
tour-player game).
These aren't really video consoles,
since they're only capable of
playing a single game. Still, they're
relatively cheap at £19.99 and
manufactured by coin op makers
Konami.
★ CONCLUSION: Despite the
a 1 1 r a c t i v e looks, a n d I o w pn c e
these aren't a bargain Anyone
who remembers the technically
similar Fire from a couple of years
back would be very disappointed
with the repetitive and extremely
limited gameplay on offer here.
colour systems are being promised
by both Sega and NEC! The Sega
GameGenr looks good, with an
optional TV tuner video camera
input and the option for eight
GameGears to be linked just
like tire Lynx A launch is planned
this month in Japan but it s not
planned to arrive here until late
me in i c lur botxpress looks like
a bulk ter version of the Gameboy,
(4.3 x 7.3 x 1.8 ) and boasts 6
channel sound plus a palette of
256 colours. It can use game cards
from the existing Turbo Grafx 16,
the American version of the PC
Engine. However, grey imports into
the UK gre usually of the Japanese
version The price is £156 and an
optional TV tuner will be available
for £50, allowing it to be used as a
portable IV Like the Lynx it uses
six batteries, while there's a cable
to link machines for two player
games. A September launch is
planned, but as yet NEC have yet
to make any of their games
machines officially available here.
It's also worth bearing in mind for
both machines that prices in Japan
typically increase dramatically for
the UK
★ PHYSICAL: They're fairly small
(4x7x1 ), and very light. They
run off two AA size batteries
There are two control pads,
although the right one is usually
just a simple firebutton, and four
small buttons (their function
depends on the game). The display
consists of a transparent LCD
screen laid over a coloured,
printed background. 'Sprites'
consist of some nicely drawn,
monochromatic LCD graphics
appearing in series. The illusion of
movement is slow and
unconvincing, with enemy ships
jumping from one position to the
next as they approach. The
technology suggests a fancy digital
watch, and the sound is as
★ CONCLUSION: The Lynx is great
fun, a beautiful slice of in tec.h with
great potential and one or two fab
games already. But it's also pricey,
not all that portable and yet to be
inundated with software. Using it
on the move isn't that credible, but
as a complete home entertainment
system to take around with you it's
very impressive.
This was the first true handheld,
monochromatic but compact and
highly successful with over a
million sold already. Masses of
games are in development for it.
/ZAP! Al >< ,i rs I I «>«><>
rborough 0733 49696 cheshunt 0992 25323
FULL RANGE OF AMIGA, ST, SEGA, 64, SPEC, AMSTRAD, PC, PCW, 2600, XL/XE, BBC
ADVENTURES 64 DISCS
STARCROSS 2.99
SUSPENDED 2.99
DEADLINE 2.99
DEJA VU 4.99
MURDER BY
THE DOZEN 4.99
INTRIGUE 4.99
DEF CON 5 3.99
PILOT 4.99
UTILITIES
MACRO ASSEMBLER
DEVELOPER 9.95
LOGO 995
ADA TRAINING COURSE.7.95
SWIFT SPREADSHEET.. ..9.95
GARY KITCHENS GAME
MAKER 5.99
PROGRAMMERS
TOOLBOX 4.99
PERSONAL MONEY
MAKER 4.99
GEOS INC GEO WRITE ...9.95
PROGRAMMERS
UTILITIES 9.95
INTRODUCTION TO
BASIC PART 2 4.99
EASY STOCK 9.95
SIMONS BASIC (ROM) 9.95
SIMONS BASIC
EXTENSION 4.95
SOUND STUDIO 2.95
ARCADE /ARCADE
ADVENTURE GAMES, 64 DISC
BAAL 4.99
BALLISTIX 4.99
DYNAMITE DUX 4.99
SUPER WONDERBOY 4.99
FIGHTING SOCCER 4.99
STREET SPORTS
SOCCER 3.99
THUNDERBIRDS 4.99
ENLIGHTENMENT
DRUID II 3.99
BLOCKBUSTERS 3.99
AFTERBURNER 2.99
PACLAND 4.99
RUNNING MAN 3.99
MICKEY MOUSE 3.99
ALTERED BEAST 4.99
TUSKER 4.99
FLYING SHARK 2.99
NAVY SEAL 4.99
EMPIRE STRIKES
BACK 2.99
RETURN OF THE JEDI 2.99
WICKED 4.99
SOKOBAN 4.99
SUPERSPRINT 2.99
THREE STOOGES 4.99
FOXX FIGHTS BACK 3.99
TOP FUEL CHALLENGE ..2.99
ARTURA 3.99
INTERNATIONAL
KARATE 2.99
GARY LINEKER 2.99
NORTH STAR 2.99
SUPER SCRAMBLE 3.99
FOOTBALL MANAGER 4.99
THE MUNCHER 2.99
ADDICTABALL 2.99
NETHERWORLD 2.99
BLASTEROIDS 2.99
VENOM STRIKES BACK ..2.99
EXOLON 2.99
IKARI WARRIORS 2.99
BASKETBALL 2.99
PAZZAZ 2.99
TIMESCANNER (PINBALL
CONSTRUCTION KIT) 2.99
ACE 2088 2.99
HERCULES SLAYER OF
THE DAMNED 2.99
PITFALL 2.99
PITFALL II 2.99
WEB DIMENSION 2.99
ZENJI 2.99
PASTFINDER 2.99
HERO 2.99
TRACER SANCTION 2.99
AZTEC 2.99
WHERE TO BUY:
EITHER AT
19 THE BROADWAY
THE BOURNE
SOUTHGATE
LONDON
N14 6PH
UNIT 6
MIDGATE
PETERBOROUGH
CAMBS
PEI 1TN
COMPILATIONS 64 DISCS
KARATE ACE 5.99
WAY OF EXPLODING FIST,
BRUCE LEE, KUNG FU
MASTER, AVENGER,
SAMURAI TRILOGY,
UCHIMATA, WAY OF
THE TIGER.
PACK OF ACES 4.99
INTERNATIONAL KARATE,
BOULDER DASH, WHO
DARES WINS II, NEXUS.
PUB GAMES. 3.99
DARTS, BAR BILLIARDS,
TABLE FOOTBALL,
DOMINOS, PONTOON AND
POKER, SKITTLES.
COMPUTER CLASSICS 5.99
DYNAMITE DAN, ZYNAPS,
ALIENS, EAGLES NEST,
CAULDRON II.
BEST OF ELITE 5.99
BOMB JACK, FRANK
BRUNOS BOXING, AIRWOLF,
COMMAND.
SPECIAL OFFER.
EDUCATIONAL SOFTWARE
CASSETTE ONLY.
RRP
LOGIC
PRICE
FUN SCHOOL
2. UNDER 6’S
9.95...
5.95
FUN SCHOOL
2 6-8 YR OLD
9.95..
5.95
FUN SCHOOL
2 8’S & OVER
.. ..9.95...
5.95
DISC ONLY £14.95 INCP&P
(ONLY FROM LOGIC)
TRACK-N-FIELD - BY
ATARISOFT. WITH! ARCADE
CONTROLLER.
*NOW YOU CAN PLAY
THE ORIGINAL
ARCADE CLASSIC IN YOUR
OWN HOME*
THE EVENTS
100M DASH
LONG JUMP
JAVELIN THROW
110M HURDLES
HAMMER THROW
HIGH JUMP
BREAK THE WORLD RECORD
IN ATHLETIC COMPETITION.
YOUR OUT TO BEAT THE BEST
TIMES & DISTANCES ON
RECORD. GET ON YOUR
MARKS FREE ARCADE
CONTROLLER
SPECIAL OFFER
DISC OR TAPE
SOUND EXPANDE.
£9.95 INC P&P
ADD HI TECH
DIGITAL SOUND TO YOUR
COMMODORE
PLAY UPTO 8 NOTES AT A
TIME PLUS RHYTHMS,
AUTOMATIC BASS
ANDACOMPANIMENT-
LARGE SELECTION OF
PRESET SOUNDS
12 PRESET RHYTHMS
SOUND CAN BE SENT TO
YOUR TV MONITOR OR HIFI
“RIFF MACHINE”
PULL DOWN MENU’S,
MUSICAL STAVE DISPLAY.
5 LYNTON PARADE
CHESHUNT
HERTS
EN8 8LF
MAIL ORDER TO:
5 LYNTON PARADE
CHESHUNT
HERTS
EN8 8LF
Tel: 0992 640050
POSTAGE AND PACKING: 1-3 ITEMS 75P, 4 OR MORE £1.00
We all know that no
game is complete
without a thumping
soundtrack. Games
sucnas Treasure Trap and Turbo
Out Run owe their success as
much to their soundtracks as to
But
minimal amount of musical
knowledge you too could be
using your 64 or Amiga to
make great music. This month
ROBIN CANDY, the talented half
of Fused, checks out the musical
possibilities of the Amiga. Next
month Robin will provide a
comprehensive guide to the
C64*s impressive software base
and Midi capabilities.
It's safe to say that the
r , Amiga is the best
sounding home computer. It's
sound chip (christened Paula by
Commodore) is capable of
producing some excellent
sounds. Yet it's not as popular in
music circles as the ST. Why?
Well it hasn't got the ports
necessary to link it up to
professional synthesizers. These
ports, known as Midi ports (see
'MIDI MAGIC' box for a detailed
description), can be added on
using a third party interface.
However, this lack of foresight on
Commodore's behalf left the
Amiga behind in the music
software stakes and it's only
fairly recently that it has started
to make up the lost ground.
If you're new to music you're
unlikely to want to spend bags of
money on racks of Midi
equipment for a hobby you may
not, in the end. enjoy and the
Amiga's soundchip is as good a
place as any to start messing
about with music.
Paula is a four channel device.
Basically this means it is capable
of producing four different
sounds at a time, one on each of
its sound channels. Most Amiga
music sounds as if it uses more
than four sounds. This is because
it is possible to flick between
channels quickly to create the
illusion that there is a lot going
on.
For instance on channel 1 you
could start with a bass drum
sound and as soon as that has
decayed away switch to using a
totally different sound then switch
yet again to another sound at a
later stage and so on. Bearing in
mind that you've got four
channels on which do this you
can create some complex
sounding pieces of music.
makes a great introduction to
music on the Amiga. Some
limited Midi facilities are
available but Sonix is best used
with the Amiga's soundchip.
Music is entered into the
computer using the mouse and is
represented by traditional music
notation, this is a bit of a bind if
you're not familiar with crochets
and quavers but it doesn't take
long to get the hang of it. There
are four staves at your disposal,
one for each of the Amiga's
sound channels with a mixer
option to set their volume levels.
An Instrument menu lets you
•build your own sounds using
waveform, attack, decay, sustain,
low frequency modulator options
etc but one or the nice features of
Sonix is that it uses samples.
There are auite a few public
domain disks available packed
full of good samples ana demo
songs but if your budget can
stretch to a sampler (more on
them next month) then, for
relatively little money, you've got
a very good basic music system.
Between £40-£l 00 there are
a whole host of music programs.
Dr T's MRS (£49.95) is generally
acknowledged as a excellent first
sequencer. Its Midi
implementation is far better than
that of Sonix and it retains the
use of the Amiga soundchip,
making it an excellent choice iff
you've got a simple Midi set-up.
It's very easy to use but one
aspect that I personally don't like
is the way your music is
represented. Notes are shown as
letters and numbers with yet
more numbers to show when
they occur in the music and for
how long. While this makes for
SOIIIX 8 - random zt
L — H
h —
p — j
Li* — —
L- -J
\
kJ
L I
Llji
a i
t 1
[Ij
t
. Ml :
LX zrw v
[jJ
^ ZZZZX
mu.})
i 7 H M
Play
T ranspose Tune Jti )
ZZAP! AUGUST 1990
41
Next Month: ZZAP! will be
talcing a look at all that's musical
on the 64 and sound samplers
on the Amiga.
Internal
^ well. It's easy to spot playing
errors and to correct them using
the mouse.
e Amiga What makes this such a great
F samples package is that it is modular,
an for Each section of the package,
bit like a such as the quantise menu, is a
\onix. separate program. So in the
i onto the future the programmers may
ed into the decide that the quantise options
in a could have been better, program
ler £30 a new set of options and supply
r enough „ them as a replacement module.
Rated So this is one package that isn't
going to be obsolete as soon as
> music me next all singing, all dancing
>r Ts KCS, music program arrives.
Music X. The program is very easy to
Dr T's get into. Most functions such as
jxcellent record sequence don't need
j full of much explaining but I found the
going to manual to be poorly organised,
j uses for There aren't enough tutorials,
/as and newcomers to music on the
< which Amiga may find it confusing to
an the use at first
Music X's extensive facilities
this (too many to mention here) can
55 track only be fully exploited using Midi
>peaking gear. Nevertheless it can use IFF
fvidualty and Sonix format samples. It can
jsic X hold up to 16 samples in
individual memory with any four being
drum line, used at a time. When it was
» using a originally released, about a year
gether, ago, Music X was sold for
ne around £250, if you shop
owever, by around it's now possible to buy a
tee option copy for less than £1 00. At that
posite price it's a real bargain and
ain several definitely the best buy for the
What is Midi?
Midi is an acronym for Musical
Instrument Digital Interface.
Basically it's a communications
interface which allows
electronic music instruments to
pass information between each
other.
What's so good about that?
Well for starters you can use
one instrument to control
another. For instance you could
link several synthesizers
together and play any of the
sounds from any of the I
keyboards from one master I
keyboard — no need to jump
between keyboards like a
demented Rick Wakeman. Add
a computer into the network
j and the possibilities look very
enticing.
Everytime you press a key on
a Midi keyboard data is sent
out through the keyboard's
Midi Out port. This data details
what you keys you pressed,
how long you pressed them for
and on some keyboards how
hard you pressed them. This
data can be recorded by your |
computer using a program
called a sequencer which acts
a bit like a tape recorder.
When the data is sent back to
the keyboard it will play back
your performance exactly as
you played it. If you made a
few mistakes then you can
either rerecord just a part of
the performance or correct
them on screen.
Most sequencer packages
include error correction options
which will automatically correct
any timing errors in your
playing style. Known as
quantisation it works by shifting
your notes to the nearest user
definable position. For instance
I you can set the program to
quantise to 16ths. Whatever
you play now will be shifted
forwards or backwards to the
nearest 16th. If your playing
I skills are totally awful you can
enter music in Step-Time
(sequencer jargon for entering
the notes by hand either by
typing or using the mouse).
These days sequencers are
fairly sophisticated programs
] that allow you to put a song
together with the minimum
amount of fuss. Sections of
music can be copied, sounds
changed, errors corrected some
I programs will even generate
music randomly for you! All
you need are the ideas.
very precise editing it's a bit
unfriendly. It's nigh impossible to
qet a feet for the music without
playing it.
Weighing in at £75 is Track
24 from French software house,
Musilog. As the name suggests
you've got 24 tracks (a track is a
bit like a stave on Sonix or an
Amiga sound channel except
you can have more than one
note playing at a time on each
track). Unfortunately, there's no
provision for using the Amiga
sound chip, this is a Midi only
package. As such it is very
simple to use with a surprisingly
short manual. There's a lack of
high powered commands as
found on the more expensive
sequencers but it does the job
adequately enough .
The only aspect of the
program that is a let down
occurs when you want to edit
your music on screen. Music is
represented using music
| standard notation, however, it
| doesn't let you view the contents
of several tracks at once which
creates problems when you want
to compare different parts of the
piece to find out why something
doesn't work.
Electronic Arts' Deluxe Music
Construction System (£80) is
another program that displays
note information as standard
music notation. It's designed to
STRATEGY
PORTS OF CALL:lt combines arcade-like interactive action
witheconomic strategy and adventure. Ports of Call makes you both
theshipowner and ship captain. As the shipowner, you must be
afinancial wizard who’s willing to take risks. As the shipcaptain, you
must show exceptional expertise while maneuveringyour freighter. 1-4
players. Great graphics. Get on board today!
Amiga £24.95
SIM CITY:Design and build the city of. your dreams. Fight
crime, unemployment and pollution. Control budget, transit
andpopulation. Create industry, shopping centers, parks,
stadiums, seaports and airports. Original US version. Dual pack 51 2K
and 1 Meg RAM disks included 1989 game of the year.
Amiga £29.95, C64 disk £14.95 (C64 ver=European ver)
MICROLEAGUE WRESTLING:Featuring HULK HOGAN, decide which
moves tomake - body slam, leg drop - all the authentic moves of
eachwrestler. Includes two great wrestling match-ups: HULK HOGAN
vs RANDY SAVAGE and HULK HOGAN vs TED DIBIASE. Interactive
strategydetermine the action and outcome of each match.
Amiga £29.95 C64 disk £19.95
ROMANCE OF 3 KINGDOMS: You are a master, one of these
warlordsdetermined to beat out the others and control the country.
255characters. Military, economic and diplomatic simulation.
Fivedifferent scenarios. 1-8 players. 1989 Strategy Game of the
Year.Amiga £44.95 (1 Meg required)
CLUE BOOKS: £6.95 each: BLACK CAULDRON, GOLD RUSH, KINGS QUEST I, II, III or
IV LEISURE SUIT LARRY I, II or III, POLICE QUEST I or II, SPACE QUEST I, II, or III
£7 95 each BARDS TALE I, II or III, CHAMPIONS OF KRYNN, CURSE OF AZURE
BONDS, DEATHLORD, DRAGON WARS, DRAGONS OF FLAME DUNGEON
MASTER ELITE FAERY TALE, HEROES OF LANCE, HILLSFAR, KEEF THE THIEF,
MANIAC MANSION, MARS SAGA, MIGHT & MAGIC I or II, NEUROMANCER, POOL
OF RADIANCE, SENTINEL WORLDS, STARFLIGHT, SWORDS OF TWILIGHT,
WASTELAND, or ZAK McKRACKEN, 688 ATTACK SUB, INDIANA JONES ADV.
£8.95 each: ULTIMA III, IV or V. . , A A CTC TTT ^
£19 95 each: QUEST FOR CLUES I, solutions to 50 games - including PHANTASIE III and
TASS TIMES. QUEST FOR CLUES II, solutions to 40 games - including DEJA VU,
QUESTRON II and TIMES OF LORE
Mail order onh
tly. Please allow 28 days for delivery. Please make cheques and postal orders
payable to CINTRONICS LTD. Free post and packaging within the UK. Europe add £2 per
item. Overseas £4 per item.
CINTRONICS LTD, RICHARD HOUSE, 30-32 MORTIMER ST, LONDON WIN 7RA
Programmers
and Artists:
ZEPPELIN
GAMES eat,
sleep and
dream
computer
games!
We have produced award winning titles like Draconus, right
through to sheer commercial licenses like Kenny Dalglish
Soccer Manager. We have recently moved to larger premises
in Durham, and our continuing expansion programme means
we require your skills as Commodore 64/ Amiga programmers
to maintain the influx of quality Commodore software into our
company.
If you think you have the skills to write Commodore Software
or even wish to develope your skills on a free-lance basis with
Zeppelin, we are waiting to hear from you.
Please write in confidence to:-
Brlan Jobling
Zeppelin Games Limited
P.O.Box 17
Houghton-le-Spring
Durham
DH4 6JP
or phone on 091 385 7755
NAUGHTY
IKLJ3
0898 800 293
JOKE OF THE CENTURY
0898 800 243
FAT
FREDA'S
RUDE
JOKES
0898 800 244
GORDON THE GOALIE'S
W2W FOUL!
FOOTY
JOKES
0898 800 245
AUSSIE NAUGHTY JOKES
0898 800 246
TASTELESS TIM'S
BAD
TASTE
JOKES
0898 800 247
ROGER SMELLEE
0898 800 248
5p PER 1 2 SECS CHEAP RATE 5p PER 8 SECS ALL OTHER TIMES INC. VAT
ULTRA-NAUGHTY LINE FOR READERS OF SMALL PRINT 0898 800 249
COMMODORE SUPPLIES
REPLACEMENT PARTS
Amiga Power Supply £39.99
Commodore 128 PSU £39.99
Commodore 64 PSU £24.99
Amiga Modulator £17.99
Vic-20 Modulator £14.99
64 Datacorder (C2N) £24.99
16/+4 Datacorder (C3N) £24.99
Commodore 16 PSU £14.99
PRINTER RIBBONS
MPS801 Ribbon £4.99
MPS803 Ribbon £4.99
LC10 Ribbon £4.99
Citizen 1200 £4.99
LC10 Colour £9.99
LC10-24 £4.99
Epson LX80 £3.99
Brother Ml 009 £4.99
CABLES ETC
Serial Cable (64) £5.99
Amiga Cable (Centronics) £9.99
64 Parralel Converter £14.99
OTHER ITEMS
Simons Basic Extension £4.99
100x51/4” Discs £29.99
100 x 3 1/2” DSDD Certified £49.99
64 Magnum Lightgun £34.99
Prices are fully inclusive. Delivery within 14 days.
Chq/PO to; Omnidale Supplies (Z), 23 Curzon Street,
Derby, DEI 2ES Tel: (0332) 291219
'VISA
AT LAST!
COMMODORE l/C SPARES
AT DISCOUNT PRICES
For C64, C16, +4, 028 and Amiga
CIA
6526
£12.99
ROM
901227-03 £8.99
MPU
6510
£9.99
ROM
901225-01 £7.99
PLA
906114-01 £9.99
SOUND
6581
£16.99
ROM
901226-01 £12.99
RAM
4164
£2.99
C64 USER PORT RE-SET SWITCHES £5.99
MICRO MATE REPAIRABLE C64 POWER SUPPLY UNITS. SUPERB QUALITY
WERE £29.99 NOW £24.99
C64, C 16, +4, SERVICE MANUALS £19.90
All prices include post & packing, handling and VAT-send your faulty computer
and P.S.U. for estimate and repair from £9.99 + parts -f carriage + VAT.
SEND CHEQUE/P.O. ACCESS/VISA CARDS WELCOME
ELECTRONIC SERVICES
176 VICTORIA ROAD WEST, CLEVELEYS, BLACKPOOL, FY5 3NE
Tel. (0253) 822708
3 mins of mindb/wi^
entertainment
wmp'
GAMESLINE*
($$)2993f%
P r tpr te fr-B.Iveriss. PO.ln 71. Kinettn, Warwick, CV3S 0XA.
Calls charged at 25p per minute cheap rate and 38p per minute at all other times
( Ask whoever pays phone bill )
BUZZ HUMOUR 146 HAMMERSMITH GROVE W6 7HE
WANTED
C64c with 1541 II disk drive, games
including Turbo Outrun, Untouchables,
Space Rogue, Rocket Ranger, Times
of Lore and lotsmore. All this for £230.
Will take less. Phone 061 775 1004,
askfor Danny.
C64c, immaculate condition, recently
had £170 spent on it. Over£250 worth
of games inc Turbo Outrun and
Batman. Worth £500 willaccept £180.
Also will swap for Amiga. Ring Andy
on 0327 704534after 4pm.
Commodore 64 for sale. Data
recorder, games worth £200
includingMyth, Hard Drivin and
Batman. One Pro 2000 joystick plus
twospare joysticks. Will sell for £200
the lot. Ring 0902 76960Dudley,
Sedgley area.
C64c, Excelerator drive, Expert
cartridge, over £600 softwareincluding
GEOS, TV Sports, Football, 2 mice.
Sell for £300 ono, save £600. Contact
Steve at 71 The Garth, Cottingham,
NorthHumberside HU16 5BG. Tel:
(0482) 840500.
C64, C2N, two joysticks, over £400
worth of games, speechsynthesiser,
multi modem, books, dust cover and
loads of mags, only £300. Tel: Stuart
(0670) 712805 (Cramlington).
Doomdark’s revenge for C64.
Please phone Jason on 0323 505218.
URGENTLY wanted! Trilogic Expert
cartridge with utility disk orcassette.
Will pay up to £30. Must include
instructions. ContactASAP Andrew
Smith, 7 Bangor Walk, St Ann’s,
Nottingham NG3 4FS or0602 500546
after 6pm. (Please hurry).
FOR SALE
Cheap! Cheap! Software for the C64.
Rainbow Islands, OpThunderbolt,
Untouchables and many more. From
£2.00. Send SAE forlists to Mr D. So,
13 Retford Road, Worksop, Notts.
S80 2PT.
C64 plus disk drive. Both under one
year old. Lots of games.Worth £490,
will sell for £250. Phone (0472)
825729.
C64, C2N, reset switch, Cruiser
joystick, over £160 of software, user
mans., mags. For details ring: 0865
59098 or William Phipps, 43 Leckford
Road, Oxford OX2 6HY. Oh yes! Will
sell for £150 ono.
C64 games for sale!! Inc. on disk
Wasteland, Def Con 5, oncassette
Defender of the Crown, Delta, Daley
Thompson, Sidewizeand many more.
All in mint condition. Contact Paul on
0207 230211 after 6pm.
My list of C64 disks is still not used
up - plenty of games yetto sell! Come
on you lot! Dead cheap prices! Write
to ChrisHester, 3 West Lane, Baildon,
West Yorks. BD17 5HD.
Hey bargain! C64c for sale. Brand
new, still boxed. 2 joysticks, light gun
and games, GEOS mouse and mouse
mat; art package, over£300 of all the
4 latest software. Will sell for £350.
Phone 061494 5248.
bargain CBM 64, OC-1 18 drive,
brand new, C2N, joystick, dustcover,
magazines, +£350 worth of games
including T. Outrun, Batman, Boxing
Manager, GEOS and many more. "
Great condition. Phone (021) 748 4956
West Midlands. £275 ono.
Commodore 64c, datasette, joystick
£50 worth of games
includingForgotten Worlds, Dragon
Ninja and Robocop. Only used for
sixmonths. Price £75. Phone 081 360
3742 (Enfield).
CBM 64, 3 weeks old, perfect
condition, includes Light
FantasticPack, Batman the Movie and
Power Drift. All boxed as new. The
lotfor £1 30 or £1 40 with new
Competition Pro joystick. Phone
John: (0582) 609533.
C64c, datasette, over £600 worth of
software inc Batman TheMovie, The
Untouchables, Power Drift, New
Zealand Story, Toobin.AII this for only
£300. Phone Lee bn Basilon (0268)
725141. 4months old.
C64 for sale. C2N tape deck plus
power pack, £1 500 of games
eg:Batman , Cabal, Forgotten Worlds,
Robocop, plus many more! Sellfor
£200 ono. Contact Yapton 553778 or
write to 43 Goodhew Close, Yapton,
West Sussex BN18 OJA. Hurry!
Zzap’s for sale. Issues 1 to 52. Most
in perfect condition. Please write to C.
Hind, 43 Aintree Road, Chatham,
Kent ME5 8PYwith your offer.
Cor blimey! C64, perfect condition
(boxed), datacassette,powerpack,
joystick, TV/monitor. All boxed, £200
of latest games.Everything only six
months old and worth £700, for only
£299.Require quick sale, so call Paul
on (0742) 305046 quick.
C64, 1 541 disk drive, C2N tape deck,
joystick, Action. Replaycartridge, over
£400 worth games, over 50 disks in
boxes, allleads etc. Worth over £900,
will sell for only £250. Phone
David (0506) 417959.
C64, C2N, 2 joysticks, 1541 disk
drive, £1500 of games, loadsamags,
freeze machine, reset switch, Quick
Disk. Worth over £2200, will sell for
350 pounds ono. Phone 0908
320287, ask for Colin -Quick!!!
Cor-Blimey! C64 (boxed), perfect
condition, datacassette.powerpack,
loystick, all boxed, £200 of games, all
boxed, everything only 6 months old
and worth £400, for only
£120!!!Require quick sale. Call Paul
an (0742) 305046 quick.
Commodore 64 with disk drive,
modem and Voice Master, many
games, 2 joysticks and paddles.
Bargain at only £350. Phone
Sheffield (0742) 641 514 after 2.30pm.
Cor Blimey! C64 (boxed), perfect
condition , datacassette , powerpack,
joystick, all boxed. £200 of games, all
boxed, everything only six months old
and worth £400, for only
£120!!!Require quick sale. Call Paul
on (0742) 305046, quick.
C64, 1 541 disk drive, datasette, 2
joysticks, over £1 000 worth
ofsoftware, tape and disk, including
Batman, Alter Ego, RocketRanger,
Elite, 3 boxes blank disks, 50+ issues
Zzap. £300 nooffers. Phone 0352
740495 anytime.
CBM64, two datasettes, C2N, Load-
lt!, joystick, speech synth, light pen,
reset cart., manual, games book,
mags, £1000 worth ofgames, only
£250. Contact by post S. Brown, 32
HawkswoodCrescent, Leeds LS5
3QF. All letters answered.
Over 200 C64 games for sale! Prices
from only 50p. Send SAE forfull list to:
Mark Banks, 19 Francis Street, West
Brom, WestMids. B70 6NL. Hurry!
C64c, C2N, Euromax Racemaker
joystick, light pen, £160 worth
ofsoftware. Worth £340, sell for £150.
Reduced price to clearquickly. Phone
Paul on Bookham 54926 after 5pm,
not Mondays. Hurry!
Commodore 128, 1901 colour
monitor, 1541 diskdrive,
colourgraphic printer, datasette,
£1,000 software inc. Untouchables
andRobocop, manuals and books.
Boxed and in excellent
condition. Worth £2,000. Quick sell
£800. Tel: 0722 25648 after 6pm.
C64c, C2N, 2 joysticks, over £350 of
games inc. Airborne Ranger, Gunship,
Stealth Fighter etc. Includes reset
cartridge andmagazines and Input
tutorial mags. All for £225 ono. Call
Justinon 0602 302273 for more
details.
C64, disk drive, printer, datacassette,
over 60 games on diskincluding X-
Out, mouse and cheese, 22 tapes,
Action Replay MkV, Professional
Cruiser joystick. Will sell for £350. Call
Robert on061 336 1886 after 4pm.
PEN PALS
HOT, HOT, HOT, 64 contacts wanted!
No sheep please. Send letters, lists,
and tape stuff to:- Stuart, RMB 1404,
Ararat 3377Victoria, Australia. Go for
it now! Demos wanted also!
4
Got any demos? Wanna swop them?
If so send lists + disks to:Sorcerer, 14
Kelsey Grove, Yateley, nr Camberley,
Surrey GU177AR. 100% reply. All
welcome with new or old demos!
C64 disk contacts wanted. Send
disks, lists, etc to Rob, 1 5
OxleyGardens, Stanford-Le-Hope,
Essex SSI 7 8BZ. 100% reply.
Don’tdelay, write to me now!!
C64 contacts wanted to swap latest
games. Send list or disk to:Robin
Forsberg, Norralagatan 22, 82600
Soderhamn, Sweden. Diskonly!
Amiga contacts wanted worldwide.
Send disks or lists to Gary Sewell, 53
Lakes Road, Keston, Kent BR2 6BN.
Unlucky Palace, nextseason it’ll be
the double.
C64 disk contacts wanted to swap
games, hints, tips etc. Sendlists, disks
and letters to: Nick Drew, 5
Nightingale St., Ballarat, Vic., 3350
Australia. Write now! 100% reply. NO
LAMERS.
64 contacts wanted to swap latest
stuff. Many new titles, butinterested in
hearing from anyone, anywhere. Send
list, letterand disks to Richard Hobbs,
1001 Beach Road, Torbay, Auckland
10, New Zealand. 100% reply.
C64 contacts wanted. Disk only.
Send list or disks to: RichardOrr, 102
Forest Street, Wendouree 3355,
Australia.
Amiga contacts wanted. No
beginners. Send disks and lists
to:Toby Morrison, 36 Main Street,
Peckleton, Earl Shilton, Leics.LE9
7RE. 101% reply guaranteed (latest
only!).
Amiga contacts wanted woi Idwide to
swap the hottest new demos. Send
disks or lists to:- Adam, School
House, School Road.Godshill, Isle of
Wight P033 3HJ. Or phone me on
(0983) 840295.100% Guaranteed
reply.
Amiga contacts wanted. Write to:
Mike, PO
Box 21 , Dapto, NSW, Australia 2530.
1 00% Reply if you send disk(s) or
lists.
C64 contacts wanted worldwide to
swap latest stuff. Send disk, tapes lists
to Madmix, 43 Woodhead Park,
Haltwhistle, Northumberland NE49
9DD, England. Disks = 100% reply.
Don’tdelay, write today! No lamers!
USER GROUP
Join the Freelance Games Writers
Association. Bi-monthly C64
diskmagazine with regular sections on
graphics, music, coding, alsofree
classifieds, contacts. Free PD; your
demos reviewed! SAE to:Rodger, 69
Johnstone Drive, Rutherglen,
Glasgow G73 2QA.
MISCELLANEOUS
The Games Exchange Club will
swap your boring games for
Dthergames you want. Free
membership. Send SAE for details
and formto: TGE (3), 106 Ardgowan
Road, Catford, London SE6 1UU.
Over 500 pokes for the C64 new and
Did. Send £2.50 to AlanBelsey, 12
Dudley Road, Brighton, East Sussex
BN1 7GN. 20 pagesin A-Z order, this
must be the pokes booklet of the year!
Hey! Over here, yeah you!! Are you
short of money? If so write tome at 80
Park Street, Swinton, Manchester
M27 1AU. If you want toearn £100’s in
weeks, go on, write now!
Win 1541 disk drive, brand new, 12
months guarantee - Just send 10 of
/our best “CBM64 games” to
Arcade’s, 30 Seacombe
Towers, Liverpool L5 5ET. Act now - all
games returnable.
END OF THE LINE!
And that’s all folks! ZZAP! Classifieds
have now offically gone into
retirement. Sadly, it’s the old case of a
few software pirates spoiling it for
everyone else. While we’re sure most
of the ads are completely legitimate, a
small minority may be peddling
pirated software and so, regrettably,
Newsfield has decided to discontinue
the section. Piracy is a serious
problem which robs software houses
of the profits vital for the health of the
entire industry. In their efforts to stamp
out piracy, Newsfield backs the
European Leisure Software
Publishers’s Association (ELSPA) and
the Federation Against Software Theft
(FAST).
Small software houses and other
legitimate businesses which have
been using the classifieds are invited
to ring Neil and Sarah on 0584
875851 to find out how little a small ad
in ZZAP! can cost. Make that call, do
business!
44
ZZAP! AUGUST 1990
m & m
bri<mnT WtimP* :
Jfps^
Wmm
—
i
■mm
INTERNATIONAL
Independent Fantasy Gaming
m
GET
YOUR
COPY
NOW!
GAMESMASTER
International
brings together
all the exciting
aspects of
fantasy
role-playing
with
authoritative
coverage
of computer
adventures,
play-by-mail,
board games,
live role-playing
in dark
dungeons,
game books
and fantasy
miniatures.
THE COVER!
Set-up-and-Two-Tlirns
Offer worth £5 to
sample the KINGDOM
Fantasy Play-By-Mail
game!
GAMESMASTER Is put together by the top experts
in the field — all actively involved in RPG:
Tim Metcalfe and Paul Boughton — • the people who
made COMPUTER AND VIDEO GAMES the UK’s
No.1 best-selling computer games magazine
Wayne — president of the British Play By Mail
Player’s Association and leading fantasy gaming
writer.
Plus a team of contributors, including former
editors of WHITE DWARF, and fantasy authors like
Terry Pratchett, Michael Moorcock and Joe Dever
pwfyh
■Wm
, , . .
****** v
■
BRITAIN’S
BRAND NEW
INDEPENDENT FANTASY ROLEPLAY MOI
IS HERE!
A Newsfield Publication available from all good newsagents, or order a copy
Ludlow, Shropshire SY 8 1 JW, enclosing a cheque/PO made payable toNeW
the addition of more skilful
events makes it more playable,
as well as giving your waggling
arm a rest (though I found it
easier to waggle’ on keys as
you can press both left
and right simultaneously!).
Admittedly, the pure waggling
events are a bit dull (and
essentially identical but for the
changed graphics) but
events such as Diving and
Football Penalties are
well implemented. Thankfully
there’s also no multiioad.
While not as enjoyable
as Hypersports (already
rereleased by The Hit Squad),
Supertest is still well worth a
waggle.
OVERALL 73%
Encore, £2.99 (Rerelease)
O nly those with the
sharpest eyes need enter
this race — the inlay
instructions appear to have
been written for a microdot! But
fortunately there isn’t that much
to bug your eyes over, just a
thin blurb on a trans-European
Supertrux race. There’s nine
stages, each representing a
European city, with a strict time
limit. Other trucks are simply
obstructions to you getting the
fastest time possible. Also
standing in your way are tight
bends and roadworks with
plenty of cones to slow you
down. To help you road signs
warn of upcoming hazards,
these also inform you of
upcoming road splits. These
allow you to choose your own
route through the game.
Supertrux makes a good first
impression, with bold and
colourful vehicles sprites as
well as attractive roadside
graphics and a scrolling
horizon with appropriate
features (such as the Eiffel
tower in Paris). But as you’d
expect of trucks, they’re not the
speediest of vehicles and can
be a bit sluggish to respond.
Gameplay isn’t that varied
either, but the ability to choose
your route and some njce
graphics for each level
compensate. In Issue 48 it got
57%, but at a budget price it’s
more appealing. Nothing
remarkable perhaps, but still
quite good fun.
OVERALL 61%
DALEY THOMPSON’S SUPERTEST
The Hit Squad, £2.99 (Rerelease)
N ow here’s one to break
your hand if not your
joystick. The sequel to Daley
Thompson’s Decathlon will
have you waggling your
joystick like mad in events like
Cycling, Rowing and Tug O’
War. Still, not all of the events
are pure wagglers: Ski Jump,
Football Penalties and Spring
board Diving require a
combination of fast waggling
■ 46 ■ ZZAP! At i I
and timing skill, while Pistol
Shooting and Giant Slalom
don’t need any waggling at all!
In each event you have to beat
the qualification mark to avoid
losing one of four lives.
Supertest is only marginally
better presented than its
predecessor with some
Spectrum-esque graphics (why
is Daley white?!) and an okay
‘Chariots Of Fire’ title tune. But
QUALIFY 0:45:00
u:«23 RRL.lv
02 5TRGE
LartDDn
3.H53
m
3 9
WER mmm
ESCAPE FROM SINGE’S CASTLE
Encore, £2.99 (Rerelease)
T his sequel to Dragon’s
Lair earned a Sizzler back
in Issue 22. The gameplay is an
improvement over its
predecessor’s , though
completely different from the
recent 16-bit version. Here, Dirk
begins by canoeing down an
underground river, avoiding
rocks by choosing the correct
route — shown by arrows. After
four screens of river, Dirk must
get through three screens of
moving whirlpools — here he is
completely under your control.
Both river and whirlpool
sections must then be repeated
before Dirk reaches Boulder
Alley. In this 3-D scrolling
section, Dirk is chased down a
tunnel Indiana Jones-style by a
huge boulder. Smaller boulders
roll from side to side, avoided
by moving in/out of the screen,
while holes in the floor must be
jumped.
Subsequent levels include a
throne room and doom
dungeon full of hazards for Dirk
to avoid — unfortunately, here
you must use trial and error to
find the solution — and a
steaming pool containing mud
monsters.
The graphics still look pretty
good even now with lots of
variety while sound is good with
nine Rob Hubbard tunes. But
what makes this so much better
than Dragon’s Lair is the vastly
MATCH DAY II
The Hit Squad, I
A QUESTION OF SPORT
Encore, £2.99 (Rerelease)
W ith all the new footy
games coming out for
the World Cup it’s interesting to
see how this oldie measures
up. The game boasts a vast
array of options including one-
or two-player modes plus a
twin-player option with both
players playing for the same
side against the computer.
There’s also an eight-team
league and a knockout cup.
The action is viewed from an
elevated side position with the
pitch scrolling left/right. You
always control the nearest
player to the ball, indicated by
a tiny kickometer above his
head — the level of this
constantly pulsing bar
determines the power of shots.
The ball can be chipped (if
you’re in motion "while kicking)
or played along the ground. If
the ball is in the air you can
also jump up to head it. One of
the game’s most sophisticated
features is theP'diamond
deflection system’ which
makes for very realistic
rebounds.
Matchday II is certainly well
improved, less frustrating
gameplay. Like the original, the
game also uses an innovative
multiload whereby the next
level is loaded in while you’re
playing the current one.
Though getting on a bit, with
eight very different sections
Escape offers good variety for
the budget price.
OVERALL 70%
presented with plenty of
options allowing team colours,
match time and skill level to be
changed. What really lets it
down, though, is the appalling
slowness of the action. The
stumpy players resemble
geriatrics as they hobble
around the pitch. With the lack
of speed, it’s hard to take the
attacking initiative as there’s so
much time for defenders to
react to any move. This makes
matches dull and very low
scoring affairs. A pity, as the
basic control method,
kickometer and accurate
deflection system all work well.
In ^retrospect, I think
Matchday II was well overrated
(90%) by the old ZZAP! crew.
It’s difficult to understand how
the game’s snail pace and
graphical glitches (including the
ball disappearing) could have
been so easily dismissed.
However, Paul Sumner did say,
‘if can only seeing this
appealing to ardent football
fans.’ He was righf^^^
OVERALL 58%
T his conversion of the BBC
sports quiz (winner of the
accolade, most popular BBC
sports quiz of 1988’!) was
Elite’s big 1988 Xmas release.
Just like the TV show, there
are two teams of three with Ian
Botham and Bill Beaumont as
captains and David Coleman
asking the questions. In a one-
or two-player game you get to
choose your (fictional) team
members’ favourite sports —
and, rather oddly, the captains’
(I never realised Bill Beaumont
was a racing driver!).
After loading in one of five
question blocks, the first of six
different question rounds is
initiated. Mr Coleman asks
question via scrolling text in a
speech bubble. You have a
short time to select the correct
answer from a list of four
options — get it wrong and it’s
passed over to the opposition
X M Lk A • ■ s-v M I M 4 1 " 1^. A M A a ■ «**v >4
are based on the ones on the
telly, though disappointingly the
Pictureboard, Mystery
Personality, and What
Happened Next rounds don’t
feature pictures; just more text
questions/clues and multiple
choice options. The Quickfire
round is also different from its
TV counterpart with both teams
asked questions simultaneously
— racing to get the right
answer is fun in two-player
mode.
The appeal of this game is a
question of taste; if you like the
TV show, you’ll probably enjoy
it. Though playing solo is dull,
two-player games are good fun
and there are plenty of
questions (ranging from dead
easy to dead hard) to keep you
busy for a while.
Not ‘quite extraordinary’ but
for sport buffs.
OVERALL 65%
ZZAP! AUGUST 1990
YOGI’S GREAT ESCAPE
Hi-Tec Software, £2.99
M ad Cow Disease, Listeria
and Salmonella may
worry some people, but not
Yogi Bear who, besides being
smarter than your average
bear, is also a lot hungrier. Now
winter is over, there’s nothing
he loves more than helping
happy campers keep fit by
disposing of their unhealthy
snacks. Unfortunately,
Jellystone Park is about to be
privatised and turned into an
industrial estate. All the
animals are to be trucked off to
zoos, but our smart bear has
learnt about this and plans to
escape!
Yogi’s destination is the fast-
food capital of the world. New
York City. Starting in Jellystone
Park, Yogi must rush through
The Forest, The Wild West,
Mumbo Jumbo Marsh and a
Funfair before arriving at NYC.
All six levels are horizontally-
scrolling, and packed with
platforms to leap Between, as
well as troopers, snakes and
plenty more baddies to avoid.
There’s also a tight time limit,
LITTLE PUFF
Code Masters, £2.99
P uff the dragon is sad.
Why? Have his parents
been tragically killed in a car
accident? Has his girlfriend got
an egg in the oven? No, he’s
lost his ticket to Dragonland.
Some nasty thug ripped it up
and scattered the four pieces
throughout the countryside
(well, the flickscreenfplay area
anyway). So, Puff goes looking
for the bits.
Deceptively cute nasties
must be avoided or jumped
over — if they collide with Puff
they remove his only life! Other
hazards include pits with
deadly spikes at the bottom
and falling coconuts. Various
objects can be picked up to
help Puff, including a life Buoy
to get Puff across a stretch of
water. Puff can even pick up a
potion to allow him to breathe
fire, though the only time he
flies is on dying when he turns
into an angel!
Sadly, it’s all too simple to be
of much interest. There are
some puzzles but their lack of
complexity is compensated for
by ; the single Jife — very
frustrating. The graphics are
Spectrum-esque and dull (the
two usually go together!) and
sound is minimal. All in all, it
tends to drag onl^^^^
OVERALL 47%
and a darn sight more
impressive than Speedboat
USA. The graphics .are
attractive and move well, while
the intro tune is OK as are FX.
Back in February ‘89 Kati was
disappointed the game didn’t
improve upon the brilliant
Buggy Boy, which it resembles,
but the ‘3D is pretty nifty’ and
lastability was okay. Maff
complained about the tedious
delay between missions and
the tenuous connection with
the movie. 70% was the overall
mark, and over a year on it
seems fair enough now it’s on
budget. Success depends
rather too much on
remembering the twists and
obstacles — sometimes it’s too
hard spotting the gap in a line
of rocks before it’s too late —
but it looks good, especially the
attack planes and tunnel
scenes, and plays okay.
OVERALL 70%
To defeat Kananga, Q has
supplied Bond with a
speedboat armed with a
cannon (unlimited bullets) and
missiles (limited). Damage
drains the boat of fuel, which
can be replenished by running
over fuel tanks floating in the
water. Besides dodging rocks,
you can shoot enemy
speedboats, jump into the air
using ramps and avoid
torpedoes dropped by enemy
planes. In the movie the New
Orleans speedboat battle
wasn’t that long, so in the
game there are four practice
missions. One is a simple
target practice, others take
place in the Sahara (!), the
Arctic and South America. But
you can enter the missions in
any order.
While gameplay is tough and
somewhat repetitive, it’s well
programmed (coming from the
programmers of Buggy Boy),
Encore, £2.99 (Rerelease)
■ ■ ^
they waited for another new
one. But rather than program it
• s, r , ,
B ond movies generally
don’t pay thatPmuch
attentiorLto realism, but Live
And Let Die was an exception.
The fictional Caribbean island
of San Monique, ruled over by
Dr Kananga and his voodoo-
practising thugs, is shipping
heroin to the US. But instead of
invading; or imposing trade
sanctions, the US calls on 007
to bust Kananga...
The early seventies movie
was the first of the old Bonds to
be converted by Domark while
themselves, they bought an
Elite game that was about to
be released as Aquablast. The
result certainly doesn’t
compare with such Ocean
masterpieces as RoboCop and
Untouchables which try and
represent as much as possible
of the story. Instead the 007
logo is put on the instrument
panel, and a new loading
screen drawn for this above-
average shoot-’em-up.
48
ZZAP! AUGUST 1990
NOW TAKEN
SOFT OPTIONS
6 HOPE STREET
HANLEY
STOKE ON TRENT
ST1 5BS
TEL: 0782 204269.
SALE
SALE
SALE
SALE
SALE
SALE
AMIGA SPECIALS
ROCKET
RANGER 7.99
CHAMBER OF
SHAOLIN 6.99
FLYING SHARKS .6.99
MENACE 4.99
BAAL 4.99
FIGHTING
SOCCER 6.99
CORRUPTION 6.99
FISH 6.99
CABAL 9.99
GALAXY FORCE .4.99
BATMAN THE
MOVIE 6.99
THUNDERBIRDS .5.99
ZORK ZERO 7.99
VIRUS 6.99
NEW ZEALAND
STORY 9.99
LAMBARD RALLY
8.99
THE RUNNING
MAN 5.99
THE
UNTOUCHABLES9.99
VENDETTA 6.99
MANCHESTER UNITED. .6.75
CRACKDOWN 6.99
X OUT 6.99
SLY SPY 6.99
HEAVY METAL 6.99
KLAX 6.99
HAMMER FIST 6.99
DAN DARE 3 6.99
NINJA SPIRIT 6.99
NINJA WARRIORS 6.99
BATMAN THE MOVIE ....6.99
KICK OFF 2 6.99
CHASE HQ 6.99
NEW ZEALAND STORY. .6.99
GHOULS N GHOSTS 6.99
SHADOW WARRIOR 6.99
IMPOSSAMOLE 6.99
MICROPROSE SOCCER .9.99
CLOUD KINGDOMS 6.99
TURRICAN 6.99
PLAYER MANAGER 6.99
ITALY 1990
(VIRGIN/MAS) 6.99
TURBO OUTRUN 6.99
F16 PILOT 9.99
BOBS FULL HOUSE 3.99
DARK FUSION 1.99
BETTER DEAD THAN
ALIEN 2.99
C64 SPECIALS
CLASSIC RANGE
GHOSTS & GOBLINS 2.99
STREET FIGHTER 2.99
STAR GLIDER 2.99
GAUNTLET 2 2.99
BUGGY BOY 2.99
CHUCKIE EGG 2 2.99
BARBARIAN 2.99
W. CLASS.
LEADERBOARD 2.99
SPITFIRE 40 2.99
RENEGADE 2.99
PREDATOR 2.99
TOP GUN 2.99
RAMPAGE 2.99
PLATOON 2.99
WONDERBOY 2.99
SUPER SPRINT 2.99
SUPER HANG ON 2.99
IKARI WARRIORS 2.99
Itf. 9 QQ
GREEN BERET !!!!""!!! ^99
PASSING SHOT 2.99
AFTERBURNER 2.99
LEADERBOARD 2.99
QUARTET 2.99
ROLLING THUNDER 2.99
ADV. TAC. FIGHTER 2.99
BIONIC COMMANDO 2.99
DYNAMITE DUX 4.99
C64 SPECIALS
BALLISTIX 3.75
BMX TRIALS 1.99
CALIFORNIA GAMES ....2.99
CIRCUS GAMES 3.99
CRAZY CARS 2.99
REDUCED
DRAGON NINJA 4.99
D.T’S OLYMPIC CHALL 4.99
GAME OVER 2 2.99
REDUCED
HEAD OVER HEELS 2.99
MINI GOLF 2.99
SLY SPY 6.99
NAVY MOVES 2.99
NIGHT RAIDER 2.99
OLLIE & LISA 1.99
QUEDEX 2.99
RUN THE GAUNTLET ....3.99
SHOGUN 1.99
OP THUNDERBOLT 4.99
THE UNTOUCHABLES ...3.99
NINJA SPIRIT 5.99
RENEGADE 3 3.99
C64 SPECIALS
CASTLE MASTER 6.99
FERRARI FORMULA
ONE 6.99
VIXEN 1.99
WICKED 2.99
WINTER OLYMPIAD 88..2.99
TRACKER 1.99
TRAPDOOR 1.99
TOMAHAWK 2.99
SUPER SPORTS 2.99
THUNDERBLADE 3.99
D.T’S SUPERTEST 2.99
SLAPFIGHT 2.99
SANXION 2.99
RETURN OF THE JEDI ... 3.99
REAL GH0STBUSTERS..3.99
OP WOLF 3.99
ANNULS OF ROME 3.99
PEGASUS BRIDGE 3.99
PINK PANTHER 3.99
THUNDERBIRDS 3.99
RAINBOW ISLANDS 5.99
ACTION SERVICE 1.99
SUPER CUP FOOTBALL .1.99
CHASE HQ 5.99
NAVY MOVES 2.99
THE BIZ
R-TYPE, BATMAN,
DOUBLE DRAGON,
OPERATION WOLF
OUR PRICE 7.99
MEGA MIX
OPERATION WOLF,
DRAGON NINJA,
REAL GHOSTBUSTERS,
BARBARIAN 2
ONLY 7.99
100% DYNAMITE
DOUBLE DRAGON,
LAST NINJA 2,
AFTER BURNER,
WEC LE MANS
ONLY 7.99
IN CROWD
KARNOV, GRYZOR,
COMBAT SCHOOL,
PLATOON, BARBARIAN,
LAST NINJA, TARGET
RENEGADE, PREDATOR
ONLY 8.99
SALE TIME AT SOFT OPTIONS - CAN YOU AFFORD TO MISS
THESE . ALL ORDERS SENT 1ST CLASS POST, P+P UNDER £5
75p, OVER £5 P+P IS FREE.
IN STOCK ITEMS DESPATCHED BY RETURN, ACCESS + VISA ORDERS
PLEASEADD 50p EXTRA.
IK+ 4.99
BLOOD MONEY. ..7.99
LEGEND 4.99
COMFLICT
EUROPE 5.99
SHADOW OF
THE BEAST 12.99
ALTERED BEAST 6.99
BLASTEROIDS ..,.4.99
DRUM STUDIO ....3.99
HOLLYWOOD
POKER 3.99
FOUNDATION
WASTE 3.99
CYBERNOID 4.99
FIRE ZONE 4.99
MILLENIUM 2.2. ...6.99
FAIRY TALE
ADVENTURE 9.99
CLOUD
KINGDOMS 6.99
RUN THE
GAUNTLET 7.99
SECONDS OUT ...4.99
VULCAN 7.99
WARP 4.99
RAMPAGE 7.99
SAINT N
GREAVSIE 3.99
XYBOTS 7.99
SALE
SALE
SALE
SALE
SALE
SUPREME
CHALLENGE.
FOOTBALL MANAGER,
HANDBALL MARADONA,
WORLD CHAMPIONS,
PETER BEARDSLEYS
SOCCER SUPREMEO
ALL 5 GAMES 5.99 '
SPECIAL ACTION
DRILLER, CAPTAIN
BLOOD,
THE VINDICATOR, S.D.I,
D.T’S OLYMPIC
CHALLENGE.
ONLY 5.99
GAME SET &
MATCH 2
SUPERBOWL,
WINTER OLYMPIAD 88,
BASKETMASTER,
IAN BOTHAMS TEST
MATCH, SUPER HANG
ON, MATCH DAY 2,
NICK FALDO’S OPEN,
CHAMPIONSHIP SPRINT,
TRACK & FIELD,
STEVE DAVIS SNOOKER.
ONLY 7.99
WICKED GIANT
GAMES
PACK CONTAINS 50
GREAT ARCADE ACTION
GAMES, TOO MANY TO
LIST, EXCELLENT VALUE.
8.50
GO CRAZY
DESOLATOR, SIDE
ARM<i
BEDLAM, BAD CAT,
JINKS, SHACKLED
ONLY 3.99
COMPUTER
CLASSICS
ZYNAPS, DYNAMITE
DAN, ALIENS, EAGLES
NEST, CAULDRON 2.
ONLY 3.99
Please send me the following titles
Title Cass or Disk
ZZC6
Amount
*
P&P (if applicable)
Total Amount
COIN-OP
CONNECTION
BREAKTHROUGH,
EXPRESS RAIDER,
METRO CROSS,
CRYSTAL CASTLES
ONLY 2.99
Name....
Address
FUMBOS QUEST 6.99
BLOOD MONEY 6.99
Telephone No
Ill
TURRICAN
(Rainbow Arts)
C64
£7. 39/El 1 .99
SAVE £2.00/£3.00!
Amiga
£ 19.99
SAVE £5.00!
KLAX
(Domark/Tengen)
C64
ni>/r< A oo
I I n 'Z& 'miM
SAVE £2.00/£3.00!
Amiga
£ 15.99
SAVE £4.00!
KOW/X MEGABLASTER
Precision moulded control knob with
steel shaft for complete reliability. Dual
fire buttons for left and right hand use.
Heavy duty leaf switches and rubber
suction cups.
OFFER £6.99
EUROMAX COBRA
Brand new design with 8
mlcroswttches. 3 Autofire buttons and
single normal fire button provide
trigger readiness.
OFFER £11.95
EUROMAX ELITE STANDARD
Short travel mlcroswltch action In
ergonomic and highly durable design.
OFFER £9.95
EUROMAX MICROHANDLER
An array of features: extra-sensitive
mlcroswltch action, two Integrated
paddles, variable Autoflre, extra large
fire buttons and solid metal casing
with rubber suction cups.
OFFER £19.95
DYNAMICS COMPETITION PRO 5000
(NORMAL)
Features arcade quality
microswitches, dual fire buttons, robust
steel shaft and rubber return for
smooth control.
OFFER £13.50
VENOM WING
(Thalamus)
Amiga
£ 15.99
SAVE £4.00!
KICK OFF 2
(+ WORLD CUP ‘90)
(Anco)
Amiga
£ 19.99
SAVE £5.00!
BLOOD MONEY
(Psygnosis)
C64
& t ■99/1 I 53P
SAVE E2.00/E3.00!
Amiga
P1Q QQ
SAVE £5.00!
SAVE £6.00!
DYNAMICS COMPETITION PRO 5000
(CLEAR)
Same as PRO 5000 NORMAL, but with
see-thru body.
OFFER £14.00
DYNAMICS COMPETITION PRO EXTRA
Features Rapid Fire, unique slow
motion and see-thru body.
OFFER £15.00
POWERPLAY CRUISER STREAMLINE ALL
BLACK
With dual lead for Spectrum
48K/128K/Plus/Plus2/Plus3.
OFFER 12.99
POWERPLAY CRUISER CLEAR AUTOFIRE
Simply by holding down either of the
fire buttons engages Autoflre.
OFFER £12.99
POWERPLAY CRYSTAL STANDARD
Clear joystick with red fire buttons an
Ninja Spirit, Tennis Cup. Their Finest
Hour; The Battle Of Britain, Time
Soldier, Carrier Command, Escape
From The Planet Of The Robot
Monsters.
No 63 July 1990
Megatape 8 with two complete
games: Galax-i-birds and Felix I
Inside is a massive preview of all
the latest Ocean games plus a
joystick round-up.
Reviewed: Blood Money,
International 3-D Tennis, Jumping
Jack Son, Rotox, Projectyle,
Defenders Of The Earth, Die Hard,
No 62 June 1990
Megatape 7 with two more
complete games, Oh No! and
Dominion, plus an excellent music
demo from Apex. Inside are the
results of the 1989 Readers' Awards
and rhe start of Creature Feature,
the ongoing diary of Apex
Software's next game.
Reviewed: International 3-D Tennis,
pistol grip handle
OFFER £14.99
POWERPLAY CRYSTAL TURBO
Same as CRYSTAL STANDARD
includes fast Autoflre action.
OFFER £16.99
ifiiiiiai
Htiilpiii
MM
liliii
ih i nlini' ! l|}piH)i V r
, .; ;v ■
1111!
■
. :
I 1 ?®
Prices valid for UK/Eire/Europe only.
For Overseas orders please add £2.00
per Item for Air Mail delivery.
5®?;
Dynasty Wars, F-16 Combat Pilot
Grave Yardage, Italy 1990,
Ivanhoe, Leisure Suit Larry ill,
Photon Storm, Resolution 101,
Theme Park Mystery, Tower Of
Babel, World Championship
Boxing, World Cup Soccer: Italia
'90, and many more besides!
ALSO AVAILABLE!
ISSUES 5, 8, 12 TO 28
ISSUES 30 TO 41
ISSUES 43 TO 62
How to order
The offer prices on our games list In-
clude a generous discount and are In-
clusive of First Class postage.
If you wish to order a game not In-
cluded In the list, please use the fol-
lowing Special Offer discount table to
calculate your Offer price from the
recommended retail price quoted on
the software houses adverts.
SPECIAL OFFER DISCOUNT TABLE
RRP OFFER SAVE
4.99
5.95
7.95
7.99
8.95
8.99
9.95
9.99
11.99
12.95
12.99
14.95
14.99
19.95
19.99
23.00
24.95
28.95
29.95
34.95
3.99
4.74
6.40
6.44
7.20
7.24
7.95
7.99
9.99
10.40
10.44
11.95
11.99
15.95
15.99
18.40
19.95
23.15
23.95
27.95
1.00
1.20
1.55
1.55
1.75
1.75
2.00
2.00
2.00
2.55
2.55
3.00
3.00
4.00
4.00
4.60
5.00
5.80
6.00
7.00
Remember, apply the discounts to
RRP prices only, not to our discounted
Offer prices quoted on this page I
Don't forget to Indicate which com-
puter you own and whether you re-
quire the software In cassette, disk or
cartridge form.
Slmilarily, don't forget to Indicate gar-
ment size for T-shirts.
ZZAP! MAIL ORDER
NAME
ADDRESS
POSTCODE
PHONE No
Method of payment (please tick)
Description
Price
Access □ Visa Q ChequeQ Postal Order Q
Total
Credit Card No
Expiry date
Make cheques and postal orders payable to ZZAP! Ltd. Send this form to
ZZUPERSTORE, PO BOX 10, LUDLOW, SHROPSHIRE SY8 1 DB.
Apart from our highly
recommended games
list, you can order any
game released by the
major software houses
to date on disk or
cassette.
Not all listed products
have been released at
the time of going to
press. Goods will be
dispatched as soon as
possible. Customers
will be informed of any
long delays. Ring 0584
875851 for release
dates
«
BUDGET
BUY 3 &
GET ONE
FREE!!
Yes! It’s as simple as that!
You buy any three £2.99
games through
ZZUPERSTORE! and we’ll
give an extra £2.99 title of
your choice completely
FREE!!
OUTSIDE UK
OUTSIDE EUROPE
OUTSIDE EUROPE POSTED AIR MAIL. ALL OTHERS ARE SURFACE MAIL
Yes! Become a subscriber to ZZAP! for 12 months
for just £15 (UK Mainland only)! By subbing,
compared to the shop price for 12 issues at £18,
you save £3! That’s the price of TWO issues!! And
you’ll be saving even more than that because any
special issues cost £1 .95 each (and there’s plenty
of those coming your way!) — but you don’t pay
extra when you’re a subber!
»*£ Canada. Just phor
d 598 Durham cres^
3, Canada. Canada
» $5.90 (inclusive of
DISK TOOL
THE VIDEOVAULT
COMPUTER COMPANION
. Copyright VideoVault Ltd No 092072 VVE NOW HAVE FAX : (0) 457 868946
POWER RESET
TELEPHONE
0457 866555
0457 867761
0457 869499
On the back of the POWER CARTRIDGE there
is a Reset Button. Pressing this button makes a
SPECIAL MENU appear on the screen.
CONTINUE -A Hows you to return to your
program.
BASIC -Return to BASIC
RESET -Normal RESET.
TOTAL -Saves the contents of the
BACKUP memory onto a Disk. The
DISK program can be reloaded later
with BLOAD followed by
CONTINUE.
RESET ALL -RESET of any program.
TOTAL -As BACKUP DISK butto TAPE.
RESET ALL -RESET of any program.
TOTAL -As BACKUP DISK butto TAP
BACKUP
TAPE
HARDCOPY -At any moment, prints out a
Hardcopy of the screen .
UsingCONTINUE afterwards
you can return to the program .
MONITOR -Takes you into the Machine
language Monitor.
inua\
9 e
i lan 90
TEL: 091 490 1975 and 091 490 1919
FAX: 091 490 1918
To order: Access/Visa welcome - Cheques or P/O
payable to BDL.
UK orders add £1 .20 post/pack total - £18.19
incl. V.A.T.
Europe orders add £2.50. Overseas add £3.50
TRADE AND EXPORT ENQUIRIES WELCOME
The POWER CARTRIDGE contains a very effec-
tive Printer-Interface, that self detects if a printer
is connected to the Serial Bus or User-Port.
’ It will print all Commodore characters on Epson
and compatible printers.
The printer-interface has a variety of set-up pos-
sibilities. It can produce HARDCOPY of screens
not only on Serial printers (MPS801 , 802, 803
etc) but also on Centronic printers (EPSON,
STAR, CITIZEN, PANASONIC, etc).
The HARDCOPY function automatically distin-
guishes between HIRES and LORES. Multi-col-
our graphics are converted into shades of grey.
The PSET functions allow you to decide on
Large/Small and Normal/Inverse printing.
Bitcom Devices Ltd does not authorise or purport to
authorise the making by any means or for any purpose
whatsoever of copies or adaptions of copyright works or
other protecte d material, and users of the Power Cartridge
must obtain the necessary prior consent for the making of
such copies or adaptions from all copyright and other right
owners concerned. See UK Copyright, Designs & Patents
Act 1968.
Bitcon Devices Ltd.
88 BEWICK ROAD
GATESHEAD
TYNE AND WEAR
NE81RS
ENGLAND.
PRINTERTOOL
POWERMONITOR
A powerful BASIC-Toolkit (Additional helpful
commands) that considerably simplifies prog-
rammingand debugging. The toolkit commands
can be used in your programs.
Using POWER CARTRIDGE you can load up to
6 times faster from disk.
The Disk commands can be used in your own
programs.
TAPE TOOL
Using POWER CARTRI DGE you can work up to
10 times faster with your data recorder. The
Tape commands can be used in your programs.
A powerful machine language monitor that is
readily available and leaves all of your Commo-
dore memory available for programming.
Also works in BASIC-ROM, K^ERNAL and I/O
areas.
POWER TOOLKIT
Bitcon Devices Ltd
•AROUND ONE HOUR
OPf/v
lt 5K8K*«
yOU WAIT RE pwRS
MON -SAT 10^
NEED YOUR COMPUTER REPAIRED FAST?***
FED UP OF WAITING WEEKS FOR YOUR COMPUTER Ej 4™',
TO ARRIVE? REPAIRS
THEN WAIT NO LONGER-The VideoVault have been servicing C64
since 1982, we are the no. 1 Commodore Service Centre
1000's of machines each week.
WE DON’T JUST REPAIR YOUR COMMODORE 64-we Check
sound, memory, colour, in fact fully overhaul your computer for
only £00.00-which includes all parts, labour , VAT and return
postage + packing - NO HIDDEN EXTRAS. Your commodore 64
computer will be repaired to give you years of troubiefree
enjoyment, (please note power supply units are not repairable
and would need to be replaced. These are available from us at
£35.00).
t Nl-
*g 8 S 82 ffi
COMMODORE
64/VIC POWER
SUP PLY UNIT
Replacement
Power Supply
„ r Units
Send your computer now to- \ only £ 55.00
VideoVault Ltd, Old Kingsmoor School, . V* ill/ + £2.35 p+p
Railway Street, Hadfield, Cheshire SK14 8AA? .
Telephone: 0457 866555/867761/869499 Head Office & Credit Card orders, queries.
Manchester 061 -236 0376 while you wait repairs & spares centre only.
(If we find the computer is
unrepairable due to tampering there
will be a handling charge of £10.00).
EDITION HOT OFF THE PRESS
New bigger catalogue now available
containing over 3,000 items including software
for all computers, joysticks, spare parts,
business software, books, plus many more.
Just send 3 x 1st class stamps for your free copy.
Over 25 pages full of top quality products
delivered to your door by return post.
mmmm
* Epyx s latest title Snow
Strike could certainly prove
an addictive blast in more
ways than one. With no
communists left to blast in
the world it seems the
United States is getting
ready to take out the drug
lords with a little military
muscle flexing. Time to
crack down on the crack
and coke dealers by blasting
their drugs fields to cinders
(there’s even some
dogfighting to take part in —
pretty well-armed these drug
dealers). Ten different types
of mission and variable
training missions provide the
drug-busting challenge in
this combination of flight sim
technology (sporting F-29-
style cockpit views) and
blast em action (ultra fast
movement is the order of
the day here).
Epyx are the people
§ v- :
y ' ' » >
Our sleuth investigates, and that’s a hosepipe down his trousers j
missus! (Amiga) J
▼ Our cocky pilot gives the thumbs up as a drug dealer’s combat jet
L gets onto his six — the perfect firing position. Amiga Snow Strike
behind the 64 version with
Walking Circles
(programmers of APB
amongst other things)
providing the 68000
conversions. Expect to
handle the aerial thrills of
Snow Strike in August.
jjJUiJD.
m Mr wr
INN
FORBES
SLEUTH
▼ Private dick Ian Forbes arrives in reception, magnifying glass at the ready to examine things and select
options such as fingerprinting, wiping fingerprints off (!) and arrest. (C64) A
Jr Coming mid- September is
the very bloody prospect of
a murder and all the
evidence points US Gold’s
way; time to get the deer
stalker, pipe and magnifying
glass out of mothballs.
Set in an early 1900s
Edwardian Mansion,
presented in full isometric 3-
D. one of the upper crust
guests has been murdered
and the killer is on the loose.
It’s up to you to find the
murderer, murder weapon
and motive within two hours
— before the Yard get to the
scene and grab all the
ZZAP! AUGUST I 990
(again), out hubin huug isn’t disheartened. He’s
been sleuthing around US Gold’s Birmingham
headquarters with a steely gleam in his eye. The
slightest murmur, the smallest clue are all Hoggy
needs to find a treasure trove of new releases.
Thousands of murders, a defecting programmer
and a software house planning traitorous actions
read his report now!
■■■■■■■
I m
■ * ■
.. * * ft. . .
credit.
The Mansion is pretty big
with a garden, several floors
and a maze of rooms to
search carefully. Icons are
used to take fingerprints and
examine objects (there’s 20
potential murder weapons to
analyse!). The Mansion
guests can be questioned
about their relationships with
others and it’s here that
things get pretty tricky as
arguments, secret affairs
and jealousy between
guests adds a ‘human’
element to the questioning.
Guests may know little but
the maids and butlers are a
hive of information, spying
on suspicious characters
and even picking up the
murder weapon and taking it
elsewhere. Things can get
very tricky as time runs out.
The variety of murder
weapons, would-be
suspects and different
Mansions expands the
number of murders possible
to astronomical proportions.
With over three million types
of murder possible it looks
like Perry Mason could be in
great demand here!
★ There’s an odd sense of
deja vu about this rather
smart original arcade
adventure coming from US
Gold mid-August time. Gold
Of The Aztecs is brought to
you by the programming
house Kinetica — ring any
bells yet? Well, you may like
to know that Dave Lawson
who formed Kinetica used to
be a designer for Psygnosis,
NOW do you notice a
certain Barbarian influence
in the characters? Dave has
rewritten the Barbarian
system to create a much
more fluid character
movement with far more
flexibility in control and
moves. Also, the icon
control system has been
jettisoned in favour of
intelligent’ joystick control.
The hero boasts an
incredible 1 ,500 frames of
animation (are you sure
about this? — Ed), swinging
on ropes through caverns,
leaping huge gaps, using
■■■■111
▼ It’s an SSI game, honest guv! Dragonstrike is an all-out arcade
game. (Amiga)
▼ Saving a damsel in distress In Gold. The playing area's
flickscreen, but animation is impressive and graphics obviously
l superb. (Amiga) J
The very first screen in Gold Of The Aztecs, with our hero
parachuting into a confrontation with an elephant and a pygmy
(Amiga)
; iiV: m
rafts and blasting at
pygmies.
It’s all about rescuing a
fair maiden from the
clutches of a lost South
American tribe. The game is
set over eight levels,
incorporating downward
flickscreen caverns with
Indiana Jones-style traps.
Over 9000 frames of
animation in total make up
the graphics with the
elephants (in South
America?) being particularly
impressive. As expected of
a team headed by Dave
Lawson the attention to
graphical detail is of a
considerably high quality,
coupled with imaginative
moves as our hero swings
from ropes, crosses
swamps on rafts and does
everything that even Indy
would think twice about
doing.
: ; :/■ .. \ ;• .. . : '
* US Gold’s link with SSI is
now reaping its reward with
the American software
house now firmly
established as the company
for official Advanced
Dungeons And Dragons
(AD&D) product. The AD&D
arcade game Heroes Of
The Lance and the RPG
Pool Of Radiance started off
a series which has been a
massive success, (notably
on the 16-bit machines).
However, the future for
C64 SSI product isn’t
looking so rosy. It seems
that the way the entire
software business is going
in the States, with America
getting very heavily into
consoles and 1 8-bit, the
days of conversions to the
GS4 are limited according to
SSI sources. Because of the
initial interest in AD&D, Pool
of Radiance sold extremely
well but after that the follow-
up, Curse of the Azure
Bonds , didn’t. If the latest
AD&D RPG, Secret of the
Silver Blades, doesn’t sell
well then SSI may pull out of
the C64 scene altogether.
The latest RPG in the
‘Forgotten Realms’ epic
series, Secrets Of The
Silver Blade continues on
from Curse Of The Azure
Bonds with the higher level
heroes of the previous
games entering the
Dragonspine mountains to
repel hordes of advancing
creatures emerging from an
ancient vault. High level
adventuring and some of the
most fearsome opponents
yet seen await the
‘Forgotten Realms' heroes
— and it’s out now!
Alongside the RPG, SSI
are branching out to
encompass new AD&D
concepts with the imminent
release of Dragonstrike , the
first dragon flight simulator
ever! With an initial 16-bit
release followed by a C64
conversion in the autumn
this could be the weirdest
AD&D game yet seen as
polygons are mixed with
animated graphics of
dragons flying through the
air fighting with breath, fang
and talons. Progress
through the 20 missions and
you earn the right to ride
bigger and better (and
considerably fiercer!)
dragons.
Aside from AD&D, SSI
are hard at work on
conversions of existing
wargames including a
Pacific (!) version of the
| | Sizzle r Storm Across
Europe on the Amiga. Also
underway is the
computerisation of
Renegade Legion:
Interceptor , FAS As best
selling science fiction board
game — planned for a
summer release
*
3 5
ZZAP! AUGUST 1 <*‘M)
=
THE REVIEWERS SAID...
I'm stunned, amazed and totally Impressed. This is easily the best
value for money cartridge. THE CARTRIDGE KING r
COMMODORE DISK USER
WARNING 1988 COPYRIGHT ACT WARNING
Datel Electronics Ltd., neither condones or authorises the use of it’s products for the reproduction of
copyright material.
The backup facilities of this product are designed to reproduce only software such as Public Domain
material, the users own programs or software where permission to make backups has been clearly given
It is illegal to make copies, even for your own use, of copyright material, without the clear
permission of the copyright owner, or the licencee thereof.
//
CREDIT CARD ORDERS
PP" HOW TO GET YOUR
TELEPHONE (24 Hrs) •
WE WILL DESPATCH YOUR ORDER QUICKLY & EFFICIENTLY TO ENABLE^YOU TO STA
ORDERS NORMALLY DESPATCHED WITHIN 48 tfrs. ALL
. - *'*?*&&- ' ’ ' w* • • .i-Wy M
IVING THE BENEFITS OF YOUR PURCHASE WITHIN DAYS, NOT WEEKS
:S, POSTAL ORDERS MADE PAYABLE TO...
TECHNICAL/CUSTOMER SERVICE 0782 744324
THE ACTION
REPLAY Mk VI
WILL LOAD A 200
BLOCK PROGRAM
IN UNDER 0
SECONDS
THE MOST POWERFUL, FRIENDLY AND FEATURE PACKED UTILITY
CARTRIDGE EVER CONCEIVED!
DISK CODY Easy to tise disk/file copier. Much faster than
conventional methods. Ideal for backing up data disks.
I API runs This feature will add Turbo Reload to the
programs that you save to tape - no user knowledge required.
FAST FOfft E Format an entire disk in about 10 seconds
- no rrtore messing about.
PRINTER DUMP Print out your frozen screen to printer -
MPS 801, 803, Epson, Star, etc. - very versatile.
ACE For parallel printers, Star,
Epson, etc. Print out listings with graphic characters etc.
(Cable required for parallel poft £12.99).
SCREE R Now you can edit the entire frozen
screen with this text editor - change names on high scores, etc.
Great fun!!
Many single stroke commands for
Load, Save, Dir, etc. Plus range of extra commands, i.e. Auto
Number, Old, Delete, Merge, Append, Linesave, etc.
Load 202 block program in under 6
seconds - world's fastest disk serial loader. On-board RAM and
ROM achieves high loading speeds. Works with
1541 1571 Oceanic 1581. #
iNPiNi 1 1 i .:-vi Automatic infinite lives!!
Very easy to use, works with many programs. No user
knowledge required.
Full 64K Freezer Monitor -
examine ALL memory, including stack, I/O area and registers in
their frozen state. Ideal for de-bugging cy just for fun!
Freeze the action and view the sprites -
watch the animation - customise your games - kill sprite
collisions.
Now you can make your old slow
loading programs load faster. Simply freeze the action and save
to tapbor.disk to reload, independently, at superfast speed - no
more waiting for programs to load.
SLIDE SHOW - View your favourite screens in a slide show type
display
BLOW UP - Unique utility allows you to take any part of a picture &
"blow it up" to full screen size
SPRITE EDITOR - A complete sprite editor helps you to create or
edit sprites
MESSAGE MAKER - Any screen captured with Action Replay or
created with a graphics package can be turned into a scrolling
screen message with music
0782 744707
I
(Dinamic)
Note: For the Zone cheat X
should be substituted by a digit
between 0 and 7 to determine
the zone you want to warp to.
TIMEX should remain the
same.
No! so good a game but
here’s the cheat codes for
both C64 and Amiga
versions thanks to Pablo and
Co at Dinamic.
C64 CODES
On the title screen type in the
letters PELAEZ (they do not
appear on screen so be sure to
enter them correctly). Once this
is done a cursor will appear
and you can type in the
following key words.
To obtain Enter
IMMUNITY CREEP
INFINITE LIVES LIVES
INFINITE TIME TIMEX
ZONE ZONEX
AMIGA CODES
Codes for the different zones
1 — NOSTROMO
2 — DISCOVERY
3 — ENTERPRISE
4 — DAGOBAH
5 — REPLICANT
6 — KRULL
7 — METROPOLIS
r response
tin’s so-so nostalgia
tin s5o» e u s y
ssamole. G
y tip Simon.
n you want to stop a b|
,L.r f.noer on pause
U s overcast outside and the sun has gone over to
Rome for the World Cup finals which starts today
(heaven for Phil, hell for the rest of us). By the time
you read this, though, it’ll all be over bar the
shouting (and some drinking). Only another 4
years to go, can you wait? You lot have qone
overboard on the Vendetta tips with maps, tips and
solutions cluttering up my limited office space (1
shoebox - size 7). This ish Crackdown gets
cracked and you don’t have to suffer the Apex
bann°thiT UCh ,<>n ?f r 3S Retr ° 9 rade finishes with a
lssue - Question: As we re all football
™mo t t il he , m0ment ’ What ha PP ened to all the footie
game tips from you lot? Foul is what I say to that!
STRIDER
(Capcom/US Gold)
A handy cheat for the so-so
conversion of Capcom’s
awesome coin-op from J.P.
Morris of Boroughbridge, York.
(Even now a good year on
from its release the coin-op is
still bloody brilliant, hurry up
with Strider2 Capcom!)
Start the game then press RUN-
STOP, RESTORE, DELETE and
RETURN together until' the
border goes grey. Then press F7
(or FI — Mr. Morris’s handwriting
was a little hard to make out)
then move the joystick UP then
RIGHT. You are now transported
to the Third Level. Finish that and
you find yourself on the last
level!! Well done!
TEST DRIVE 2:
THE DUEL
(Accolade)
Yeah, great fun this game! S.
French of Bransholme in Hull
found a short but sweet cheat
for Accolade’s dream machine
racer. I forgot to put it in last
issue but here it is.
If you’re having trouble with the
cassette version of Test Drive 2
press G while driving along in the
game. The level will
automatically finish and you’ll
advance to the next load, plus
you get an extra life. Don’t press
G if your car is stationary as the
game will crash.
Z:z:/\P! AUGUST 1090
I
moving floor, simply walk along
the wall as the floor starts to
close. Amiga owners can get
past the swinging wrecking
balls with few problems
provided any nearby guards
have been eliminated. C64
owners shouldn’t have any
problems at all with the balls,
there aren’t any!
Level 6 (5 bombs to plant)
Plenty of guards to blast you j
now in long corridors (useful to
have a cannon ready for this
level). Hug the wall edges
when sneaking up on guards
and use the boxes for cover.
Watch for chasms and machine
gun guards covering crosses
on the far side. Also, groups of
guards just over the bridges.
Level 7 (4 bombs to plant)
There are a lot of touch-
sensitive cracks in this level’s
floor. You can see where the
ground is cracked so best
avoid altogether: taking the
lower route is generally best as
there are less holes to avoid.
On this level Kung-Fu men
appear to attack, they just need
to touch you to kill! Shoot the
controls to open the bridge.
Level 8 (6 bombs to plant)
More electric doors to contend
with. Rather simple stuff really
but the level is quite long
winded, and can prove a long
haul if you don’t use the map to
remember the correct route
through. Time is tight so don’t
stop to admire the view and
from this level, men start
appearing from nowhere so be
on your guard!!
Level 9 (4 bombs to plant)
Time for the conveyor belts.
Just move the joystick the other
way to stop movement, try to
; cross the belts at the edge of
the area where the belt
emerges from the wall. There
! are 5 men guarding the third
cross, so be careful. Also there
are men on the exits so a smart
bomb or two comes in handy.
Level 1
•iiXfittfi/n’itt&i&ftlff!?,
■ •
Level 4
Level 5
Level 6
Level 7
Level 8
dead useful for racking up the
bonuses caused by multiple
guards standing behind each
other when a cannon fires. Use
diagonal movement to move
that bit faster towards cars,
barriers, buildings (or anything
else that provides cover from
enemy fire).
CRACKDOWN
(US Gold)
convenience and to save lives
(namely yours!)
Level 3 (3 bombs to plant)
Watch the acid! And also the
machine gun guards near the
exit. Take a wide berth past the
flamethrowing guard, his long
range fire isn’t nice — hug the
bottom if you can (oooh-er!)
and then sneak up the side to
the last bomb area and exit.
Cracking Tips
Supplies of ammunition come
in two forms: 20 shots either for
cannon or machine gun so
don’t go out of your way to
collect extra bullets unless
ammo levels are low.
Transportation tiles make
machine gun soldiers appear
frequently. ‘Hug’ the walls as
often as possible. Also do not
move off the end of a wall while
somebody is firing at you, or
will be shot. Electric doors are
operated from a short distance
— watch for men on the other
side.
On later levels (8 + ), men
appear from nowhere
(teleportation devices
possibly?) — be on your guard!
Cannon is more effective than
gun as it passes through men,
Level 1 (3 bombs to plant)
Nice and easy level to start
with. Just watch for men
standing guard. Go along the
top to avoid the lower
generators where the enemy
tends to hang out.
Level 2 (3 bombs to plant)
Again, very simple. Look out for
men appearing from inside cars
as there are quite a few along
the top. Try to stay along the
bottom. Smart bomb the group
of men by the exit for
Level 10 (5 bombs to plant)
A very dangerous level, as men
appear frequently and you can
easily be caught in crossfires.
Stay alert and keep on the
move, hugging the walls when
cornered. Once again there are
guards at the exit so smart-
bomb them!
Level 4 (4 bombs to plant)
Here are some electric doors to
play with; just watch for men on
the other side! Also plenty of
men appear using the tiles near
the exit. Run diagonally straight
up to the exit and pray
(judicious use of smart-bombs
is recommended).
Level 5 (5 bombs to plant)
Five bombs to place, so waste
no time. Like level 2, watch for
men from cars. To get over the
Level 11 (5 bombs to plant)
This is easy compared to the
previous one! Using the radar
58
ZZAP! AUGUST 1990
watch where guards are on the
other side of the groups of
conveyor belts. Stick to the
sides when crossing the last
set of 4 conveyor belts. Also,
there is an ambush over the
bridge so either arm up with
cannon or smart-bombs.
Level 12 (4 bombs to plant)
Men stationed practically
everywhere so keep that trigger
finger pumping! To use the
moving platforms over the acid,
just push right (or left) and hold
it there to walk over. The last
area is
a simple maze, but the fencing
is deadly to the touch close up.
Take your time, better to arrive
at the exit late than not at all!
Level 13 (5 bombs to plant)
The cannons fire randomly
when you’re in range so quickly
sneak round the corners and
move down out of the line of
fire to nip past the cannons,
when possible.
Level 14 (10 bombs to plant)
Things get tough with ten (!)
bombs to plant in the men-
making machine level, so
there’s no time to stop!! The
bubbles are harmless, the men
aren’t!!
Level 1 5 (5 bombs to plant)
The middle is a long maze, with
men appearing all over the
shop so hug those walls!! For
the lasers the sequence of 8
blasts is 1 down, 2 down, 3
down, 4 down, 8 up, 7 up, 6 up
and then 5 up before repeating.
Time it well or else!!
Level 16 (0 bombs to plant)
The final level and you’ll be
pleased to hear that there are
no bombs to plant! Trouble is
you’ve got to time it well to get
through the mesh doors. Go in
the middle and run through just
as they start opening (without
stopping). You should just
make it. For the conveyor belts
stay in the middle watching for
guards as you move across.
Then it’s plain sailing to the
end!! Congrats and all that!
You get bonuses for ammo left,
5000 points for each smart
bomb left and 100,000 points
for each life left!! Then read the
crummy end-message and
prepare to play again!! Swizz!
PREMIER MAIL ORDER
Titles marked * are not yet available and will be sent on day of release.
Please send cheque/PO/Access/Visa No. and expiry date to:
Dept ZP08, Trybridge Ltd, 8 Buckwins Square, Burnt Mills, Basildon, Essex, SSI 3 1 BJ.
Please state make and model of computer when ordering. P&P inc.UK on orders over £5.00. Less than £5 and Europe add
£1 .00 per item.
- ■ Elsewhere please add £2.00 per item for airmail. These offersare available Mail Order only.
Tel orders: 0268 590766 Fax: 0268 590076
CBM 64
Title
Cass Disc
CBM 64
Title
Cass Disc
100% Dynamite 9.99
1 0th Frame 2.99
1 9 Boot Camp 2.99
1943 2.99
5 Star Games
720
Ace of Aces
Action Fighter
Addidas Football
Aliens (US)
Alterecf Beast
APB
Arkanoid
Auf Wieder Monty
Back To The Future 2*
Barbarian (PAL)
Bards Tale 1
Bards Tale 2 or 3
Hint Book
Bards Tale 2
Bards Tale 3
Barry McGuigan
Batman The Movie
Battlechess
Beach Volley*
Bedlam
Bionic Commando
Bomber
Bonecruncher
Boxing Manager
Bucjg^ Boy
Castle Master
Championship Sprint
Chase HQ
Cobra
Combat School
Commando
Continental Circus
Crackdown
Crazy Cars
Critical Mass
Crystal Castles
Curse of Azure Bonds
Cyberball
Cybernoid
Dan Dare 3
Desolator
DFM Database-
Datafile
Double Dragon 2
Dr Doom
Dragon Ninja
Dragons Lair
Dynasty Wars*
Emlyn Hughes
Ena Zone
Enduro Racer
Escape From Colditz
Escape From Robot
Monsters
Espionage
Fast Break
Fiendish Freddy
Fighting Soccer
Fire and Forget 2*
Football Manager 2
Gift Pack
Footballer of the Year 2.99
Footballer of the Year 26.99 9.99
Ford GB Rally 6.99 9.99
Fun School 2 (6 to 8) 7.99 9.99
Fun School 2 (over 8) 7.99 9.99
Fun School 2 (under 6)7.99 9.99
Gary Lineker Soccer 2.99
Gauntlet 1 or 2 2.99
Gazzas Soccer 6.99
Ghostbusters 2 8.99
Ghosts n Goblins 2.99
Ghouls n Ghosts 7.50
Graham Gooch 2.99
Great Escape 2.99
Green Beret 2.99
Grid Iron 2 2.99
Gun Ship 9.99
Hard Drivin 6.99
Hardball . 2.99
Hillsfar 1 3.99
Hypersports 2.99
kari Warriors 2.99
mpossamole 6.99
nay Jones Action 7.50 9.99
ndy Jones Temple 2.99
nfiltrator 2.99
nt 3D Tennis 6.99 9.99
nvostat - Invoicing 3.99 6.99
Italy 1990 8.99 13.99
Jock Nicklaus Golf 6.99 9.99
Jack The Nipper 2.99
2.99
2.99
6.99
6.99
9.99
2.99
7.99
10.99
6.99
10.99
2.99
2.99
6.99
9.99
2.99
2.99
6.99
5.99
5.99
13.99
13.99
2.99
6.99
9.99
10.99
6.99
9.99
2.99
2.99
9.99
13.99
6.99
6.99
2.99
6.99
9.99
6.99
9.99
2.99
6.99
9.99
2.99
2.99
2.99
6.99
9.99
7.50
2.99
2.99
2.99
16.99
6.99
9.99
2.99
6.99
2.99
6.99
6.99
9.99
6.99
9.99
6.99
9.99
2.99
7.50
10.50
6.99
9.99
2.99
2.99
6.99
9.99
6.99
9.99
3.99
2.99
6.99
6.99
7.99
10.99
6.99
6.99
9.99
9.99
9.99
9.99
9.99
9.99
, 6.99
KickOff 6.99 9.99
Kick Off 2* 6.99 9.99
Laser Squad 6.99 9.99
Leaderboard 2.99
Liverpool* 6.99
Manchester United 6.99 9.99
Masters of Universe 2.99
Match Day 2 2.99
Matchpoint 2.99
Mega Mix 9.99 1 4.99
Metrocross 2.99
Miami Vice 2.99
Microprose Soccer 9.99 1 3.99
Mikie 2.99
Mini Office 2 10.99 13.99
Monty on the Run 2.99
Monty Python* 6.99 9.99
Mr Heli 6.99
Nemesis 2.99
New Zealand Story 6.99 9.99
Night Raider 2.99
Ninja Spirit* 6.99
Nin|a Warriors 6.99
Operation Thunderbolt 6.99
Operation Wolf 6.50
P47 6.99
Paperboy 2.99
Ping Pong 2.99
Pipemania 6.99
Pitstop 2 2.99
Platoon 2.99
Popeye 2.99
Powerama 1 .99
Powerdrift 7.99
Predator 2.99
Quaterback 6.99
Quedex 3.99
Rack Em 2.99
Rainbow Islands 6.99
Rally Driver 2.99
Rampage 2.99
Renegade 2.99
Retrograde 6.99
Rick Dangerous 6.99
Road Blasters 2.99
Robocop 6.99
Rolling Thunder 2.99
Rugby Boss 2.99
Run The Gauntlet 6.99
Saboteur 2.99
Sanxion
Scooby Doo 2.99
Scramble Spirits 6.99
Serve & Volley 2.99
Shadow Warriors* 6.99
Shao-lins Road 2.99
Shinobi
Shockway Rider 3.99
Shoot Em Up Con Kit 1 0.99
Short Circuit 2.99
Side Arms 2.99
Silent Service 6.99 9.99
Silk Worm 6.99 9.99
Silkworm IV* 6.99 9.99
Snare £-99 9.99
Sooty and Sweep 2.99
Space Harrier 2.99
Space Harrier 2 6.99 9.99
Spy Hunter 2.99
Spy Who Loved Me* 6.99
Star Wars Trilogy 8.99
Star Paws 2.99
Stealth Fighter 9.99
Strider 7.50
Stunt Car Racer 6.99
Summer Games 2.99
Super Cycle 2.99
Super Hang On 2.99
Super Sprint 2.99
Super Wonder Boy 7.99
Taito Coin Ops 8.99
Test Drive 2 The Duel 6.99
Thanatos 2.99
The Biz 9.99
The In Crowd 8.99
The Vindicator 2.99
They Stole a Million
Thundercats 2.99
Tie Break 6.99
Time Scanner 2.99
TKO 2.99
Toobin 6.99
Top Gun 2.99
Tracksuit Manager 6.99
Transact-Bookeeping 3.99
Turbo Espirit 2.99
Turbo Outrun 7.50
Turrican 6.99
TV Sports Football
OUT NOW!
Ferrari
Formula 1
CBM 64
Cass - £7.50
Disc - £10.50
SPECIAL OFFER
Amiga
1 /2 Meg
Upgrade+
It Came From
The Desert
Only £69.99
WHILE
STOCKS LAST
Amiga
Xenopnobe
only £4.99
SPECIAL
OFFER
Amiga
Flying Shark
Only
£9.99
AMIGA
Mid-Winter
only
£19.99
TITLE
AMIGA
TITLE
AMIGA
1 /2 Meg Upgrade
688 Attack Sub
Accolade Favourites*
Addidas Football
All Dogs Go To Heaven
Amos
Austerlitz
Back to the Future 2*
B.A.T*
Barbarian (PAL)
Barbarian (PSY)
Bards Tale 1
Bards Tale 1 , 2 or 3 Hint Book
Bards Tale 2
Batman The Movie
Battle of Britain
Battle Chess
Battlemaster*
Beach Volley
Bionic Commando
Bloodwych
Bloodwych + Data Disc
Bloodwych Data Disc
Bomber
Boxing Manager
BSS Jane Seymour*
Budokan
Cabal
Castle Master
Cavadar*
Chase HQ
Colorado*
Combo Racer*
Conflict
Conqueror
Crackdown
Crazy Cars 2
Cyberball
Dan Dare 3
Deluxe Music Con Kit
Deluxe Paint 3
Deluxe Photolab
Deluxe Print 2
Deluxe Production Amiga
Deluxe Video 3
Dragon Force ( 1 Meg)
Dragons Breath
Dragons of Flame
Dragons Lair (1 Meg)
Dragons Lair 2 - Singes Castle
Drum Studio
Dungeon Master (1 Meg)
Dungeon Master Hint Book
Dynamite Debugger*
Dynasty Wars*
Eagles Nest
Edition One*
Elite
Emlyn Hughes
Emlyn Hughes Quiz*
Escape From Colditz *
Escape From Robot Monsters
FI 6 Combat Pilot
F29 Retaliator
Falcon FI 6
Falcon Mission Disc 1
Falcon Mission Disc 2*
Final Battle*
Fire and Brimstone*
Fire and Forget 2*
Flight of the Intruder*
Flight Sim 2
Flood*
Fit Disc European
Fit Disc Japan
Ford GB Rally*
Football Director 2
Football Manager 2 Gift Pack
Footballer of the Year II
Full Metal Planet
Fun School 2 (6 to 8)
Fun School 2 (over 8)
Fun School 2 (under 6)
Future Wars
Gazzas Soccer
Ghostbusters 2
Ghosts and Goblins
Ghouls n Ghosts
Grand National
Grim Blood
Gunship
Hardball 2
Hard Drivin
Heavy Metal
Heros Quest
Hillsfar
Hollywood Poker
Hounds of Shadow
Hunter Killer
Imperium*
Impossamole
Indy Jones Action
Indy Jones Adventure
Indy Jones Hint Book
Int 3D Tennis
Int Soccer Challenge*
Interphase
Iron Lord
Italia '90
Italy 1 990
It Came From The Desert (1 Meg)
It Came From The Desert Data
Ivanhoe
Jack Nicklaus Golf
Joe Blade 1 or 2
59.99
16.99
19.99
16.99
16.99
34.99
16.99
16.99
16.99
7.99
7.99
7.99
5.99
17.99
16.99
19.99
16.99
16.99
16.99
7.99
16.99
19.99
9.99
21.99
13.99
16.99
16.99
16.99
16.99
16.99
16.99
16.99
13.99
4.99
16.99
16.99
14.99
13.99
13.99
69.99
59.99
59.99
59.99
89.99
79.99
19.99
21.99
16.99
29.99
26.99
4.99
15.99
9.99
16.99
16.99
4.99
16.99
14.99
13.99
13.99
16.99
13.99
16.99
16.99
19.99
13.99
13.99
16.99
16.99
16.99
19.99
26.99
16.99
13.99
13.99
16.99
12.99
13.99
13.99
16.99
11.99
11.99
11.99
16.99
16.99
16.99
13.99
16.99
13.99
4.99
14.99
16.99
13.99
16.99
26.99
16.99
4.99
16.99
4.99
16.99
13.99
13.99
16.99
5.99
16.99
16.99
11.99
16.99
4.99
16.99
19.99
9.99
16.99
15.99
4.99
K Quest 1 ,2,3 or 4 Hint Book
Kennedy Approach
Kick Oft
Kick Off 2
Kick Off X-tra Time
Kind Words 2
Kings Quest 4*
Kings Quest Triple
Knights of the Crystallion
Laser Squad
Leisure S Larry 1 or 2 Hints
Leisure Suit Larry 2
Leisure Suit Larry 3
Lightforce
Little Computer People
Liverpool*
Lombard RAC Rally
Loom*
Lost Patrol*
Ml Tank Platoon*
Magnum 4
Manchester United
Manhunter 2
Manhunter in New York
Manhunter NY Hint Book
Maniac Mansion
Monty Python*
New Zealand Story
Nightbreed*
Ninja Spirit
Nin|a Warriors
Operation Stealth*
Operation Thunderbolt
Operation Wolf
Oriental Games*
Outrun
P47
Paperboy
Pipemania
Player Manager
Police Quest
Police Quest 2*
Police Quest Hint Book
Populous
Populous Promised Lands
Precious Metal
Projedyle
Pro Tennis Tour
Rainbow Islands
Resolution 101*
Rick Dangerous
Robocop
Rock Star My Hamster
Rolling Thunder
Rorkes Drift*
Rotox
RVF Honda
Shadow of the Beast
Shadow Warriors*
Sherman M4
Shoot Em Up Con Kit
Sidewinder 1 or 2
Silent Service
Silkworm IV*
Sim City
Siom City Terrain
Skate or Die*
Sly Spy*
Space Ace
Space Quest 1 ,2 or 3 Hint Book
Space Quest 3
Speedball 2*
Spy V Spy 1 ,2 or 3
Spy Who Loved Me
Star Trek V*
Street Fighter
Strider
Stunt Car Racer
Subbuteo
Super Cars
Team Yankee
Tennis Cup
Test Drive 2 California Chal
Test Drive 2 Muscle Cars
Test Drive 2 Super Cars
Test Drive 2 The Duel
The Cycles
Theme Park Mystery
Tie Break
Toobin
Triad Vol 3
Treble Champions
Turbo Outrun
Turrican
TV Sports Baseball*
TV Sports Basketball
TV Sports Football
UMS
UMS 2*
Unreql*
Untouchables
Vindicators (Domark)
Greg Normans Golf
Wayne Gretzky Hockey
Wings*
Wings of Fury*
Wonderland^
World Class Leaderboard
World Cup Compilation
World Cup Soccer 90
World Cup Soccer 90 (1 Meg)
Xenomorph
Xenon 2 Megablast
Zombi
6.99
14.99
11.99
12.99
7.99
34.99
21.99
26.99
21.99
12.99
6.99
26.99
26.99
16.99
4.99
16.99
14.99
16.99
16.99
21.99
16.99
16.99
21.99
21.99
6.99
16.99
13.99
16.99
16.99
16.99
13.99
16.99
16.99
14.99
16.99
7.99
15.99
12.99
16.99
12.99
16.99
26.99
6.99
16.99
7.99
15.99
16.99
16.99
16.99
16.99
15.99
15.99
4.99
7.99
16.99
16.99
14.99
22.99
16.99
16.99
19.99
4.99
14.99
13.99
19.99
13.99
16.99
16.99
26.99
6.99
26.99
16.99
7.99
13.99
19.99
„ 7.99
16.99
15.99
12.99
13.99
16.99
16.99
9.99
9.99
9.99
16.99
16.99
16.99
16.99
13.99
19.99
13.99
16.99
16.99
19.99
19.99
17.99
14.99
15.99
16.99
16.99
9.99
16.99
16.99
19.99
13.99
19.99
7.99
14.99
13.99
13.99
16.99
15.99
16.99
SNARE
(Thalamus)
And I thought it would be months before tips and cheats
would be coming through for the later levels of this rather
underrated puzzler (in hindsight, methinks a Sizzier was in
order). Neil Zap90!’ Treeby sent in tips for levels 9-12, quickly
followed by an update on levels 13-16, pity they missed the
last issue. However, Russell Mora of Mount Maunganui in New
Zealand went one better with a full set of tips to level 19 (!)
and a brilliant cheat for the tape version of Snare. I can rest at
nights now! The later levels and the end really show off just
how devious Rob Stevens has! I won’t reveal the end here but
it made us laugh and is well worth seeing. The Pokes are by
Russell and the tips is a joint Russell Mora/Neil Treeby
production.
Before we go through the game level by level here s a
listing cheat and a cartridge cheat for those of you the Action
Replay or Expert Cartridge ONLY!
SNARE LISTING
A) Type in the listing, pressing the RETURN key after each line.
B) SAVE the listing for future use (and to debug if it’s incorrect).
(Insert a blank tape and fast forward past the tape header at the
start, type SAVE “SNAREPOKES” and press RETURN. Now press
PLAY and RECORD on the cassette recorder and the listing' will
save to tape).
C) RUN the listing (Type RUN and press RETURN).
D) When prompted insert the SNARE tape and press PLAY.
E) Snare should load and you can cheat to your heart’s content!
The listing not only gives you infinite lives but a cheat to advance
through all the levels right up to the end-sequence. To jump levels
just press SPACE to pause the game and Q (normally the Quit
option) to jump to the next level, as well as receiving any bonus.
cm T990 RUSSELL MORA/ZZAP! **
FOR 1=543 TO 622: RE ADAS # THEN l_=L+7
,=ASC (LEFT (A^)V- p = ' R .5 5; IF R > )5 THEN R= +
on**
SYS 543 m15 sD, B1 ,03,A9
I DATA 20,2C,F7,38,A9,15, gD b3 03 2 o
I DATA 37 ,8D,B2, , > ^ C0,A9,48,8D
) DATA 6C,F5,A9,4 , ’ ’co 20,BF,03
5 DATA D7,CO A9g,8D b D8 b D Ko oF
° 0 g££ sfesfewaj® Se
:°o 8£i
THE SNARE TIPS
The tips for Areas 9 to 16
follow with the final 4 areas
next month.
Area 9
Now things are going to get
Hard (with a capital H alright!).
Stop immediately and kill the
robot circling you (3 shots) then
go South until you come to the
wall. To the West is a switch
surrounded by strange tiles.
These tiles disappear when run
over so don’t stop on them! (A
minimum speed of Power 2 is
recommended to reach the
switch, hit it and then return
along a fresh set of tiles).
Head North till you reach a
corridor ending in a room with a
switch in it. DO NOT
ACTIVATE THE SWITCH YET!
Instead go to the tile East of
the switch and stop there, then
turn to the West. Now slowly go
over the switch and, as soon as
it is turned on, stop and get
ready to jump. Just before the
floor underneath you
disappears jump and as you
come down a new floor will
appear underneath you, along
with a switch. Activate the
switch then go North then West
until you reach a square of blue
tiles.
DO .NOT TURN ON THE
SWITCH IN THIS AREA.
Travel along the Southern edge
of the square until you get to
the third blue tile then turn
South and stop. Now turn
around to the North and
accelerate to Power 3, so you
can jump from one island to
another till you get to the third
island which has a teleport on
it. Go through, avoid or shoot
the alien and then travel West
to reach the end-of-level (EOL)
teleport. (There is another way
to get through the first half of
this level but it involves running
at the switch in the room at
high speed, jumping the gap
that appears and then doing a
massive run-up to jump BACK
across the gap to hit the new
switch! Very, very, very tricky
indeed and not recommended
if you fancy staying sane).
Area 10
You can’t stop on this level and
the aliens are indestructible. By
heck it’s a problem!
Go North, East (jump at Power
2) and then North (Power 3).
Then travel West until you
reach the second corridor
going North and go up this one
as fast as you can. When you
reach the red tiles (minimum
speed) turn West and go into
the teleport and you should be
able to see now.
Next go West and North until
you reach the flashing bars.
These can only be crossed
when they are BLUE. Go North
across both bars and you
should see a square of purple
tiles. Turn East and accelerate
to maximum speed and jump
onto the small island. As you
reach the second-to-last tile
going East, turn North and then
jump as you reach the edge of
the tile and you should land on
the EOL teleport. If you don’t
jump far enough you will die, so
it is important to be at
maximum speed and jump at
the very edge of the tile.
Area 11
Your troubles double on this
level as not only can you not
stop but you can’t create a trail
either. Nice to see Rob Stevens
making it easy for once
(Sarcasm — don’t ya love it!).
First of all, DON’T TURN ON
THE SWITCH, just go through
the teleport. Then go East then
North (jump Power 3), then
West, then North, followed by
East and teleport. Now go
North till you find a switch and
activate it. Next, go South and
then West to the teleporter. Go
South as fast as you can BUT
DON’T TURN ON THE
SWITCH. Instead, turn East
and North to the teleporter. You
are now back where you
started so this time turn on the
switch then teleport. Finally go
East then South to the EOL
teleporter.
Area 12
Thankfully all your systems
work for this level. And they
better had because this is by
far the nastiest level yet! Go
(carefully!) through the
minefield to the West teleporter
BUT DON’T GO THROUGH
THE TELEPORTER
TRAVELLING NORTH. Kill the
robot in this area and then go
North over the disappearing tile
but be careful of which ones
you destroy as you will have to
come along this route. Go
North over the flashing bar and
activate the two switches. Then
go back South to the teleporter.
This time go through the
minefield to the North
teleporter. Once teleported, go
West over the flashing bars
and then go over the
disappearing tiles and two
more flashing bars and activate
the switch. Go back East over
the bars and disappearing tiles
and use the teleporter.
Finally go through the
minefield towards the East
teleporter. Once teleported go
North, East and then North
again until you reach a flashing
bar. Go North over this and the
gap (jump Power 3) and the
other bar and then activate the
switch. Go back South, West
and South and stop inside the
open box so you can shoot the
robot behind the switch. Shoot
the robot 3 times and it will
deactivate the switch allowing
you to travel East to the EOL
teleporter.
21ZiA.Pl AUGUST 1990
61
k
I was getting ready to map out Vendetta for this issue when
masses and masses of tips and maps came flooding in within
24 hours of each other. Saves me time (a LOT of time in fact)
and they were most helpful too. Vigilantes Jonathan Davis of
Essex, Tuebrook inhabitant Clint Stokes, Neil Vickers of
Westhoughton, Shezad Khan from Acocks Green, Wayne
Jacques, James Mayes from Ashhead, Surrey, Richard Bunn
from Bradford and Scott Billson and David Billson of
Loughborough all did their violent bit to bring you these tips.
OBJECTS KEY
vie -
k-
0A-
fcvr
<rv -
6vr
VJfSC- -
c.c-6
V»\<L4 CvrrrfeKS
fclhrfVOrt »T|0**
KAUXSMlUUxW Ak-'+T
goPy A «mce<L
Q&S> *\T>fcC> tApt
Pto try *> ,3C -
VlOt-O
CoPfc
Viv
v i»eo c/\s Vfc-rrfc
cp>«. KtyS
ftc-py AWACwC.
SvLOfc S
3>- 3VS4o^
U
Vc<L
Cut -
►i _
m
s -
8 - '€>c>t»v€>
( (AppEA^S wHfcr^ Au_ trJfcrMtS
~ CrOeoxy Co»JPJ2/n£fc>)
€.A - Ci^Crrvxy CAClrt\e^>
VENGEFUL
VENDETTA TIPS
The best weapons are
obviously the guns but keep a
constant eye on ammunition
levels. There’s plenty of extra
ammunition around but it can
be used up rather quickly if you
get into trouble.
Avoid using grenades, they
take too long to achieve a
result (leaving you very
vulnerable) and lack a heavy
destruction capability.
Ignore the timer as the map
and tips should get you through
each level with plenty of time
left.
VENDETTA CHEAT
To skip any level you cannot
complete (namely the first or
third levels — the rest are
easy) just press your hand
(best use both hands) over the
middle section of the keyboard
including the SPACE bar. Keep
trying until the screen goes
black, when this happens the
next level loads in with all the
items from that load collected!
This works right through to the
end-game sequence! Brilliant.
If you’re having problems with
a level and are about to die, or
just died then press RESTORE
to try the level again.
.■
Level One — The Dockland
Warehouse
62
ZZAP! AUGUST 1990
LEVEL
KALASHNIKOV AK-47. Go to
the position where the final
cross flashed and get the pick
up the AMMUNITION to load
the gun with bullets.
Leave the room and kill the
fella with your newly acquired
gun, go to the next screen and
kill the next terrorist. Now go to
the next screen and bump off
the other bad guy. Change to
fists and go up the ladder and
kick in the door, change to gun
before going in. Shoot the
terrorist inside and swap back
to fists again to pick up the
RED VIDEO TAPE, the MAP
and the FLOPPY DISC.
Go through the next door
with gun armed and waste the
next terrorist. Pick up the BLUE
VIDEO (!) TAPE (by the table
with the phone on it) and then
the COMPUTER CODE BOOK
(by the filing cabinets). Activate
the Code Book with your
camera and go to the computer
to bring up the computer code
(it should be an 8 digit binary
code). Now activate the floppy
disk on the computer and enter
the code you saw to receive
real tape will show the
daughter’s face and serves as
evidence for the police). Enter
the next room, kill the mad
mullah and pick up the
NECKLACE by the mattress
and now return the way you
came, killing all in your path
(top up your ammo if you need
to as you go back).
Once outside the warehouse
climb down the ladder
(swapping to gun as you go
down), kill the terrorist and
enter the final screen where the
F-40 awaits. As soon as you
enter this screen head as fast
as you can for the final guard
and kill him, (you’ve got to be
quick as he can really dish out
the punishment). Now rest to
recover lost'energy and pick up
the BODY ARMOUR. To finish
the level go up to the F-40 and
stand just behind the door, turn
to face in the car’s direction
and press FIRE. If you’ve
followed the instructions the F-
40’s door will spring open and
you’ll be roaring off down the
road to the first driving section.
Well done!
LEVEL 3
On the first level you’re given a
fairly easy ride with all objects
in each screen highlighted by a
flashing cross on their position.
This is a level one feature only
to get you started. After this
level you have to use the map
to find them.
As soon as you start draw
your KNIFE and kill the guard
on the first screen, go to the
flashing cross and pick up the
WIRE CUTTERS. Next kick
down the door and enter the
room with the guns. Again, kill
the guard and watch him
explode then go to the flashing
cross and get the GRENADES
(you can collect 3 in all). Now
go to where the next cross
flashed and pick up the
the F-40 WEAPONS ARMING
CARD.
From here go to the next
room, kill the man and pick up
the UZI. Progress to the next
room, kill the terrorist (yawn!)
and get the Uzi ammo and the
car keys. Go to the VCR and
enter each video tape in turn
into the VCR (the false tape will
show the System 3 logo, the
Level Three — The Army
Barracks
From here on you don’t get the
flashing cross to locate objects.
Follow the instructions and the
maps to find them!
Straight away choose either
gun and blast the terrorist
hanging around at the top of
the screen. Change to fists and
kick down the door. Kill the
man inside in the usual, violent
manner and go to the desk with
the computer on it and get the
RANSOM NOTE. Go to the
table with the chair by it and
get the HANDBAG and now go
to the filing cabinet and get the
MAP. Draw your gun and leave
the room to kill yet another man
(surprise, surprise).
Enter the next screen and
run straight for the man and
shoot him before he does
likewise (the body armour
comes in real handy here).
Rest to recover energy
immediately after the shoot-out.
Ignore the door on that screen,
there’s nothing in there.
On the next screen with the
terrorist in the sandbag trench
stand next to the wall so that
you have one foot out of the
shadow and throw a grenade.
This should dispose of the man
but if this fails you can run up
to him and blast him with the
Uzi or AK-47. Have a break
(And have a Kit Kat? — Rob H)
to recover energy (and pick up
some ammo from behind the
white barrel if you want) and
then run onto the next screen,
blasting away to kill the next
terrorist by the tank (you can
go up the ladder to get the
ammunition if you need it),
otherwise go up past the front
of the tank and up through the
boxes to the next screen.
Kill the terrorist and collect
the extra body armour from
near the boxes if need be. Go
through the door to pick up
extra ammo if you want and
then head up the path to the
next screen, waste the dude
there and enter the bunker. By
the mattress there’s the shoes
of the daughter so pick them up
for evidence. Now leave the
bunker, bump off. the re-risen
terrorist and head down the
path past the wire fence. You’ll
now reappear next to the F-40
so kill the guy there if you want,
stand next to the Ferrari behind
the fence and press FIRE to
get in the car and zoom off to
the second driving scene.
Level Five — The Airport
You’ll be pleased to know that
the flashing crosses have
returned for this level so follow
the crosses and you should be
alright. Even though you near
the . end, things get a little
easier although time is running
out and there’s a deadly
surprise at the encf of the level.
Select a gun and blow away
the terrorist. Kick down the
LEVEL 7
door, re-select the gun and kill
the guy inside. Go to the filing
cabinet behind the door/and
pick up the DISGUISE (all
guards will now ignore you as
you become invisible). Pick up
the body armour if you wish
too. Go back out of the room
and run through the black door
into the hangar (the only items
that need to be collected on
this level, apart from the map,
are extra ammunition so collect
if need be).
Go through the first room
killing the terrorist, then the
next doing the same thing
(there’s ammo behind the
boxes if you need it) and then
through the next room in the
hangar, blast the terrorist and
now you’ll come to a yard with
one man and a windsock in the
corner. The next screen is the
aircraft where the daughter is
held hostage on board. Blast
the guard and go up the ladder,
shoot straight away once inside
the plane as the invisibility will
be wearing away by now.
Go through the plane
shooting the guards and you
should come to the cockpit/
Blast the final terrorist and pick
up the MAP in the corner. Now
activate the WIRE CUTTERS
(remember them?) and pick up
the BOMB next to the girl. Now
clip the wires in the following
order — MIDDLE (Red), LEFT
(Yellow) and then RIGHT
(Blue). You’ve now rescued the
girl. Stand up and you’ll
automatically go to the final car
driving scene, no need to go
back to the car which is rather
handy.
Level Seven — Central Park
The final level and strangely
things are getting very easy
indeed with all of five screens
between you and the end.
Select a gun and waste the
guy on the pavement. Now go
through the gates and follow
the screens right to the end
wasting EVERY terrorist you
meet. When all are dead return
to the statue where you’ll see
your brother, the Professor,
crouch down next to his head
and pick him up. Prof stands
up, gives you the briefcase and
you’ve completed the game!
The end screen shows a
newspaper headline from the
Daily Trumpet of you having
saved the hostages and
defeated the terrorists! The
computer goes wild, cycling
through your inventory of
objects and weapons and your
energy level goes up and down
like a yo-yo. And all while an
ace piece of music plays along
as your reward for all that
manic blasting action! Good on
ya! If you want you can retry
the Central Park section again
even after completing the-
game. Just press RESTORE
and you’re back by the car with
your score intact. Now you can
really rack up the points
although it is cheating — so
don’t try to fool the Scorelord,
only the time taken to complete
the game will count as a
‘score’!!
Driving Sections — Levels
2 , 4,6
On these levels in between the
exploration and blasting you
have to drive to the next
section using the F-40’s
weapons to fend off enemy
cars and helicopters while
finding the correct route
through to the next section in
time. On these levels it’s best
to have a friend activate the
keyboard controls (missiles etc)
due to the great speed and
concentration needed. Each
driving section progresses
through 3 stages — grass,
desert and snow — before
arriving at the destination. All
the levels use the same
tactics...
★ Keep as central to the road
as possible as it is very easy to
lose control. On the bends pull
back and left or right to avoid
skidding.
★ Do not worry if you forget to
pick up the map as the car
automatically heads for the
correct fork in the road.
★ Use the turbo after forks in
the road and on the straights
(following a lot of bends).
★ Keep the ground guns on for
most of the section as the
helicopters are fewer in
between and don’t drain your
energy or slow you down so
much. The gunships come in
groups of 2 or 3 together so
keep your missiles armed upon
destroying one before
switching back to ground guns.
★ Hitting other vehicles slows
you down (this is another
reason for having ground guns
on for much of the time).
★ Be prepared for vicious
bends after going over hills.
Use the brakes a lot. If you do
spin off the road decelerate as
you regain control quicker.
★ Constant use of the turbo
keeps the police lagging behind
but if they catcfe up with you
make sure you have ALL the
evidence from each level
otherwise it’s curtains.
Paul Cramner of up
Sunderland way has found a
nifty cheat for the driving
section. Take it away Paul!
This cheat only works if you
have a Reset Switch installed.
If you die in any of the driving
sections (either through
running out of time, energy or
lack of evidence to convince
the police) then just press the
Reset Switch and you’ll restart
the level! (Looks like Stan
Schembri has put in a
protection against any reset
switch pokes but made the
game easier in the process!)
z:z:a. p! august 1990
63
^ SAM LUXFORD - LOVE YAM - ROB XXX
MSIC X+ m
BLOODWYCH +
AMIGA SPECIALS
laal 4.99
Menace 4.99
Ballistix 4.99
Deluxe Paint II... 9.99
Football Manager*
Exp Kit .......11.99
Time & Magik 7.99
Rocket Ranger 9.99
Dragon Spirit 7.99
New Zealand Story 7.99
Shufflepuck Cafe 7.99
TV Sports Football 12.99
Galaxy Force 4.99
Brian Cloughs Football ...6.99
F-18 Interceptor 9.99
Eliminator 4.99
Fish 7.99
Trivial Pursuit
New Begin 6.99
Trivial Pursuits 9.99
Saint & Greavsie 4.99
Kristal 9.99
Emmanuelle 7.99
Lords of The Rising Sun 11.99
Batman The Movie 9.99
Hunt For Red October 9.99
Galdregons Domain 6.99
Pacland 8.99
Pacmania 8.99
Starglider II 7.99
Conflict in Europe 6.99
Seconds Out 4.99
Joan Of Arc 7.99
Hollywood Poker Pro 7.99
Blasteroids 5.99
Nebulus 4.99
Cybernoid II 4.99
Netherworld 4.99
Shadow of The Beast. ...17. 99
Tank Attack 8.99
Question of Sport 4.99
Passing shot 4.99
Hunter Killer 4.99
Daily Double Racing 9.99
Photon Paint II 24.99
Interphase 9.99
Centrefold Squares 7.99
Powerdrift — 7.99
Altered Beast 7.99
Superwonder Boy 9.99
Dynamite Dux 8.99
Millenium 2.2 8.99
Laser Squad 8.99
Tank Attack 7.99
Elite 13.99
Gunship 13.99
Micro Soccer 12.99
Carrier Command ........12.99
Blood Money 8.99
Terrorpods 4.99
Photon Paint II 24.99
Paris Dakar Rally 9.99
Spy vs Spy I 4.99
Spy vs Spy 2 4.99
Spy vs Spy 3 4.99
B/Dash Const Kit 4.99
Fernandez Must Die 4.99
IK* 6.99
Treasure Island Dizzy 4.99
Italia 90 4.99
Gold of Realm (1 meg) ...4.99
Xenon II 11.99
3 Stooges 9.99
Rotor 9.99
TOP 30 AMIGA
COMMODORE SPECIAL OFFERS
Firezone 2.99
Speedball 3.99
Pacmania 3.99
Running Man 3.99
Afterburner 3.99
Brian Cloughs Football ...3.99
Time & Magik cass/disc.. 3. 99
Blasteroids 1.99
Trivial Pursuits 6.99
Trivial Pursuits New
Begining 4.99
Dark Castle 2.99
President is Missing 3.99
Hunt for Red October 4.99
Pacland 3.99
Galdregons Domain 4.99
Laser Squad 4.99
Mini Golf 2.99
Annals of Rome 3.99
De Ja Vu Disc 4.99
Bored of the Rings 3.99
Paperboy 2.99
Matchday 2.99
Combat School 2.99
Ikari Warriors 2.99
Hypersports *...2.99
IK + 2.99
Ghosts n Goblins 2.99
Dragons Lair 2.99
Thunderbirds 3.99
'Continental Circus 4.99
Altered Beast 4.99
Head Coach 2.99
President 2.99
Ballistix 4.99
Thunderblade 3.99
Fighting Soccer 3.99
Myth Disc 6.99
Ikari Warriors Disc 6.99
Altered Beast Disc ...6.99
Powerdrift 6.99
Question of Sport Disc.... 4.99
3 Stooges Disc 4.99
Pacland Disc 4.99
Afterburner Disc 4.99
Apache Strike Disc 4.99
Ghosts n Goblins Disc ....4.99
L.A Crackdown Disc 4.99
Tracker Disc 4.99
Road Warrior Disc 4.99
Tusker 3.99
Impact 2.99
Navy Moves 2.99
Jailbreak 2.99
Circus Games 2.99
Pub Games 2.99
Matchday 2 2.99
Superman Man of Steel ..2.99
Jack The Nipper 2.99
Pitstop II 2.99
Postman Pat 2 2.99
W.C. Leaderboard 2.99
Their Finest Hour 19.99
F29 Retaliator 16.99
Mid Winter 18.99
Klax 12.99
Cyberball 12.99
Ivanhoe 16.99-
Damocles 15.99
Sherman M4 16.99
Leisure Suit Larry 3 26.99
Castle Master .14.99
Pirates !... .16.99
688 Attack Sub 16.99
Ultimate Golf 16.99
Operation Thunderbolt 16.99
Chase HQ 16.99
Hard Drivin 12.99
Ghouls ‘n’ Ghosts 16.99
It Came From The
Desert (1 meg) 19.99
Turbo Outrun 16.99
Space Ace 26.99
TV Sports Basketball 19.99
Dragons Breath 19.99
Man Utd 14.99
Rainbow Island 16.99
Player Manager 12.99
X-Out 13.99
Escape From Singes Castle ....27.99
Turrican 16.99
Jumping Jackson 15.99
Kick Off 2 World Cup 15.99
Resolution 14.99
SUPREME CHALLENGE
Only £19.99
Flight Command
Strike Force Harrier.
Sky Fox II, Lancaster,
Eliminator, Skychase
TRIAD 3
Only £19.99
Rocket Ranger,
Speedball, Blood Money
TRIPLE PACK
Only £16.99
Hostages,
Purple Saturn Day,
Kult
MAGNUM 4
Only £19.99
Afterburner,
Double Dragon, Operation
Wolf, Batman The Caped Crusader
COMPUTER HITS II
Only £8.99
Tetris,
Black Shadow,
Golden Path, Joe Blade
WORLD CUP 90
COMPILATION
Only £14.99
Kick Off, Tracksuit Manager,
International Soccer
PRECIOUS METAL
Only £15.99
Captain Biood,
Xenon, Arkanoid II,
Crazy Cars
LIGHT FORCE
Only £16.99
Bio Challenge,
IK+, R-Type,
Voyager
AMIGA CLASSIC COLLECTION
ron Lord 16.99
Bomber 19.99
Shostbusters 2 16.99
Super Cars (Gremlin) ...16.99
Pro Tennis Tour 16.99
Maniac Mansion 17.99
European
Challenge (TD2) 8.99
Dungeon Master (1 meg) ...16.99
Dungeon Master Editor .. 7.99
Battlechess 16.99
Colossus Chess X 12.99
Steve Davis Snooker ....10.99
Kings Quest Triple Pack. 24. 99
Falcon 19.59
Flight Simulator 26.99
Lombard RAC Rally 15.99
Scenery Disk 7,9 or 11 ..13.99
War in Middle Earth 13.99
Robocop 16.99
Waterloo 9.99
Battletech 16.99
Wayne Gretzky’s
Hockey 14.99
Deluxe Paint 3 54.99
Deluxe Scrabble 13.99
Dragon’s Lair (1 meg). ..26. 99
Bard’s Tale II 16.99
Ferrari Formula 16.99
Grand Prix Circuit 16.99
Ultima IV 16.99
Zak McKraken 16.99
Forgotten Worlds 13.99
Test Drive II 16.99
Gunship 12.99
Shoot ‘em up Const Kit. .19.99
Balance of Power 1990 .19.99
I.Jones The Adventure .16.99
Kick Off 12.99
Falcon Mission Disc 13.99
Populous 16.99
Populous Promised Land 7.99
Super Cras (TD II Disc) ...8.99
California Challenge
(JD II Disc) 8.99
Muscle Cars (TD II Disc) .8.99
F16 Combat Pilot 16.99
Future Wars 16.99
Hound Of Shadow 16.99
Kick off Xtra Time 6.99
Sim City 14.99
Austerlitz 16.99
Drakken 14.99
Keef The Thief 16.99
Bards Tale 1 7.99
Marble Madness 7.99
North and South. 10.99
Oilimperium 4.99
Pipemania 14.99
Gravity 16.99
C/Ship Boxing Manager. 12. 99
Bridge Player 2150 19.99
Lost Dutchmans Mines. .14.99
Kid Gloves 16.99
Fire Brigade (1 meg) ....19.99
Fiendish Freddy 16.99
Red Lightning 19.99
Twin^/orld 16.99
Stunt Car Racer 16.99
Drum Studio 4.99
Capt. Blood .*. 4.99
Sidewinder 2 .4.99
Micropfose Soccer 12.99
Elite..*...*..: 13.99
COMMODORE 64 TOP 20 MOVERS
International 3D Tennis ....6.99 ..10.99
Batman 6.99 ..10.99
Gazzas Soccer 6.50 ... 9.99
Robocop 6.99 ..10.99
Turbo Outrun 6.99 ..10.99
Chase H.Q 6.99 ..10.99
Bomber 9.99 ..12.99
Ghostbusters II 6.99 ..10.99
Ghouls n Ghosts 6.99 ..10.99
Kick Off 5.99 ..10.99
Hammerfist 5.99 ... 9.99
Castle Master 5.99 ...9.99
Operation Thunderbolt ..6.99 ..10.99
Rainbow Islands 6.99 ..10.99
Turrican 6.99 ..10.99
X-Out 6.99 ..10.99
F16 Combat Pilot 10.99 ..13.99
Blood Money 6.99 ..10.99
Vendetta 6.99 ..10.99
Die Hard Disc Only N/A ..13.99
SOCCER SPECTACULAR
Only £4.99 Disc £11.99
Peter Beardsley’s Soccer,
Football Manager, Soccer Supremo,
Handball Maradona, World Champions
THE BIZ
Only £9.99 Disc £12.99
R-Type, Double Dragon
Operation Wolf,
Batman Caped Crusader.
WORLD CUP 90
COMPILATION
Only £7.99 Disc £11.99
Kick Off, Tracksuit Manager, Gary Linekars
Hot shot
SUPREME CHALLENGE
Only £4.99 Disc £10.99
Elite, Ace, Sentinel,
Starglider, Tetris
TOLKIEN TRILOGY
Only £7.99 Disc £11.99
The Hobbit,
Lord of the Rings,
Shadow of Mordor
THALAMUS THE HITS
Only £8.99 Disc £13.99
Hunter’s Moon, Que-dex,
Hawkeye, Armalyte,
Delta, Sanxion.
30 RED HOT HITS omy£6.99
Ghostbusters, 1-Ball, F. A. Cup, Park' Patrol, Agent X, Thrust, Kane, Harvey Headbanger,
L. A. Swat, War Cars, Ninja Master, Tarzan, Rasputin, .Ninja Hamster, Ollre & Lisa, Druid II,
Ricochet, Magnetron, Zolyx, Morthies, Exploding Fist, Samurai Warrior, Dan Dare,
Mystery of the Nile, Formula 1 , Meg Apocalypse, Brian Jack’s Superstar Chaalenge, Traz
Tau Ceiti, Frightmare.
COMMODORE CLASSICS
CASS ...DISC
Space Ghost 10. 99. ..10. 99
3D Pool 6.99. ..10. 99
Treble Champions 6.99. ..10.99
Strider 6.99... 10. 99
Urbourne Ranger 10.99 ..13.99
Gunship .....10.99. ..13.99
Quarterback 10. 99... 13. 99
War In Middle Earth 6.99. ..10.99
Colossus Chess 4 6. 99. ..10. 99
Colossus Bridge 8. 99. ..10. 99
Heroes of the Lance 7. 99. ..11.99
Dragon Ninja 6.99. ..10. 99
Rick Dangerous 6.99... 10.99
Silkworm 6.99. ..10.99
Pools of Radiance N/A. ..17. 99
Hills Far N/A. ..14.99
Curse of Azure Bonds N/A. ..17. 99
Mr Heli 6.99. ..10.99
Silent Service 6.99. ..10. 99
Weird Dreams 10.99. ..13.99
Secret Stealth Fighter 10.99. ..13.99
'Red Storm Rising 10.99. ..13. 99
Stunt Car Racer 6.99. ..10. 99
Tank Attack 9.99... 11. 99
Grand Prix Circuit 6.99. ..10. 99
Test Drive II 6.99. ..12.99
Super Cars (T.DII) N/A.... 6.99
California Challenge
T D II N/A.... 6.99
Bards Tale 1 2.99.. . 6.99
Bards Tale II N/A. ..12. 99
Bards Tale III N/A. ..12.99
Shinobi 6.99. ..10.99
Dragon Wars N/A. ..12. 99
Emlyn Hughes Soccer 6.99. ..10. 99
I Jones Last Crusade 6.99 ...10.99
Flight Simulator II 12.99. ..26.99
Jack Nicklaus Golf 6.99. ..12.99
Microprose Soccer 10. 99. ..13. 99
Ninja Warriors 6.99... 10. 99
PHM Pegasus 2.99.. ..6.99
Sim City N/A. ..14.99
Risk 8.99. ..11.99
Shoot Em Up
Construction Kit 10. 99. ..13. 99
Times of Lore 6. 99. ..10. 99
World Tour Golf 2.99 ... 6.99
Zak McKraken N/A. ..12.99
Pirates 10. 99. ..13. 99
Powerdrift 4.99.... 6.99
Continental Circus 4.99.... 9.99
Myth 4.99.... 6.99
Snare 6.99 ..10.99
Retrograde 6. 99. ..10.99
A.P.B 4.99. ..10. 99
Black Tiger 6.99. ..10.99
Beverley Hills Cop 6. 99. ..10. 99
Deluxe Scrabble 8. 99. ..11. 99
Dr Dooms Revenge 4.99. ..10. 99
Dragon Spirit 4.99 ...10.99
Steel Thunder 6. 99. ..10. 99
Ferrari Formula 1 6. 99. ..10. 99
Dragon Wars N/A. ..12. 91
Gunship 9. 99. ..12. 95
Grand Prix Circuit 6.99. ..10. 91
Untouchables 6.99. ..10. 99
New Zeland Story 6.99 ...10.99
Space Rogue Disc N/A. ..13. 99
Serve & Valley Disc N/A.... 6.99
Rommel Disc N/A. ..13. 99
Russia Disc N/A... 13. 99
Sim City N/A. ..13.99
T.V Sports Football Disc .... N/A. ..13.99
Forgotten Worlds 6. 99... 10. 99
Rack Em 2.99.... 6.99
Panzar Battles Disc '.... N/A. ..13. 99
Shinobi 4.99. ..10.99
Mavis Beacons Typing N/A ..20.99
Fun Schools Under 6, 6-8, 8+ 6.99. 9.99
41 SOUTH STREET, LEIGHTON BUZZARD, BEDS, LU7 8NT TEL: 0525 377974 FAX: 0525 852278
Please make cheques
jORDERFORM' "
Please supply me with the following for
IComputer
i Titles
Price
DATE:
NAME:
ADDRESS:
..Post Code
TEL:
& PO payable to
Turbosoft
ZZAP AUGUST 90
Orders under £5 please
add 50p per item. Over
£5 p&p FREE in UK.
Elsewhere please add
£1.50 per item.
N.B. Please state clearly
mode of computer &
also cassette or disc
when ordering
The balloon will then burst If
you have pressed fire at the
correct point
The rest Is easy, just do that
and you will complete the level
easily and rack up the all
Important money to save the
Big Top! Yaay!
Combustible cannons of
Colossal Courage (Human
Cannon Ball)
For the Human Cannon Ball
event (a decidedly risky event
to say the least) all you have to
do is count how many handfuls
your curvy assistant puts into
the cannon, look It up on the
diagram and move the platform
(the crash mat) along to the
relevant position and press fire.
Then all you have to do is
leave the cannon for the
number of moves the diagram
tells you to (how many
positions the cannon has to fall
through) and then press fire to
send your brave Human
Cannon Ball on his way (and
fingers crossed, into the crash
mat).
RETROGRADE
(Thalamus)
And now, the end is near...... the Apex boys draw their merry
Retrograde to a close with level 7 and what a swine of a level
it is, even with maps by Andrew Roberts. Even with the cheat I
was up into the very early hours trying to finish the final level.
It ain’t nice! For the last time and in a wave of alliteration let’s
hear it for Rob, Jon and Steve! Take it away, lads!
<V\\T
THE HUMAN CANNON BALL
Tense Travel Techniques on
Tightrope (Tightrope
Walking)
n& in a rote
FIENDISH
FREDDY’S BIG
TOP O’ FUN
(Mindscape)
Sporting a red nose and a
custard pie aimed at anyone
in sight here’s Jeremy
Longyear from Kempston
with some tips for clowning
around in Mindscape’s great
Fiendish Freddy. Roll up,
Roll up and throw that pie
Jez! Honk! Honk!
Phenomenal Feats of Diving
Daring (High Diving)
If you don’t want to be flat and
miss the water with a splat just
keep autofire on all the way
down. Just push in the direction
you want and Fiendish Fred
won’t bother you with his fan at
Breathtaking Bravado from
Hazardous Heights (Trapeze)
Looks easy but it can be very
hard if you make a bodge of it
early on in the swing. If you
want to keep going swing left to
right all the time. Be quick
otherwise Fiendish will snip you
to your doom.
Leave the swing an extra turn if
you’re not sure but don’t
chicken out too many times as
time is against you. Leave the
swing for about four seconds
before you let go at the
beginning. Hoops are no
problem: just wait until you see
the rope on the other side and
then just pretend they weren’t
there. Make sure you are
swinging upwards when you
press fire to let go otherwise
flat cakes are on the menu for
your tea as you’re one of them
on the floor (in short, you die!).
all. Use the overhead picture in
the bottom left hand corner and
just keep the cross in the
middle. Then you just do the
same for all four boards you
jump from and Freddy won’t
make a blind bit of difference to
your score (if you want a good
score, land in the water and
keep moving from left to right
as fast as possible).
Genuine Juggling Genius
(Juggling)
If on the first level you don’t
drop anything then Fiendish
Freddy won’t lob your death
warrant to you in a shape of a
bomb or a nuclear missile. If
you do drop something and a
bomb comes on just push up
and fire and Fiendish Freddy
will be shaken (not stirred). On
the next round a baby will join
in the fun as it needs to be
juggled alongside the balls, all
you need to do is get it in the
pram. Drop five items and you
will have a very ‘saw’ neck
(One more like that Jez and
you’re out! — Rob H)
Make sure you’re moving fast
otherwise a cannon will make
mincemeat out of you. On the
second level start moving out
as soon as the screen appears.
If you don’t, Freddy will punch
you out of the tent, he’s that
quick! You just need to press
fire once in the second level to
block the razor blade he throws
at you. In the last level you just
need to move across as normal
and press fire when Fiendish
Freddy uses the razor blades
again. Timing is all important
on the third level. Look at the
top left-hand corner and use
that view to guide you.
Deadly and Dangerous
Daggers of Death (Knife
Throwing)
As soon as you see the screen
just move to the outside of the
circle and fire when the
balloons reach the point
marked on the illustration.
KNIFE THROWING
Level 7
Well, this is the last of the
Retrograde tips — only one
more planet to save and one
more mean, malicious,
marauding, miserable,
molesting, massive mama to
kill (Armfuls of Alarming
Alliteration Inc). So, wiping a
sad tear from our eyes, we
guide Major Damage towards
one of the best game complete
sequences ever written
(nothing like being modest
eh?).
As soon as you start this
level, you will probably notice
the high paced action and the
incredibly stupid accuracy of
the homing missiles, especially
over the shop. THE weapon of
the game is available now —
the lethal, long, luscious,
Lazgun (not much but still quite
a lot of alarming alliteration).
Anyway, get this weapon as
you are going to need it pretty
desperately to complete the
game. So what if it has got a
ridiculously high hitcount that
you will NEVER get? You must
have a particularly strong
weapon firing out the top — a
Powabolt or Spread will do the
job fine.
The key ground aliens to get
on this level are: an orange
walking monster to the right of
one of the ducts; a wriggly,
green ball thing with an
antenna on its bonce (for' lack
of a better description) (And
that was certainly lacking! —
Rob H) in front of another duct
and finally an orange walking
pod (to the left of a pink
walking pod) near another duct.
Go for score on this level to
get as many lives as you
possibly can and try and get a
couple of grades of Lazgun
(you won’t need Ara for
anything else now).
Before attempting (to die
on) the nerve-centre read
and understand the following
(referring to the diagram as
usual). The wonderfully weak
and very vulnerable points of
the three pods are their
exhaust ports; these must be
shot from behind. The order
to shoot them is the top one,
the bottom one and then the
middle one.
I HAWE> PoUL.
•
1
» . -
3
1 Pout
•
1
1
3 \^Ki3>VoULS
•
r*
l
3
4- H**j> IuulS
i<
5 KA*S>Ct/<jLS
5
65
ZZAP! AUGUST 1990
You must then fly down
beneath the ‘PRESS OF
DEATH’ and shoot upwards,
hitting it roughly in the
middle (point 4). This will
start the press going. Blast
away at the shell
surrounding the eye (point
5). And yes, you’ve guessed
it — you must go in between
the press and the eye to hit
it. Ideally, you should wait at
the side until the press goes
down, zoom through
(shooting the eye as you go)
and straight to the other
side. Repeat until it is dead
(basically).
Now sit back and watch
the game complete
sequence. Is this the world’s
first interactive game
complete sequence? A little
cheat that you might like to
know about is the SUPER
TIME BONUS. If you kill a
nerve centre when the time
is 0:00 you will get 100,000
points! (As long as it’s the
first time the time has
reached 0:00).
Well, there we have it, the
complete guide to Retrograde.
If you enjoyed playing the
game then don’t hesitate to
send us a donation (in the
region of £50). Please buy the
game again when it comes out
on budget/compilation. Will it
come out on the Amiga and will
there be a Retrograde //? Well,
not before out next game —
CREATURES (plug, plug).
(Enough of this blatant hype,
get back to work on those
Fuzzies you lot! — Rob H)
wwhfYlYv^
Duct pjggy Turnip
Stomper Droid Duct
FLYING WEAPONS
Position: 5
tec: 9
Cost: 5000
Max: 99
Points: 3
Compiled and drawn by Andrew
Roberts © 1990
THE CAST OF ALIENS
1 . Stomper Droid 8. Splitting Pod
2. Blade Spinner 9. Bouncing Pea (!
3. Rotor Droid 10. Pot-Bellied Wo
4. Fierce Flame 11 . Pop-out Doggy
5. Piggy Turnip (?)
6. Doggy
7. TWin Spinner
THE £N3>I Cr hank
And all good things must come to an end A Blood
withal" 1315 C ° Uld Wel1 a PP ear next issue, together
! v n a l ™ nner of Nin i a s P>rit cheats, sneaks and
giving-the-game-away tips. Bits and bobs on
Tu/r/can may surface (it’s quite a big game so
mavbe^ffinni 2 De ' Guide '° r a while) anS
-MX % srsrs-s SE3&
This month New Zealander Russell Mora wins the
hard-earned £30 of software for his well niftv Rnan>
Cheat and level tips. Winners ot me g it ^
camera and snazzy Z2API T-shirt runneM^ prized
CrackHn° tta vig,lantes Scott and Ian Billson and
bul ip?^ h 6Xp !u Matthew M °le’ Allen. Well done
quicker thi!f tSId? 30 Voucher wil1 arrive a bit
n ZZAP! norma, ly takes to go Down
Under, eh Russell? The address for your Sm
fo ri ip s Ut ca bU n S L SC a hedUleS means no SAEs asking
° r 1 P- S .5 an be a °swered) is Pig in a Poke
Shropshire SYS C 1JW TU S ’ Temesid *’
guita? LOUD!? " e,rt * ime ’ play ,hat ah
Is
Commodore
Flight Of I
AMIGA
mw
Flight of Fantasy is the very latest Amiga 500 pack from Commodore,
featuring BRAND NEW software releases, to make this the most spec-
tacular A500 pack ever! The pack features the Amiga 500 computer
with mouse controller and TV modulator, as well as four top software
titles. These include the following:
The high quality graphics program that
set the standard for other Amiga art
packages. Deluxe Paint II includes
powerful, easy to use tools that bring
out the artist in you. Create master-
pieces, presentations, 3D perspectives
or just doodle.
The ultimate in flight simulation with a choice
of two aircraft and four battle environments
with dozens of different tactical missions.
Aerial combat, strategic bombings, interac-
tive ground based battles, seagoing carriers
... the list of features-is endless. Real time
cockpit displays, including ‘true radar'
enhance the realistic feel of this stunning
simulation.
Here’s something completely different
- a science fiction story with comic
book style graphics. Our heroes Jake
and Duke are on the Planet X rescu-
ing Humans who have been captured
by the Robot Monsters and forced to
create an evil Robot Army to DESTROY
EARTH! Jake and Duke fight their way
through hordes of evil Robots to help
the Humans escape.
PACK INCLUDES:
A500 Computer & Mouse £399.99
A520 TV Modulator £24.99
Deluxe Paint II £49.95
Escape/Robot Monsters £19.99
Rainbow Islands £24.95
F29 Retaliator £24.95
TOTAL RRP: £544.82
Less Pack Saving: £145.82
PACK PRICE: £399.00
For the more serious or professional applica-
tions user, Commodore have a selection of
systems based around the expandable Amiga
2000, at prices from £1295+ VAT. The A2000
features a full 1Mb RAM (expandable to 9Mb),
9 system expansion slots, plus IBM com-
patibility with the use of PC-XT or PC-AT
bridgeboards. Complete and return the
coupon, putting a tick
in the A2000 box, for
details of A2000 com-
puter systems
Slip on your magic shoes, practise
throwing a rainbow and you’re ready
to go island hopping. From the Island
of Doh to Monster Island, you will en-
counter Doh himself, stinging insects,
lethal combat machines, mechanical
assailants, the formidable beings of
legend and folklore. Finally enter the
world of darkness and its inhabitants.
The Commodore A500 Batman Pack must
surely rank as one of the most popular com-
puter packs ever! The pack features the
Commodore Amiga 500 computer with
mouse controller and TV modulator, plus
four top software titles. The software in-
cludes: ‘Batman The Movie’ - Rid Gotham
City of the cunning joker, in Ocean’s top
selling title based on the blockbuster Bat-
man film; New Zealand Story - high quali-
ty conversion of the leading arcade game;
Interceptor - Dogfight with two F-16’s in
this leading flight simulator; Deluxe Paint
II - top quality Amiga graphics package
which set the standard for others to follow.
Return the coupon for further details.
PACK INCLUDES:
A500 Computer & Mouse £399.99
A520 TV Modulator £24.99
Batman The Movie £24.95
New Zealand Story £24.95
Interceptor £24.95
Deluxe Paint II £49.95
TOTAL RRP: £549.78
Less Pack Saving : £150.78
PACK PRICE: £399.00
+VAT= £1489.25
FOR FURTHER DETAILS OF THE AMIGA
RANGE, COMPLETE THE COUPON AND
RETURN IT TO SILICA SHOP
THE UK’s Nol AMIGA SPECIALISTS
ESCAPE /ROBOT MONSTERS.
RAINBOW ISLANDS
DELUXE PAINT II:
1
1
F29 RETALIATOR:
SILICA SHOP OFFER YOU
FREE OVERNIGHT COURIER DELIVERY: On all hardware orders shipped in the UK.
TECHNICAL SUPPORT HELPLINE: Team of Amiga technical experts at your service.
PRICE MATCH: We normally match competitors on a “Same product - Same price” basis.
ESTABLISHED 12 YEARS: Proven track record in professional computer sales.
£13M TURNOVER (with 60 staff)- Solid and reliable with maintained growth.
BUSINESS/EDUCATION/GOVERNMENT: Volume discounts available for large orders.
SHOWROOMS: Demonstration and training facilities at our London & Sidcup branches.
THE FULL STOCK RANGE: All of your Amiga requirements from one supplier.
FREE CATALOGUES: Will be mailed to you with offers and software/peripheral details.
PAYMENT: By cash, cheque and all major credit cards.
CREDIT PAYMENT TERMS: Silica are licensed credit brokers - return coupon for details.
Before you decide when to buy your new Amiga computer, we suggest you think very carefully about WHERE
you buy it. Consider what it will be like a few months after buying your Amiga, when you may require additional
peripherals or software, or help and advice with your new purchase. And, will the company you buy from contact
you with details of new products? At Silica Shop, we ensure that you will have nothing to worry about. Silica have
been established for over 12 years, and have an annual turnover of £13 million. With our unrivalled experience
and expertise, we can now claim to meet our customers requirements with an understanding which is second
to none. But don’t just take our word for it. Complete and returr
the coupon now for our latest Free literature and begin to ex
perience the “Silica Shop Service’’.
RETURN THE COUPON NOW FOR ^
FREE BROCHURES^
V
SILICA
SHOP
MAIL ORDER:
Order Lines Open:
Mon
1-4 The Mews, Hatherley Rd, Sidcup, Kent, DA14 4DX
■Sat 9.00am-6.00pm No Late Night Opening Fax
Tel: 081-309 1111
No: 081-308 0608
LONDON SHOP:
Opening Hours:
52 Tottenham Court Road, London, W1P OBA
Mon-Sat 9.30am-6.00pm Late Night: Thursday until 8pm Fax
Tel: 071-580 4000
No: 071-323 4737
SIDCUP SHOP:
Opening Hours:
1-4 The Mews, Hatherley Rd, Sidcup, Kent, DA14 4DX
Mon-Sat 9.00am-5.30pm Late Night: Friday until 7pm Fax
Tel: 081-302 8811
No: 081-309 0017
BUSINESS/EDUCATION:
Order Lines Open: Mon
1-4 The Mews, Hatherley Rd, Sidcup, Kent, DA14 4DX
Fri 9.00am-6.00pm Closed on Saturdays Fax
Tel: 081-308 0888
No: 081-308 0608
Hb: Silica Systems Ltd, Dept ZAP64-0890-32, 1-4 The Mews, Hatherley Rd, Sidcup, Kent, DAM 4D^
PLEASE SEND INFORMATION ON THE AMIGA
| Mr/Mrs/Ms: Initials: Surname:
| Address:
I
| Postcode: Tel:
^Which computer(s), if any, do you own? A200 0j_^|
E&OE - Advertised prices and specifications may change - please return the coupon tor the latest information.
bacm :
of-aiii|§||
(well||gjl
instalnSg
help frjffii
food (i^g|
Burgegip
selections
Holywow
music (Sn
f lubs (incpllinq
fi); a selection of
mix, Tony Scott, Mr
ferae Cooper); and a
many to mention).
■■■
shush
▲ The old Retrograde team, with Rob Ellis on the right. Sadly Rob, AKA
Transmission Software, has now given up programming.
MONDAY
MAY 14TH
reviews etc. We visited ‘ZZAP!
HQ’ with the programmer of
Venom Wing (another Thalamus
game which just happens to be
a shoot-’ em-up). Thanks Pieter
for the Dutch lager and the
scrummy (?) sweets (which I
don’t think we’ll be eating in a
hurry).
John: Spent most of the day
typing up the second instalment
of this diary. This meant that not
a lot of work got done to the
game. I’ve nearly finished the
first torture screen with only
some little bits on the Level
Complete sequence left to do.
This includes a ‘creature count’
feature. As Clyde has saved his
fluffy friend from a rather messy
death, his mate offers Clyde his
collection of ‘magic potion
creatures’ as reward — Clyde
obviously accepts. Therefore
there must be an on-screen
count showing your collection
increasing.
Steve: We are so lucky and
privileged. The thing I look
forward to most about travelling
to ZZAP! is the part of the
journey that we get to witness
Dave ‘SLGETHGPI’ Birch’s
brilliant handling of the ‘not
quite black but it looks good
anyway’ 16v GTE Vauxhall
Astra. (If you believe that then
you believe anything — like
Burger Kings are good for you,
there’s life on Mars, Dave’s good
looking and John’s got more
than one brain cell). After
eventually arriving at ZZAP! we
got settled down and showed
(off) our demos of the game. We
came up with the idea of giving
away bugs with the game (not
the computer sort) which look
like Clyde (Newsfield had them
a couple of years ago at the
PCW show). The bugs may even
be given away at this year’s
computer show.
Steve: I’ve been working on the
latest level and been trying to
get a demo ready to give the
guys a ZZAP! on Wednesday.
This level sees Clyde travelling
through water, as in another
level, but instead of being
underwater we will have to
come up with some other mode
of transport. There are half a
dozen ideas floating around
(sorry about the pun) and the
favourites are Clyde standing on
a raft, rowing a boat or the most
probable mode, swimming with
his arm-bands.
Yet again the normal day-
before-a-demo routine is back,
with the early morning start of
work and the late finish at night,
usually followed by a few hours
sleep then up bright (?) and
early to start the four-hour
journey, first to Thalamus
(Aldermaston) and then to
Newsfield (Ludlow).
FRIDAY
MAY 18TH
John: As the ‘alien sequencer’
nears completion, I realise that
there is an awful lot of
information needed to set up an
enemy sprite. All the little
options such as expansion,
sprite/background priority,
explosion types, start delays etc
are crammed into 17 bytes per
alien. This means that when we
come to map aliens over the
levels, there’s going to be a lot
of messing about with binary
numbers — switching on and off
different flags within each 17-
byte range. You’ll never guess
what all this is leading to...
that’s right, an EDITOR.
This is going to have to be in
memory at the same time as the
game code and level data. As it
happens I’ve got 8K under ROM
from $E000 to $FFFF. But this
does mean that I’m going to
have to write my own
WEDNESDAY
MAY 16TH
John: After travelling half way
across the country we finally
reached the ZZAP! offices. We
showed the lads the torture
screen — which they seemed to
like (can ya blame 'em?). We
also picked up half a dozen
copies of ZZAP! containing our
Retrograde tips, our music
select system and our diary-of-
a-game, with a little space left
in the magazine for game
! AUGUST 1 WO
TUESDAY
MAY 29TH
John: Looking at Steve’s entry
about us being tortured by Bros,
gives me an idea for a torture
screen. How about a Fuzzy tied
to a wall, with a very large
speaker in front of him,
connected to a very powerful
amplifier, connected to a record
player which is playing music
by Bros? What a NIGHTMARE!
Not even I could subject a
Fuzzy-Wuzzy to Bros music.
(Actually, I can't recall any of
Bros’s records containing
music!).
On the subject of torture
screens, we received a load of
ideas from Andy Roberts this
morning which were 'absolutely
brilliant’ (in his own words). All
I’ve got to do now is find the
time to put the ideas we’ve got
into the game.
Also spoke to Dave ‘OJLG’
today about little Clydes in the
margins of ZZAP! (like Rockford
a year or so ago). Is this a good
idea? What do you lot reckon? I
think we have a right to know.
input/output routines as any in
ROM will be banked out so I can
access my code underneath. By
the end of the night (we actually
worked on a Friday night
instead of going to a club), my
PC was overheating — causing
all sorts of errors during
assembly. For a short while I
thought some of them were my
fault (how silly can you get?).
The alien editor is taking
shape, with a good looking
menu screen. I think I’ll chuck in
the current alien being edited at
the top of the screen. This
means any alterations made to
it will be instantly visible (eg
animation and colour patterns,
multi/hi-res modes etc).
number off Robin ‘the phone
book’ Hogg. We had a (very)
long chat about the game, with
loads of ideas for the torture
chambers being thrown at me.
It’s hard to draw a screen which
is being described to you over
the phone, so I’ve convinced
Andy to post the ideas.
Steve: I’m continuing with the
Sharia graphics but instead of
doing the bitmap screen I’ve
started on the sprites. This is a
difficult task as I haven’t got. any
editors that let me edit 4x3
sprites, so I have to design the
image in two parts. To make a
break from doing graphics I
loaded up John’s real cool music
editor and spent a few hours
adding some vibes to the title
music. I soon got bored of that
too, so come 8.30pm we all went
for a drink down at Dukes.
Steve: Today sees me halting
production on Creatures for a
few weeks to work on another
Thalamus project, The Search
For Sharia. The game is near
completion so my added bit of
sparkle will be in the form of
graphics for the ‘game
complete' sequence. Without
giving too much away, there will
be a bitmap screen with a 4x3
sprite grid on top with loads of
animations.
MONDAY
MAY 2 1ST
THURSDAY MAY
24TH
▲ The map editor. If you squint you can see all the different graphics
which will be used to create maps shown before each level.
Steve: Finally finished The
Search For Sharia graphics, and
the end result is pretty good, so
it's back to work on the best
game of all time, Creatures
{Retrograde being the second
best — bias, me!, never).
Went to Burger King last
night (again) and surprisingly
didn’t see any Mad Cows, apart
from Niki, our little sister (just
kidding). Incidentally, if anyone
is wondering why the
Retrograde cheat is 'I Irate Bros’
here’s why: in the many months
of production on Retrograde we
would very often awaken to the
sounds of ’I Owe You Nothing’, ‘I
Quit’ and many other songs Bros
were responsible tor, not to
mention the little ‘brosette’ that
now lived with us. Eventually
Niki grew out of this stage and
we no longer have to be
subjected to such torture.
However, recently she has
shown Signs of another pop
music following, which could
arguably be as bad as Bros: they
are And Why Not.’. Can you
guess what the cheat will be for
Creatures ?
Steve: Today I carried on with
work to the shop, the actual
layout of which has been
adjusted to perfection. The
witch has been finished (make-
up and all) and we may put a
cauldron in with the cute little
magic potion creatures
splashing into it and being
boiled alive (call the RSPCA!).
This afternoon we had a visit
from two of our friends Mark
Palmer and Steve Packer, who
were full of ideas for the torture
screens. Since the first, torture
screen was done, anyone who
has seen it has offered loads of
ideas tor more screens: what we
will probably do is combine a lot
of ideas for each of the torture
screens.
John: We finished off the
weekend last night in Burger
King (what a surprise). It had
been ages since we had one
(well, a week anyway), I think
Steve’s burger was infected
with BSE and consequently he’s
picked -up ‘mad cow disease’.
Mind you, it’s a tough job to tell
the difference in his behaviour.
John: The last few days have
been extremely long ones. The
editor is nearly complete, with
just one more option to do. It’s
relatively easy to set. up an
alien, and map him/her/it onto
the level. Received a phone call
today from a certain Andrew
Roberts (there you go Andy —
immortal fame!). He got our
▼ In the graveyard
scrolling.
the final level currently lacking parallax
WEDNESDAY
MAY 30TH
John: I’ve been adding some
small options to the alien editor
which make using it a little
easier. However, I’ve discovered
a problem with my keyboard
AUGUST I HI <> c * HI
debounce routine — it doesn’t
always work! This will need a
little investigation. When I set
up an alien this morning to test
the editor was working, I
noticed a bug in my ‘AMOVE’
routine. This is a subroutine
which moves aliens around the
screen. So far the next hour I’m
rewriting code which was
originally written a year ago.
We received more torture
chamber designs from Andy
Roberts today — he’s working
on the screens harder than we
are! He also sent us a demo disk
with some pretty nifty stuff on
it. Thanks.
Andy Smith (another Andy?)
saw the torture screen a few
days ago, and heard the music.
He and I decided that Steve
can’t write cute music as it
always has a funky bass and
drums and that ‘synth’
instrument in. (Personally, I
don’t think he can write music
at all, but don’t tell him I said
that).
x k :■ V '. - ' v ' x. \ ■ Vsi '• •. :i
™ 7
||§§|i
^§SSsSSbSbs
Steve: The shop graphics still
aren’t finished. I’ve adjusted the
two creatures that hold the
status area at the top of the
screen: inside this status box go
the magic potion creatures you
have collected. There is also a
status area at the bottom of the
screen which is for your weapon
selection. We have allowed
room on the screen for a speech
box so the witch can talk to
Clyde. She will also describe the
potions you may want to have
concocted; it’s these potions
that Clyde will drink and be
given magical weapon powers.
I also have the task of doing
the shop music, I would say that
I’m going to make it cute music
but no-one thinks I can do that,
so it’s the normal synth music.
FRIDAY
JUNE 1ST
John: I modified the alien
movement routine today to
allow looping back over a series
of movements (and not just the
current direction as it used to
be). Starting to get a tad bored
during assembly It takes about
7 seconds to assemble the game
at the moment, including the 8K
of editor code. This isn’t too bad
I suppose, especially compared
to my inflate Andy Smith’s game.
His assembly time is about 15
minutes.
Worked up to 7 o’clock
tonight but I started getting
hungry and unfortunately my
stomach takes priority over
work. Anyway, I had to stop
some time around then so I
could get ready to go clubbin’
tonight.
▲ John’s creature editor shows the complexity of the sprite animation in Creatures
Dave are, don’t hesitate to
phone Thalamus and ask! (hee
hee).
TUESDAY
JUNE 5TH
drums in).
I’ve been thinking about the
fourth level graphics and aliens,
John and I have decided on
making it a graveyard scene
which leads to a castle at the
end of the game. In the castle
will be where most of your
fellow fuzzy-wuzzies are being
held captive: your ultimate task
is to rescue all of your villagers
from certain death. You then
return them back to your village
and live in peace forever and
ever, The End (what a happy
ending).
Also today I thought of
another weapon that Clyde
could get from drinking his
magic potions. It’s a grenade-
type weapon which may look
similar to the bombs you fire out
in Vulcan Venture.
John: The editor is finally
finished — give or take a few
minor bugs. I'm now starting to
add some alien movement
patterns to the level data. I hate
timing an enemy animation to a
movement pattern, having to
get it to animate at the correct
points within the pattern. It
always takes so long. Talked to
Dave ‘ITOTBABR’ Birch today
trying to persuade him to take
us up to Newsfield next week.
Then we can get some feed
back from the lads on any
demos we have for them.
By the way, if you want to
know what any of the
abbreviations associated with
Steve: It’s time to design some
more ‘unfriendly, repulsive,
earth-ridden slime’ (well, some
aliens). The extra few aliens I’ve
added to the level ‘alien sprite
bank’ have used up all the
animations John's allowed, so
next we will be working out
some pretty decent patterns for
these aliens to move .around in
(some will also shoot fireballs
etc). Now all John has to do is
type these patterns into PDS,
which he says is boring and
frustrating but I’m sure he likes
it. really!
Steve: This morning I finished
the shop music, and a very good
bit it is too. It’s my favourite
piece in the game so far, with
the title music in second place
(and they both have bass ‘n’
70 WBk AUGUST 1990
Terr
U1NKML
Ubi Soft, Amiga £29.99
U nreal was once a
barren planet. But
then the Sleeper
awoke long enough to send a
servant to create life there.
The necessary ingredients
were life-giving eggs, the
four elements (water, air,
earth, fire) and two guardians
to maintain the balance
between good and evil.
Unfortunately, the servant
was killed by a meteor and
his possessions scattered,
bringing chaos. The
guardians soon become all
powerful, controlling
everything from dinosaurs to
the smallest bee. The only
exception was life in one
isolated valley where a life
egg fell which the guardians
missed.
It was here that Isolde and
Artaban were born. As they
grew up they met a friendly
dragon. But one day the
servant of a guardian saw
her. He took Isolde to his
master, who was instantly
captivated by her beauty.
Isolde agreed to marry him to
save the valley.
But Artaban, after arming
himself with the ‘changing
sword’ (which can shoot fire
or water if dipped in these
elements), climbed onto the
dragon and set off to rescue
Isolde.
The game has eight levels:
five have Artaban riding the
dragon in a super-fast 3-D
arcade game. Three are
horizontally scrolling arcade
adventures. Level one is 3-D,
with the dragon zooming
though a forest packed with
trees, bridges to fly under,
huge dinosaurs and
swooping bats. Pressing fire
will destroy many of the
creatures, useful for when
you dive down to pick up
bonus objects, shield and
improved firepower. Points
are vital since they contribute
to energy. Lose a lot of
energy and you pause, as if
you’d lost a life. If you lose
all energy you can continue
in ‘training mode’ where no
points are scored.
If you survive this level
Artaban gets off the dragon,
draws his sword and gets
into arcade adventuring. The
objective is simply to get to
the end of the massive,
horizontally-scrolling level.
But it’s far from easy. This
Unreal is obviously designed to outdo Shadow Of
The Beast as a superlative demonstration of the
Amiga’s graphics and sonics. In this is succeeds
brilliantly. The arcade-adventure levels have superb
graphics, full of detail and imagination. The huge
palette of colours, smooth scrolling and the speed at which
large creatures are whizzed about are something only an
Amiga could do. Plenty of thought has gone into it, as is shown
by the way the floating logs dip when you land on them.
Gameplay is tough, but very satisfying. The mini-stages making
up the huge levels all contain puzzles, usually fairly simple
though some are quite nasty.
The 3-D sections feature some superb background graphics,
with numerous levels of parallax scrolling working flawlessly.
The actual graphics of obstacles and enemy creatures are a bit
blocky close-up, but they’re huge, fast-moving and imaginative.
Playing it gives a real arcade feel.
The beautifully detailed level two sees you hackin’ ‘n’ slayin’ plenty of monsters
forest is inhabited by sabre-
tooth tigers, fire-spitting
plants and much more
besides. Simply
hack’n’slaying isn’t enough.
There’s magical walkways
which fall from the air, form
and then disappear. There’s
flaming logs which must be
put out, vines to swing on
and moving logs to cross
rivers on.
Subsequent levels include
a snowy wasteland (with
wind which pushes you
backwards) and a superb
rotating castle which sends
out zillions of dragons — the
final confrontation takes
place inside.
This is a quality
product which
uses the Amiga to
the full. The hori-
zontally scrolling
stages are remincent of
Shadow Of The Beast but I
found the graphics more
attractive in their subtlety
while the gameplay is more
varied with plenty of simple
puzzles to solve. The 3-D lev-
els are very impressive tech-
nically with their incredibly
high speed, though the simple
blast-it-all action gets a bit
repetitive after a while. Still,
Unreal is a super package,
good value for money.
No plans for a C64 version. Not
even the ST could cope with this
one!
u p d a
PRESENTATION 92%
Save at any time, three game-save
positions, flashy attract mode, nice
end sequence and a free poster.
Three disks, but accessing is
restricted to loading in the big levels.
GRAPHICS 94%
The 2-D sections show off the
Amiga’s palette to the full, while 3-D
sections have a great arcade feel.
SOUND 88%
Brilliant samples, but five original
soundtracks aren’t that great.
HOOKABILITY 87%
Instantly playable.
LASTABILITY 87%
Lots to see and white very tough,
save feature means it’s do-able.
A visual spectacular which plays
well too.
ZZAP! AUGUST 1990
7 1
World Three is the highly impressive vertically-scrolling shoot-’em- up. (Thanks to Pieter ‘ Venom Wing' Opdam for playing through to get these shots!)
- •
72 ZZAP! AUGUST 1990
and skill has gone into
equipping him with the most
fearsome weaponry. For
defence he has a lightweight
armour suit, its energy
supply shown just above the
score on the right. For
offence he has a machine
gun, grenades, mines, smart
bombs and a lightning bolt
(which can be rotated around
Rainbow Arts, Amiga £24.99
i he €64 Gold Medal
has finally spawned
the inevitable Amiga
conversion, and once again
the world is under threat.
Morgul is the three-headed
demori which has been
haunting Mankind’s dreams
for centuries. In ancient
times Morgul was banished
to an unknown dimension by
the hero Devolon, his only
influence on Earth the
nightmares which disturbed
people’s sleep. Now the
nightmares are escaping into
everyday life with people
afraid to venture outside their
homes. Morgul’s kingdom of
dread is re-establishing its
dominion and only one man
still has courage enough to
resist — the Turrican.
All of humanity’s ingenuity
It's an astounding testimony to the brilliance of the C64 game
that a fairly straightforward conversion has resulted in one of
the best Amiga games we’ve seen. Five worlds and 1300
screens are massive for any machine! The graphics obviously
aren’t as astonishing as the C64’s — we know the Amiga’s got
a blitter so massive end-of-level monsters aren’t quite as daz-
zling. But the main sprite is superbly animated, his whole body
moving as he walks. His weapons are no less impressive, with
the lightning bolt particularly good, really sparking with amazing
energy. There’s also a bit more animation on the background
graphics, which obviously use more colours and detail to
ensure a real 16-bit feel. This is a vast game, packed with
graphic imagination, gameplay variation and most of all, playa-
bility. I particularly like the world where the scrolling goes verti-
cal, for an all-out shoot-’em-up with our hero strapping on a
jetpack. The graphics have a Salamander feel, while the sound-
track sounds just like something Konami might write. Also good
are the different ways you can play the game. To start with you
rush around looking for the exit, trying to speed through the lev-
els to see yet more of the graphics. But later on you get a bit
wiser and start looking for the numerous treasure rooms, hid-
den away in the most obscure locations but packed with shim-
mering diamonds. Using this technique it’s possible to build up
lots of continue-plays, making it all seem almost possible to
complete. All in all, a huge game which is recommended for
anyone wanting a top-notch arcade blast.
▲ Fighting back against heavy-handed treatment with the liqhtnina
bolt. *
the player). Some aliens
leave symbols when shot:
these can give extra
grenades, smart bombs and
mines, extend the lightning
flash to the length of the \
screen and improve the laser
gun with triple shot or
replace it with a laser. In an ^
emergency Turrican can even
change into a small, fast
moving gyroscope. A
All this incredible firepower X i
is vital since Morgul’s
kingdom is vast, including
five different worlds. Three
worlds are split into three
levels, while two have just
two levels. Fortunately
Turrican begins with three
lives, and three continue- continue-plays are earr
plays. More lives can be got collecting 300 of the
by collecting special diamonds which can be
symbols, while further found on the worlds.
continue-plays are earned by
collecting 300 of the
diamonds which can be
found on the worlds.
▼ You’re not the only one who can throw lightning bolts — a copyright
warning from Above!
This is set to become a clas-
sic! The C64 game aston-
ished us with its technical
excellence, and although the
Amiga version isn’t quite as
amazing it plays just as well
as its 8-bit counterpart. It has
a great arcade feel to it all
with beautiful backgrounds
(completely different for each
world) and detailed animation
(especially on the swaggering
hero). I also love the varied,
dramatic music which height-
ens the atmosphere: this
includes some heavy, pound-
ing tracks and the brilliant
Alien world one which con-
sists of an eery roaring sound
effect. This ‘distant storm’ is
just like being on LV426 with
Sigourney and Co. What’s
more, unlike many games
nowadays you have both the
music and the FX simultane-
ously. The latter are really
good, even if the lightning bolt
sounds like an electric shaver!
The most impressive thing
is gameplay, though. The lev-
els are huge and great fun to
explore while Turrican ’s range
of weaponry and special fea-
tures adds a dose of strategy
in knowing when to use what:
the rotating lightning bolt must
be one of the best weapons in
any game. In fact, I can’t help
feeling Turrican would make a
brilliant coin-op: it’s got better,
more varied gameplay than
most coin-op conversions!
This is original arcade action
at its best, fully making use of
the Amiga’s capabilities.
* i
k v
m mmmi
•V
V
The C64 game was technical-
ly brilliant, crammed to bust-
ing with graphic styles and
wonderfully playable — all
things that 16-bit conversions
rarely manage to replicate
well without being accused of
not using the host machine.
Turrican changes things quite
dramatically with super slick
scrolling taking you around
some truly massive levels. All
credit to Manfred Trenz for
the original C64 version as
the gameplay was superb to
start with and comes across
intact. The flow of the game is
remarkably quick, it’s very
easy to run into trouble and
twith some incredible mother
aliens those continue-plays
are very welcome indeed (the
mega piranha fish may not be
quite as good as its C64
brother but it moves horribly
quickly!). Rainbow Arts have
taken the time to use the
Amiga’s capabilities with good
compression techniques
allowing each world to have
all sub-levels in one load, a
different tune per level (the
level 3 music is even better
with 16-bit power behind it),
expanded levels and of
course, true Amiga quality
use of colours and graphic
detail. A great blast (the best
I’ve seen on the Amiga) and
one to really get the blood
racing. First division stuff.
PRESENTATION 88%
Good title-page and brief opening
effect. Good manual and vital
continue-plays. High scores saved
to disk and rapid world loading.
GRAPHICS 94%
Five very different worlds, all
packed with masses of aliens. The
variety is amazing. Main sprite is
impressively animated.
SOUND 94% *
Twenty excellent soundtracks
showing lots of variety and
imagination*. FX are good too.
HOOKABILITY 95%
Easy to get into, with a wide variety
of weapons all easily controlled,
INSTABILITY 94%
13 levels (over 1300 screens), five
worlds with widely varying graphics
and different challenges — including
a vertically-scrolling shoot-’em-up.
* A superlative shoot-’em-up
ZZAP! AUGUST 1990
Starbyte/Ocean, Amiga
£24.99
Y ou cannot be serious:
another tennis
game?! Yes, and
every one seems to be
viewed from a new angle.
Starbyte’s utilises a scrolling,
After winning about
half a dozen points
in a whole match
against the com-
puter I felt like
smashing my joystick. This
game is difficult. Okay, getting
to the ball’s no problem but
you need exact timing to play
good shots: slicing the ball
time and time again into the
net or out is so frustrating.
Thankfully, the two- and four-
player modes are fun, and the
sampled speech scoring adds
atmosphere.
Passing Shof-style overhead
view with the ball getting
bigger as it rises (Stiffy
Innuendos Inc).
Matches can be singles
(against one of sixteen
computer opponents or
another human) or doubles
(allowing four players to
compete using the Microdeal
joystick adapter). The
Tournament option allows
you to play in several major
international competitions
including, of course,
Wimbledon. The World
Tournament option has the
sixteen players (computer or
human) playing round robin
(eh? — Rob H).
The action is similar in
some ways to Palace’s
International 3-D Tennis with
the moving automatically
towards the path of the ball.
Pushing the joystick in one
of four directions (for
topspin, stop volley, lob, or
normal shot) causes the
player to hold the racket
back, ready to swing forward
when the joystick is
recentred — timing
determines the direction of
the shot.
This reminds me a lot of Passing Shot, but with a
few extras such as the tournaments. Some frustra-
tion is avoided by the automatically positioning for
each shot, but you only have four shots at your dis-
posal with little control over their strength. The
scrolling court is also a bit disorientating. Still, I managed to
beat Phil with my superior tactics and found the game more
playable against puny humans than the super-efficient comput-
er players.
A C64 version is due soonish.
u p d a t 0;
PRESENTATION 80%
Plenty of options including fun four-
player mode. Humourous cartoon
pieties of computer opponents.
GRAPHICS 63%
Bland, featureless scrolling court.
Okay player sprites.
SOUND 70%
Okay title tune. Good sampled
umpire speech, crowd and hitting
FX.
HOOKABILITY 70%
Good fun in the multi-player modes.
INSTABILITY 61%
Computer opponents provide a
tough if frustrating challenge.
A M L.. -A. ■ fl n AM
A fun DUI WfipBRlv WfWifS Stiff.
Gremlin, Amiga £19.99
A ll those government
ads where yobs
dropping litter
become instantly unattractive
to the opposite sex are
working! It’s rad to be tidy, so
you’ve set out to clean this
city up by collecting litter
while zooming around on
either your BMX bike or
This reminds me a
lot of Skate Crazy
but boosted with
the addition of a
bike to ride. I
wasn't too impressed by the
gameplay which lacks major
depth but it’s all very enjoy-
able stuff with a good variety
of cartoonish graphics spread
around six levels. I found it a
little fiddly in places to get out
of a corner when the
bike/board got stuck and the
hop is a little tricky to imple-
ment. But it’s good that you
can retry a level to boost your
energy for the next section.
skateboard.
On each of six levels your
objective is to collect 75% of
the litter. Only ten items of
rubbish can be carried, so
it’s as well there’s plenty of
bins around. Picking up
stopwatches increases your
time limit, while half-eaten
choccie bars and apple cores
(urghh!) boost energy. But
watch out for holes in the
This is rather dated in concept, a sort of Paperboy
goes city cleaning, but it plays remarkably well.
Learning the route through is good fun, while the
bike and skateboard are distinctly different, the latter
faster, thinner but less manoeuvrable. The graphics
are good, different for each level and with very smooth multi-
directional scrolling. Nothing new perhaps, but scores high on
playability.
and pigeons!
Completing a level allows
you to visit the shop to
spend any money you might
have picked up on repairs —
to your bike and yourself.
Complete all six levels and
road, jaywalking pedestrians
▼ When time runs out, an irritating little baddie whizzes around you
draining energy.
you get to race against two
other, computer-controlled
rad lads (this event can be
practised at any time).
PRESENTATION 62%
Choice of bike or skateboard and
ability to continue from level you die
on.
GRAPHICS 70%
Make reasonable use of the Amiga,
with full screen multi-directional
scrolling.
SOUND 75%
Jolly soundtrack which changes as
you pick things up.
HOOKABILITY 70%
Attention to detail improves a
simplistic game to the standards of
coin-op (albeit a dated one).
INSTABILITY 61%
The levels aren’t that difficult,
especially with unlimited continue
plays, but you can toy it on both
skateboard and cycle.
Simple, but surprisingly playable.
74
ZZAP! AUGUST 1990
COMPLETE &
S ■■■ |
I In
TURN
THE COUPON FOR YOUR
COPY ►
OF THE 1990 ATARI S
48 PAGE PRODUCT GUIDE
FROM SILICA SHOP - THE ATARI SPECIALISTS
Silica are the UK’s No 1 Atari Specialists. We have been
established for over 12 years, and have an annual turnover
of £10 million. With our experience and expertise, we can
claim to meet our customers requirements with an
understanding which is second to none. But don’t just take
our word for it. Complete and return the coupon for our latest
free literature and begin to experience the “Silica Service’’.
SILICA
SHOP
<3
MAIL ORDER: 1-4 The Mews, Hatherley Rd, Sidcup, Kent, DA14 4DX Tel: 081-309 1111
Order Lines Open: Mon-Sat 9.00am-6.00pm No Late Night Opening Fax No: 081-308 0608
LONDON SHOP:
Opening Hours:
52 Tottenham Court Road, London, W1P OBA Tel: 071-580 4000
Mon-Sat 9.30am-6.00pm Late Night: Thursday until 8pm Fax No: 071-323 4737
LONDON SHOP:
Opening Hours:
Selfridges (1st Floor), Oxford Street, London, W1A 1AB
Mon-Sat 9.30am-6.00pm Late Night: Thursday until 8pm
Tel:
Fax
071-629 1234 X3914
No: 071-495 8321
SIDCUP SHOP:
Opening Hours:
1-4 The Mews, Hatherley Rd, Sidcup, Kent, DA14 4DX Tel: 081-302 8811
Mon-Sat 9.00am-5.30pm Late Night: Friday until 7pm Fax No: 081-309 0017
Fo:
Silica Shop, Dept ZAP64-O80O-37, 1-4 The Mews, Hatherley Rd, Sidcup, Kent, DAM 4DX
PLEASE SEND ME A FREE ST PRODUCT GUIDE
Mr/Mrs/Ms: * Initials: Surname:
Address:
Postcode: Tel:
^Which computer(s), do you own?
E&OE - Advertised prices and specifications mav change - please return the coupon for the latest information.
J
-ffi V:
KIT DESIGN
lH I
IMIS |
.?SSite3wsS§gfe5§;
<•
...
5 .~u ’-nVa- >-. ul -r. - *, irrn i nr
C LEE HILL UTD
LEICESTER Cl
ENGLRND
SPfl I N
FRRNCE
GERMRNV
ITRLV
SWEDEN
HO L LRND
SCOTLAND
DONE
A Phil shows off his complete lack of taste in his appalling Clee Hill strip.
Anco, Amiga £24.95
(including World Cup ‘90 —
£19.95 without)
he long awaited
sequel to the ‘Amiga
Game Of 1989’ (as
voted by you) boasts a huge
array of new options
including an optional Worlds
Cup Tournament.
As in the original, matches
are played on an overhead-
▼ The start of a replay, showing off
view, scrolling pitch with a
‘radar’ scanner showing the
positions of off-screen
players. Unlike most other
football sims, the ball doesn’l
stick to players’ feet for
dribbling — it must be
pushed along manually. As
well as shooting, passing,
heading and chipping,
improvements to the control
system allow you to swerve
the ball and perform scissor-
kicks.
Tackling is achieved by
running into the front of the
player in possession or by
performing a sliding tackle.
However, if mistimed, the
latter can cause a foul:
sometimes punished by a
yellow or red card and, in the
box, by a penalty kick. A new
feature is the setpiece
freekick which occurs when a
player is fouled just outside
the opposition’s box. By
moving the joystick with fire,
several types of freekick can
be attempted including
stepping over the ball,
passing to a nearby player or
putting left/right bias on the
kick. Aftertouch allows the
ball to be swerved and
dipped — useful for bending
the ball around the wall of
defensive players which
automatically lines up.
If you score a great goal
you can replay it at slow or
normal speed and save it on
a blank disk. Saved goals can
even be edited to compile a
‘Golden Goals’ disk.
Before a match you get to
select your team members
from the squad (including
two subs which can be put
on at any time). Starting
tactics can also be chosen
although these may be
changed at any time during
the match. You can choose to
play either for the whole team
(switching between players)
or in position (controlling
just one player).
For Single or International
one of the highly impressive set piece free kicks.
- s "-~ jt
Friendly matches, up to four
players can take part (one or
two versus two) using a
Microdeal joystick adapter.
Alternatively, two players can
team up against a computer
opponent.
The game includes a Kick
I loved the original so when I
I heard about a sequel I won-
dered how it could possibly be
[improved. Well, the great
news is that somehow Dino
Dini has managed to put all
the best features of Kick Off ,
\Extra Time and Player
manager (along with many
|new ones) into one game.
The basic high-speed
larcade action of Kick Off has
been retained but the sequel
is a far more realistic game of
football. The basic control
system has been tweaked
(with optional aftertouch. A
(major improvement is the
(addition of setpiece freekicks:
they’re totally realistic with
I before- and aftertouch allow-
ing infinite variety, and they
also discourage ‘professional’
|fouling just outside the box!
Corner kicks have also been
| made more difficult (and .real-
istic) by the power function.
I One of the most frustrating
aspects of the original was
when your computer-con-
trolled goalie or throw-in taker
I would sometimes give the ball
straight to the opposition, so
the player-controlled goal-
[ kicks and throw-ins are very
[welcome.
Being a Player Manager
| fan, I appreciated the way
teams and tactics created in
that game can be loaded up
I for two-player games to settle
I arguments about who’s got
the best team. The inclusion
of many other aesthetic
options (I love creating flashy
kit designs) and the optional
(World Cup tournament is the
[icing on the cake for the PER-
FECT football game.
e
. .-323 -
**, ^ ~~^^y r : -"K ^
i# ■
mmmmm
**
t ■ ^ffgamr 35 sg ?
'4*? £ 252321*5 '■•!' • • «*> '. '-
rmmmmmmmmm «,«r -
**•*■>•••»•
* E • KEMP
* m w -m m m m m m mm-m
m m m m m mm m m m
^s^^sst^sepia^^s^ksSSm
m m m -m m m m m m «r «r m m m
m mm m m m m m m.m m -m m.
Off - style league of eight
teams, knockout cup, and
practice mode. There are
options to change pitch type
(affecting the behaviour of
the ball), wind speed, match
▼ A wealth of options,
access, add up to a
duration, and tactics (four
can be chosen from the eight
available or others loaded in
from Player Manager ), and
skill level (including one
which allows you to load a
all easily manipulated with minimal disk
very classy game.
ITlVAr* F»
!w9
M
P
Although I’m not the best of footballers this is the best games
I’ve seen this month. It goes without saying that the sequel to
Phil’s fave is by far and away the best footie game yet seen on
a microcomputer. The core of the program (the actual football
match itself) initially doesn’t seem all that different from Kick Off
and Extra Time but once you experience the flexibility of taking
free kicks, goal kicks and corners you quickly realise just how
far advanced the sequel is over the original. As expected it
plays brilliantly as a two-player game but now with a four-player
mode it’s out of this world. The Action Replay feature can quick-
ly make friends into enemies as goal scorers relish their victory
(and then have the nerve to save the goal to disk!).
What I want to know is, what happened to the promised ani-
mated linesmen and ref? And what about a country-specific
league, or the FA Cup? But I guess I’m being very, very picky,
Kick Off 2 is a great sequel and not just a revamp of the origi-
nal. A big jump over Kick Off and a massive leap over all other
football games around. I’m over the moon, Greavsie!
team from Player Manager).
The Kit Design option allows
you to design your team’s kit,
choosing the strip style
(plain, stripes, hoops etc)
and colours.
Finally, the Special Events
option allows you load future
data discs including the
optionally built-in World Cup
tournament. This has all 24
teams (in their correct
groups), any of which can be
player-controlled.
There’s no escaping the
World Cup, with even Kick ]
Off 2 coming with it — for an
extra £5. Other additions I
include masses of useful stuff;
from saving replays to design-
ing team uniforms — Phil’s I
are particularly ghastly, a form
of visual terrorism!
But what about the game I
itself? Initially it seems very]
disappointing — not seeming
that much different, other than
being slower. However the!
more you play it, the better it
gets. Simply blasting the ball
down the pitch and relying on
lightning reactions for a goal
won’t do anymore. Now
you’ve got to slowly build up
your moves — accurate pass-
ing and smart tactics are vital.
All this means it’s less of an
arcade game, and much more
of a football sim. I was a bit
disappointed by this, until I
started getting the hang of it.
Then the game really came
alive, with some great mid-
field action. Tackling, passing
and dummying the goalie |
(who comes out almost as
much as Columbia’s goalie!),
are all much more important.
There’s also the much appre-
ciated ability to cripple thej
opposition’s star player. FIFA
might not like it, but I certainly!
enjoyed spilling a bit of blood!
All in all, the best football
game has got even better!
A full review next issue.
u p d a
PRESENTATION 96%
An incredible array of options,
accessed by user-friendly menus.
Good manual.
GRAPHICS 83%
Slightly improved over Kick Off with
different pitch types and ‘designer’
strips!
SOUND 60%
Limited to whistle and crowd FX.
HOOKABILITY 94%
As instantly playable and addictive as
the original. Extra fun with three or
four players.
LASTABILITY 95%
The many options create extra variety
— and no two matches are ever the
same.
The ultimate football sim.
ZZAP! AUGUST 1990
OFTWARE CITY
Unit 4, B.D.C, 21 Te mple Street, Wolverhampton WV2 4AN Tel: 0902 25304
Call us on: 24 Hour Credit Card Hotline 0902 25304 visa ]
MAIL ORDER ONLY
CBM 64 FULL PRICE
SALE STOCK
CASS' ....DISC
Adidas Championship
Football 8.99 9.99
Batman The Movie 6.99 9.99
Battlechess N/A 9.99
Black Tiger 6.99 9.99
Bloodmoney 6.99 8.99
Bloodwych 6.99 9.99
Bomber 9.99 ...13.99
Brian Clough’s Football
Fortunes 6.99 9.99
Cabal 8.99 9.99
Carrier Comand 9.99 ...11.99
Castle master 6.99 9.99
Championship Golf 6.99 N/A
Chase H.Q 6.99 9.99
Cloud Kingdoms 6.99 9.99
Continental Circus 6.99 9.99
Crackdown 6.99 9.99
Cricket Master 6.99 N/A
Curse Of Azure Bonds N/A ...16.99
Cyberball 6.99 9.99
Daily Double Horse
Racing 6.99 9.99
Dan Dare 3 6.99 9.99
Die Hard N/A ...13.99
Double Dragon 2 6.99 9.99
The Duel (Test Drive 2) 6.99 ...11.99
E-Motion 6.99 9.99
Emlyn Hughes Soccer 7.50 8.99
F-16 Combat NEW 9.99 ...13.99
Ferrari Formula 1 6.99 9.99
Fiendish Freddy 6.99 9.99
BUDGET
Football Director 6.99 N/A
Football Manager 2 +
Exp Kit 6.99 9.99
Football Manager
World Cup Ed 6.99 9.99
Fun School 2 (6-8) 6.99 9.99
Galaxy Force NEW 6.99 9.99
Ghouls and Ghosts 6.99 9.99
Hammerfist 6.99 9.99
Heavy Metal 6.99 9.99
Hard Drivin 6.99 9.99
Hot Rod 6.99 9.99
Impossamole 6.99 9.99
Indiana Jones
Last Crusade 6.99 9.99
Int. 3-D Tennis NEW 6.99 9.99
Italy 1990 8.99 ...11.99
Kenny Dalglish Manager 6.99 N/A
Kenny Dalglish Match 6.99 9.99
Kick Off 6.99 N/A
Klax 6.99 9.99
Lazer Squad 6.99 9.99
Microprose Soccer 9.99 ...13.99
Might Magic N/A ...13.99
Milestone 6.99 9.99
Mini Office 2 11-99 ...13.99
New Zealand Story 6.99 9.99
Ninja Spirit 6.99 9.99
Ninja Warriors 6.99 9.99
Operation Thunderbolt 6.99 9.99
Paul Gasgoine
Super Soccer 6.99 9.99
Pipemania 6.99 9.99
Pro Tennis Tour NEW 6.99 9.99
Rainbow Island 6.99 9.99
Red Storm Rising 9.99 ...13.99
Rick Dangerous 6.99 9.99
Robocop -6.99 9.99
Rocket Ranger N/A ...13.99
Run The Gauntlet 6.99 9.99
Scapeghost 9.99 9.99
Scrabble, Monopoly
& Cluedo 13.99 N/A
Scrambled Spirits 6.99 9.99
Shadow Warriors 6.99 9.99
Shinobi 6.99 9.99
Sonic Boom 6.99 9.99
Space Harrier 2 6.99 9.99
Starglider 2 6.99 9.99
Star Wars Trilogy 8.99 ...13.99
Stealth Fighter 9.99 ...13.99
Strider 6.99 9.99
Stunt Car 6.99 9.99
Superleague Soccer 6.99 9.99
Time Soldiers NEW 6.99 9.99
Times Of Lore 6.99 8.99
Tracksuit Manager 6.99 N/A
Treble Champions 6.99 N/A
Turbo Outrun 6.99 9.99
Turrican NEW 6.99 9.99
The Untouchables 6.99 9.99
T.V. Sports Football N/A ...13.99
Vendetta 6.99 9.99
World Boxing Manager 6.99 N/A
World Cup Italia 1990 6.99 9.99
X-Out 6.99 9.99
A.P.B
Afterburner
Altered Beast
Ball istix
Chicago 30‘s
Circus Attractions.
Cosmic Causeway
Cybernoid 2
Dactivators
Delta
Dominator
Firetrack
Flying Shark
The Fury
Hunters Moon
Intensity
Jail Break
Karnov
Live and Let Die ..
3.99
2.99
3.99
2.99
2.99
2.99
1.99
2.99
0.99
2.99
2.99
0.99
2.99
0.99
2.99
1.99
2.99
2.99
2.99
Magnetron
Mike Reid's Pop Quiz
Mini Golf
Ninja Hamster
Pacland
Pacmania
Powerdrift
Quedex
Question of Sport
Question of Sport (Disc) ....
R-Type
Ranarama
Rasputin
Sidewize
Speedball
Streetsports American Footba
Thunderblade
Ubik’s Musik
Xenophobe
1.99
2.99
2.99
2.99
2.99
2.99
3.99
2.99
3.99
4.99
3.99
0.99
1.99
1.99
3.99
2.99
2.99
0.99
2.99
NEW BACK CATALOGUE
Chain Reaction 0.99
Impossible Mission 2 2.99
L.E.D. Storm 2.99
Overlander (Disc) 2.99
COMPILATIONS
Running Man 2.99
Sigma 7 0.99
Tiger Road 2.99
2 Player Super League Soccer 2.99
3-D Pinball 2.99
4 Soccer Sim 2.99
19 Boot Camp 1-99
1942 2.99
1943 2.99
720 2.99
^00 ^ 2.99
Advanced Pinball 2.99
Airwolf 1 or 2 1-99
Arcade Flight Sim 2.99
Assault Course 2.99
Bangkok Knights 2.99
Barbarian 2.99
Barry McGuigans Boxing 2.99
Bard’s Tale 2.99
Blasteroids 2.99
Blinky’s Scary School 2.99
Boxing Manager NEW 2.99
British Superleague 2.99
Bombjackl or 2 1 -99
Boulderdash 1 or 2 or 4 2.99
Buggy Boy 2.99
Chuckie Egg 1 or 2 3.99
Classic Punter 2.99
Classic Trainer - 2.99
Combat School 2.99
Commando 2.99
Crazy Cars 2.99
Cricket Captain 2.99
Cricket International 1 -99
Cybernoid 2.99
Daley Thompson’s Decathlon 2.99
Dizzy or Treasure Island Dizzy 2.99
Dizzy Dice 1-99
The Double 2.99
Dragons Lair 2.99
Escape from Singes Castle NEW ...2.99
Enduro Racer 2.99
Eurpeon 2 1-99
F.A. Cup 1-99
Fantasy World Dizzy 2.99
Fast Food 2.99
Fantastic Soccer 2.99
Fantasy World Soccer 2.99
Fernandez Must die 2.99
Firetrack T -99
First Past The Post 2.99
Flunky 0-99
The Footballer 2.99
Football Champions NEW 2.99
Football Manager 2.99
Footballer Of The Year 2.99
Foxx Fights Back 2.99
Frank Bruno ”1.99
Fruit Machine Sim 1 or 2 NEW 2.99
Gary Linekers Hotshots NEW 2.99
Gary Linekers Superskills NEW ....2.99
Gary Linekers Superstar Soccer ....2.99
Gauntlet 1 or 2 2.99
Ghosts and Goblins 2.99
Graham Gooch 1-99
Ghostbusters 1 -99
Green Beret 2.99
Grid Iron 2 2.99
Gunfighter 1-99
Hardball 2.99
Hollywood Poker 1 -99
Hypersports 2.99
2.99
Ice Hockey 2.99
Indiana Jones Temple of Doom 2.99
International Rugby Sim 2.99
International Soccer 2.99
Ikari Warriors 2.99
Jack The Nipper 1 or 2 2.99
K.G.B. Superspy 2.99
Kikstart 2 1-99
Knight Games 2.99
Konami Ping Pong 2.99
Last Ninja NEW 2.99
Leaderboard 2.99
League Challenge 2.99
Macadam Bumper (Pinball) NEW ..2.99
Match Point : 2.99
Mig 29 Soviet Fighter 2.99
Mission Elevator 2.99
Monty On The Run 2.99
Moto Cross Sim 2.99
Night Racer 1-99
Ollie & Lisa 3 NEW 2.99
On The Bench 2.99
Overlander 2.99
Paperboy 2.99.
Pitstop 2 2.99
Platoon 2.99
Postman Pat 1-99
Postman Pat 2 2.99
Powerboat Sim 2.99
Predator 2.99
Premier 2 Football 1-99
Pro Boxing Sim 2.99
Pro Tennis Sim 2.99
PS! Warrior 1-99
Pub Games NEW 2.99
Radramp Racer NEW 2.99
Rally 2.99
Rally Cross Sim 2.99
Rambo 2.99
Rampage 2.99
Rastarunner NEW 2.99
Renegade 2.99
Roadblasters 2.99
Rock Star Ate My Hamster 2.99
Rolling Thunder 2.99
Roulette Sim NEW 2.99
QUATTRO SPORTS
Pro Snooker, Grand Prix Sim, Pro Ski & BMX Sim
Cass £2.99
COMPLETE GAMES CENTRE .
Brian Clough’s Football Fortunes, Wizards Lair, HI Q
Quiz, IceTemple, Steve Davis Snooker, Wolfpack,
Syntax, Castle Blackstarr.Pool & Pinball. Cass £8.99
COMPUTER CLASSICS
Zynaps, Dynamite Dan, Aliens, Eagles Nest &
Cauldron 2. CASS £5.50
THE BIZ
R-type, Operation Wolf, Double Dragon, Batman the
Caped Crusader. CASS £9.99 DISC £13.99
MEGA MIX , . „
Operation Wolf, Barbarian 2, Dragon Ninjs & Real
Ghostbusters CASS £9.99 DISC £13.99
WINNERS
Indiana Jones Temple of Doom, Blasteroids, Led
Storm, Thunderblade, Imp Mission 2. CASS £9.99
DISC £13.99
100% DYNAMITE
Afterburner, Last Ninja 2, Wee Le Mans, Double
Dragon CASS £9.99 DISC £13.99
TAITO COIN OPS
Rastan, Flying Shark, Arkanoid 1 and 2, Slapfight
Bubble Bobble Renegade and Legend of Kage CASS
£8.99 DISC £11.99
KONAMI ARCADE COLLECTION
Jail Break, Green Beret, Yie Ar Kung Fu 1 and 2, Ping
Pong,Mikie, Jackal, Hypersports, Nemesis and Shao-
Lins Road. CASS £8.99 DISC £11.99
WE ARE THE CHAMPIONS
Supersprint, Renegade, Rampage, IK+, Barbarian.
CASS £6.99 DISC £11.99
IN CROWD
Karnov, Gryzor, Barbarian, Crazy Cars, Predator,
Combat School, Platoon & Target Renegade. CASS
£9.99 DISC £11.99
SUPREME CHALLENGE SOCCER SPECTACULAR
Peter Beardsley’s Int Football, Soccer Supremo,
Football Manager, World Champions, Peter Shilton’s
Handball Maradonna. Cass £8.99 Disc £11.99
FIST’S AND THROTTLES
Rygar 2.99
Saboteur 1 or 2 1-99
Sam Fox 2.99
Scooby Doo ”1-99
Shaoling Road NEW 2.99
Short Circuit 2.99
Skate Crazy 2.99
Skool Daze 1-99
Soccer Boss 1-99
Soccer Q 2.99
Shoot Out 2.99
Soccer 7 2.99
Solomon’s Key 2.99
Sooty and Sweep 2.99
Spindizzy 2.99
Spitfire 40 2.99
Spyhunter 2.99
Spy V Spy 1 or 2 2.99
Steve Davis Snooker 1-99
Street Fighter 2.99
Striker 2.99
Strip Poker 2 NEW 2.99
Summer Games 2.99
Supercycle 2.99
Super Nudge 2000 1-99
Superstar Soccer 2.99
Supertank Sim 2.99
Tetris 2.99
ISt TankEngine:::::::::::: t.99 o^**^*-*-. T “ e ^' s
Thundercats 2.99
and EnduroRacer. CASS £5.50
GAME SET AND MATCH 2
Match Day 2, Superbowl, Winter Olympiad, Nick
Faldo, Championship Sprint, Track and Field, Steve
Davis Snooker and Super Hang on.
CASS £8.99 DISC £11.99
SOCCER SQUAD
Footballer Of The Year, Gary Linekers Superstar
Soccer, GaryLinekers Superskills and Roy Of The
Rovers. CASS £ 6.99 DISC £9.99
COIN OP HITS „ fcl . .
Outrun, Road Blasters, Spy Hunter, Thunderblade and
Bionic Commando.
CASS £9.99 DISC £13.99
GIANTS
Rolling Thunder, Gauntlet 2, 720, Outrun California
Games. CASS £9.99 DISC £13.99
SUPREME CHALLENGE
Starglider, Tetris, Sentinel, ACE 2 and Elite CASS
£5.50
SIX PAK VOL 2 . „ . .
Eagles Nest, Batty, Shockway Rider, Int. Karate, Ace
and LightForce. CASS £5.50
THRILLTIME GOLD 1 „ . „ „
Paper boy, Ghosts and Goblins, Bombjack, Batty and
Turbo Esprit. CASS £6.99 DISC £9.99
THRILLTIME GOLD 2
Airwolf Scooby Doo, Battleships, Saboteur and Frank
Bruno. CASS £6.99 DISC £9.99
THRILLTIME GOLD 3 „
Commando, 1942, Spitfire, Combat Lynx, Deep Strike.
CASS £6.99 DISC £9.99
THRILLTIME PLAT 1
Buggy Boy, Space Harrier, Live and Let Die,
Overlander, Dragon’slair, Thundercats, Beyond The
Ice Palace, Great Gurianos, Hopping Mad and Ikari
Warriors. CASS £8.99 DISC £9.99
BEST OF ELITE j
Bombjack, Frank Bruno’s Boxing, Commando &
Airwolf. DISC ONLY 3.99
WORLD CUP SOCCER
Tracksuit Manager, Gary Linekers Hotshots & Kick Oft.
CASS 8.99 DISC 11.99
Tom Cat ”1-99
Top Gun 2.99
Trapdoor 1 or 2 ”1-99
Treasure Island Dizzy 2.99
Turbo Esprit 1-99
Turf Form 2.99
U S Basketball 2.99
U S Basketmaster 2.99
The Vindicator NEW 2.99
War Machine 2.99
r “ ORDER FORM AND INFORMATION
Just fillin the coupon and
All orders sent FIRST CLASS subject to availability.
send H to:-Software City, Unit 4, BDC 21Temple Street, Wolverhampton, WV2 4AN.
ORDER FORM (Block Capitals)
I
I
I Name
I Address.
I
War Machine I . . T n l k| n
Way of the Tiger 2.99 1 POStCOGG HU......™
Who Dares Wins 2 1 -99
Winter Games 2.99
Wizard Willy NEW 2.99
Wizball 2.99
Wonderboy 2.99
World Champions Soccer 2.99
World Class Leaderboard 2.99
World Games 2.99
World Series Baseball 2.99
World Soccer 2.99
I
I
I
I
I
Name of game
Computer
Value
Postage
TOTAL
| POSTAGE RATES - Please add 50p for post and packaging on allorders under
YeTprime Minister NEW 2.99 I £5. Overseas add £1 .50 per item. Non EEC countries add £2
Yie Ar Kung Fu 2.99 J PAYING BY CHEQUE - Cheques payable to Software City
Yogi Bears Great Escape 2.99 | Q ard jyp e Expiry Date
I
| ZZAP AUGUST
Zamzara 2.99
VIVID SENSE OF HISTORY
AVivid Image are both a
new Activision label and a
programming team. The
latter includes Mev Dine,
Hugh Riley and John
Twiddy who made such an
impact with The Last Ninja
II. Their first Vivid release
was the sizzling
Hammerfist. Their latest is
Time Machine , the most
innovative arcade
adventure in a long while.
Time travelling has inspired
countless books and movies
ever since HG Wells’ classic
Time Machine’ hopped eras
all the way up to the end of
the Earth. The opportunities
for mind-boggling paradoxes
have fascinated everyone,
with even Superman getting
in on the act — flying into the
past to save Lois Lane from
the accident which killed her.
But few programmers have
got to grips with the subject,
typically using time travelling
as a simplistic gimmick in
such average arcade
adventures as Back To The
Future, Time Runner and
Time Tunnel.
Although not based on the
Wells novel, Time Machine
has the time travelling
concept at its core and could
well be the first 4-D game!
The plot features Professor
Potts, a stereotypical mad
scientist with untidy hair, a
white lab coat and goggles.
His obsession is travelling in
the fourth dimension — time.
But just as he completes his
prototype a terrorist attack
destroys it, throwing him into
a time warp. (He never should
have done those experiments
on Roger and Bugs!)
Potts arrives in prehistoric
times, ten million years ago.
His objective is to manipulate
history to ensure the
emergence of Mankind
through five eras: Prehistoric,
Ice Age, Stone Age, Middle
Ages and Modern Day.
Before Potts can travel to
zones later than prehistoric
he must create them. Cooling
down prehistoric times allows
him to go into the Ice Age, but
T The Ice Age and the distinct lack
his quest is not going so well.
unless precautions are taken
the cold will wipe out the
mammals which evolve into
Mankind! But merely creating
a zone doesn’t mean earlier
ones can be ignored. While
pottering (groan) around in
medieval times the mammals
in prehistoric times might be
eaten by the dinosaurs,
dragging you right back to the
start of the game! There’s
also some neat puzzles, ie
you might fail to plant a seed,
so there’s no tree in one era,
and in the next a vital wooden
bridge hasn’t been built!
of life other than the prof indicates
Professor Potts had better do some fast talking to survive the Middle Ages!
HHHHI
The game concept is
fascinating, and it originated
with Lisa Wand — Hugh
Riley’s wife. From this idea
Vivid Image began
developing the game almost a
year ago now. The 16-bit
version is the only one being
done in-house, by Thing On A
Spring programmer Jason
Perkins. Graphics are very
much a team effort, with Hugh
Riley doing backgrounds
across most formats.
Freelancer Dokk, who
contributed to Vendetta, is
doing status panels and
loading screens. 1 6-bit sprites
are by Shaun McClure, while
music is in the hands of Wally
Beben (who also wrote the
Hammerfist soundtrack).
More surprisingly, Hewson’s
Stormlord team are handling
8-bit programming. Raffaele
Cecco is doing the Z80
versions, while Nick Jones
handles the C64 game. The
freelancers have also been
improving the gameplay, with
Raffaele including more
shoot-’em-up elements which
are added to the other
versions.
All are agreed this is one of
the most complicated projects
they’ve ever worked on.
Destroy an object in
prehistoric times and the
program doesn’t merely have
to calculate your points
bonus, but also what effect it
has on all the other zones.
This has made it a nightmare
to debug. Yet more
headaches are caused by all
the rapid era-hopping which
happens late in the game.
Even an Amiga would be
hard-pressed to cope with so
much multiloading, so it’s all
going to be a single load!
Partially as a consequence
.there’s only five screens per
flickscreen level, but the
numerous historical puzzles,
and fast breeding monsters
such as dinosaurs and yetis,
make it a formidable
challenge. Despite several
times wondering if it wasn’t
too complex to be done, Vivid
Image aim to have it
completed for August. Expect
C64 and Amiga reviews in a
month’s time!
V Hurrah! you’ve discovered fire. But are those gopher-like creatures
really Man’s ancestors?
V Hewson’s Stormlord II: Deliverance is coming soon, with even
bustier fairies and loads more arcade action. (C64)
▼ Satan is an incredible looking new arcade adventure from Spanish
software house Dinamic. (C64)
T Italy Soccer 90 is the Italian’s bid for the best C64 World Cup tie-in
Let’s hope it does better than 1-0 against USA. Ho ho!
▼ Simulmondo’s FI Manager is Italy’s bid for racing fame on the C64
It has to be more reliable than FI Ferraris!
▼ Mindscape’s Skid Marks includes a track construction kit, multiple
camera views and several cars to choose from. Loony driving must
be provided by you! (Amiga)
V Electronic Arts’ latest Amiga product is the very strange and
innovative Magic Fly.
r '-^r up 'XTy*"'
liililiH. ii -
otteam
™ *■* -
jj. — —
|
: f. ; f- r. C ( / T f f_ P b o
"A-,\
A Psygnosis’s Shadow Of The Beast II. It looks like our hero has had a
dramatic haircut!
▼ Is that slimey Bob thing really Bob Monkhouse? Find out in
Psygnosis’s Killing Game Show. (Amiga)
T Psygnosis’ Dr Mallet marks a distinctly new approach, with
genuinely cartoon-style graphics. (Amiga)
A Beast II will feature a stronger adventure element to go with the
spectacular graphics and arcade action which distinguished the
original. (Amiga)
▼ What can you say? It’s from Psygnosis and obviously called
Awesome. Apparently the screen rotates around your spaceship.
(Amiga)
▼ This Hot ftod-style game is likely to be released on the Psyclapse
label. (Amiga)
▼ Still in a very early stage of development, Psygnosis’ incredible
Walker allows you to fire in all directions, into and out of the screen
as the baddies swirl about. (Amiga)
THE SPY WHO LOVED ME
(Domark)
▼ The best Bond movie ever — The Spy Who Loved Me — coming
soon across all formats from Domark. (Amiga)
li
I
lii
.'
iSS
YOUR FIRST CHOICE FOR AMIGA
>v '\' < ' •■ / / , if '-'t/L
IS ii '
lll^iliiili
HARWOODS LEGENDARY
'/Q.
the'
imes Pack
. . jbobly the Best
Games Pack around.
You won’t need to
iuy anything else
for ages and you'll
be able to start to
use your Amiga the
_ moment it's out of
PACK l the box!
Amiga A500
Mr p° w
i
i
_ . fl
aLa cilAOf
lilt# wlilivl
owerplay Pack 1 &
a Commodore 1084S
Stereo Colour
s a Free T
itor
Nl ’
c
■r m u rm ■ mja vl
m H UNF w ii . WP wea
Take our 'Powerplay'
Pock 2 and add Star's
fantastic IC10 Colour
3 Printer to give you the
Ultimate Colow home
entertainment computer
..."
«
t !
mV
M *■ * -:
1
Wm
I
- f
Or spread the cost with our finance Facilities
:
'Powerpro'
■ Pack
Amiga A500, Star LC10
Colour Printer, CBM 1084S
Stereo Colour Monitor,
'Pretext* Version 4.2 Word
Processor, 'Superbase II'
Database, 'Maxiplan 500'
Spreadsheet, Tutorial Disk,
and Deluxe Paint II' +
Mouse Mat, Ten 3.5" Blank
A Disks with library Case,
„ Three Great Quality Dust
Rentcw^^e Covers Tailored for Amiga,
too'- Monitor and Star Printer!
..
JA A500 PtUS...PuMishers Choice (DTP-tac 1 1 ‘
ter l/Foce, Dr. T's Midi Ret. Studio, BBC Basic
Ten Blank 3.5" Disks with Disk Wallet,
PIUS OUR 'BRILLIANT
BUNDLE' FREE!
, ;; . ■
|
New Zealand Story
UN' OR FREE
\ B WHEN YOU
, 2 OR 3 ^
FANTASY^®* S
from the Planet of the jiobot Monster,
Kl
*
■
HARWOODS THE NAME YOU CAN TRUST
MMamimm
Fmi
FINANCE f AC limes §
Gordon Harwood Computers offer facilities to pay by our
budget account scheme for most items. APR 36.8% (Variablf
Credit sate terms are available to most adults of eighteen
years or over, subject to status. Simply phone or write and
we will send written details along with an application form.
Applications are reguired in advance and are available to
fuff time U.K. mainland residents only.
Written quotations available on request.
VICE
ORDER BY I
Access, Visa o
ORDER BY I
or postal orders |
(Personal) *
before your <
Please send I
- r- J
. -n
Credit sale terms with or without a deposit,
can be tailored ta suit your needs.
us for details (Tra
FREE POSTAL E
OR COURIER SI
detvery, UR Main
12 i
with,
be co
COLLIC
USULBEH0!t.|
I Support Phone Humberto
tn you have purchased.
ys of pur chose ore replaced
- id, all warranty service will
i ^y our OWN ENGINEERS! |
..j warranty service con be
riod (UK Mainland only)
and all items ore
> and use straight away.
■ • ■
i
i
or
ll
••
i
3rd
il Disk,
It’ +
"Honk
8K^ Ml . *;*.:. ]
k I
■ ■ w ■ ■ ■ ■ w m ^1
PHILIPS CM 8833 STEREO
Full 14" Stereo High Resolution Colour Monitor
□ SCART Euro-connector fitted as standard
□ RGB/AI, TTL, Comp. Video & stereo audio inputs
j Can also be used as a TV with tuner or VCR
□ Features fold down tilt-stand □ Twin Speakers
J FREE lead for computer of your choice
□ FREE FROM HARWOODS...
1 2 Month on site service warranty.
0(kis ad a Ft** C OAO
TJord V^t " ' dC Jtk “ W
COMMODORE 1084 S
Full 14" Stereo High Resolution Colour Monitor
□ RGB/AI, TTL, Composite
Video & Audio Inputs
□ Can also be used as a TV r -r
with o tuner or VCR jf/ith Fr**
□ Features fold down tilt stand DustCow*... Q
□ Twin Speakers 4 *
□ Supplied with cables for jr Jr ®r
A500, CGA PC, Cl 6-64-1 28 JU W M
SUMMER CLEARANCE SALE
PRODUCTS AT LESS THAN ADVERTISED PRICES!!!
PHONE NOW for deatails of our EX-DEMO and REFURBISHED STOCK;
Just about every product we sell at VERY SPECIAL PRICES and...
ALL with a WATERTIGHT GUARANTEE now available!
I I SAVE £££'s...SAVE £££'s...SAV E £££'sl
mm
MUSIC X -FULL VERSION-SOFTWARE £ 1 09.95
Including Midi Interface... ABSOLUTELY FREEH!
512K RAM UPGRADE £64.95
Including. ..'It Came from the Desert' and FREE...
Mystery Major Amiga software title and
Utility Software Disable Disk.
HARD DRIVES
COMMODORE A590 20Mb HARD DISK DRIVE
FOR AMIGA A500, WITH FREE 0.5 Mb MEMORY
Commodore's own hard drive for the A500
□ Autoboot with Kfckstart 1 .3
Lt Sockets for up to 2Mb RAM expansion
□ DMA access
□ External SCSI port
□ SUPPLIED Wlm A FREE...0.5Mb MEMORY EXPANSION
BUY YOUR A590 FROM HARWOODS Wni>TU
AND IT ALSO COMES COMPLETE WITH om H
SOME FANTASTIC 1 Mb SOFTWARE £ ,£$,
ABSOLUTELY FREE! 0
FANTAVISiON... Animation Package , / ,
COMIC SETTER...Cartoon Creation Super LOrt r r
own comic l
cartoons and print them too!)
SPRITZ PAINT..
£399
AS90 HARD DISK (As Above) WITH 2Mb MEMORY
□ Expansion titled and ready to use straight away
NEW LOW PRICE ONLY...E499.00SJ
40Mb VORTEX HARD DRIVE FOR BOTH
AMIGA A500 AND AMIGA A1000
□ For both A500 and A1 000 as supplied
_l Autoboats on ANY Amiga
GREAT VALUE AT ONLY...C499.00D
FLOPPY DRIVES
EXTERNAL FLOPPY DISK DRIVES
The drives listed below have the following features...
□ Enable/Disable switch
□ Throoghport
□ LED Access light, super quiet
□ Suitable for A500, A1 000, A2000
CUMANA CAX 354 3.5" SECOND DRIVE
J 25mm Super slimline 3.5” drive
A REAL BARGAIN AT ONLY...£89.95
CUMANA CAX 1000S 5.25” SECOND DRIVE
□ Amiga DOS and MS DOS compatible
SAVE MORE THAN EVER...£1 29.95
HARWOODS SUPERSLIM 3.5" SECOND DRIVE
□ Extra storage and great value too!
'SUPERSLIM PRICE’ ONLY...E64.95
COMMODORE
A501 RAM PACK £99.95
GENUINE CBM ram pack with real time battery backed clock. This
add-on DOES NOT invalidate Commodore's warranty.
A520 TV MODULATOR £19.95
QUALITY ACCESSORIES
NAK5HA Microswitched Mouse £29.45
FLOPPY DISKETTES
10 GENUINE COMMODORE 3.5" BUNK DISKS £9.95
QUALITY CERTIFIED 3.5" BULK DISKS (supplied with labels)
Ten, with library case jiintiii il £9.49
Ten, uncased mm 7 If M £8.49
Eighty, uncased HlLrmfl £49.95
Hundred, uncased £59.95
Eighty with LOCKABLE storage case £54.95
£209.95
All printers in our range are Dot-Matrix |
ana include the following features.
Standard Centronics parallel port
for direct connection to Amiga,
PC's, ST etc. and come with...
FREE CONNECTOR CABLES!
STAR LC10 - 120/25 q»s
Our most popular Mono Dot-Matrix printer .
and at a super low p rice £18995
STAR LClOMkll * 150/30 cps
Brand new superfast Mkll version of the ever
popular LC10 printer.
□ Multiple font options from front panel
□ Excel ent paper handling
Q Simu taneous, continuous and single
sheet stationery £ 1 84.9 S *
STAR LC10 COLOUR - 120/25 cps
Colour version of the LC10...
□ Allows full colour dumps from Amiga
□ Superb text quality
□ Can use black LC10 ribbons
□ Our most popular colour printer!
STAR LC 24 10 * 180/60 cps
24 Pin version of the Star LC Series with
□ Exceptional letter print quality
STAR XB24 10 COLOUR - 240/80 cps
Very fast LQ 24 Pin Colour
□ Includes UK Mainland on-site maintenance _
fora FULL 12 MONTHS! niQQ^P
STAR POSTSCRIPT LASER - 8 opm C/W 35 FORTS
□ 300 DPI, 2Mb. Memory upgradable to 5Mb.
□ Emulations include: HP Series II, Epson EX800,
IBM Proprinter and Diablo 630
□ Includes UK Mainland on-site maintenance
for a FULL 12 MONTHS!
□ Free c able & courier delivery (3-4 days) £1995 OO^
CITIZEN SWIFT 24 PIN COLOUR - 160/50 9 $
The MOST competitive 24 Pin
Colour Printer available Today!!! g S Q
CITIZEN 1 20D - 120/25 cps 2 YR WARRANTY
Very reliable low cost printer, interchangeable interfaces
available for Centronics RS 232 or Serial Type for n
CBM 64 etc. £149.95°
NOTE! All our Star printers are genuine UK specification.
Characters Per Second speeds quoted are Draft /LQ at lOcpi
A FULL RANGE OF PRINTER RIBBONS ALWAYS AVAILABLE
£249.95
■ » m
5 "w
p
DIGIVIEW GOLD 4.0 VfRS. 4.0
Digitises static images in Black and White
or FULL COLOUR (using filters provided) and
all resolutions supported (memory permitting).
Creates IFF and HAM files. Uses B&W
(or colour with 8 &W mode) video cameras.
£119.95
HITACHI VIDEO CAMERA
Mono, 650 scan lines, t<> a
digitising with Oigiview! £234 95 Q
mm mm 1
m % ■ ■■%■
/
COLOUR PIC REAL TIME FRAME GRABBER
Instant colour frame grabber from moving
video. Capture superb digitised video imoaes
in 0 range of resolutions from standard
composite video source such as domestic TV
video recorder or camera in 50th of 0 second.
Supef Prke....^439.9S □
RENDALE GENLOCKS Q
8802 SEMI-PROFESSIONAL Cl 89.9 S
Complete with SOFTWARE CONTROL CABLE &
BNCto PHONO CABLE!! '
8806 PROFESSIONAL £749.000
m
FASTORDiR HOTLINE-0773 836781
VISIT OUR SHOWROOM
Please pay us a visit where our full range of advertised products,
AND MukE, is on sale. Come and see for yourself amazing Amigas
and a whole host of peripherals, software and accessories.
REMEMBER, WE Ail NOT JUST AN0THIR MAIL ORDER COMPANY
STOP PRESS. ..STOP PRESS...STOP PRESS
During Aug /Sept we'll be moving to our new purpose built showroom
and warehouse faciBty in AHreton. We'll then be able to offer an even
more extensive service, but, don't worry if you need to contact us
quickly our phone numbers will stay the same. Watch our future ads.
AH listed prices ore what YOU PAY, and there are MO HIDDEN EXTRAS! VAT and postage are
included and prices are correct at time of going to press (Pack details may vary from time to time).
E &OE. Offers are subject to availability and are currently advertised prices.
A A61 Chesterfield
HARWOODS
High St, Alfreton
A38
Ml Jctn 28
IB
A38
OPEN: Mon-Sat, 9am to 5.30pm
Wed, 9am to 1pm. Sun, CLOSED
:
I S
■ ■ ■
GORDON
HARWOOD
HARWOOD
GORDON HARWOOD COMPUTERS
DEPT,ZAP/B8, 69-71 HIGH STREET
ALFRETON, DERBYSHIRE, DE5 7DP
TEL:0773 83678 1 FAX:0773 83 1 040
mm
mm
'’KOMAMW